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An Approximate Independent Set Solver: The Furones Algorithm
Frank Vega
Posted: 03 April 2026
Improvements of the Modified Anderson-Björck (modAB) Root-Finding Algorithm
Nedelcho Ganchovski
,Oscar Smith
,Christopher Rackauckas
,Lachezar Tomov
,Alexander Traykov
Posted: 27 March 2026
The Influence of AI Competency and Soft Skills on Innovative University Competency: An Integrated SEM–Artificial Neural Network (SEM–ANN) Model
Kittipol Wisaeng
,Thongchai Kaewkiriya
Posted: 26 March 2026
Drone Path Planning Based on an Improved Whale Optimisation Algorithm
Qixiang Nie
,Guangxun Wang
,Xinxing Shi
,Xuechen Liang
Posted: 26 March 2026
Symbolic Structures of Differences (SSD) as an Early Indicator of Seismic Instability: Theoretical Framework, Methodology, and Application in Early Warning Systems
Zlatko Pangarić
Posted: 23 March 2026
AFRACT: Autocorrelation-Aware Fractal Dimension for Complex Networks
Salvador Bermúdez Gómez
Posted: 20 March 2026
Innovation-Consolidation Cycle in Finite Ring Continuum: Packets, Invariants, and Shell Transfer
Yosef Akhtman
Posted: 19 March 2026
Polynomial-Time Algorithms for 0-1 Matrix Isomorphism, Graph Isomorphism and Latin Squares
Ruixue Zhao
Posted: 17 March 2026
On the Binary-Alphabet Complexity of the Assembly Index: NP-Completeness of ASI-DEC and Consequences for SLP and SGP Variants
Piotr Masierak
Posted: 16 March 2026
Identifying Key Energy Influencers on Twitter: A Multiplex Network Analysis Using Graph Traversal Techniques
Vincenzo De Leo
,Michelangelo Puliga
,Martina Erba
,Cesare Scalia
,Andrea Filetti
,Alessandro Chessa
Posted: 12 March 2026
An Approximate Solution to the Minimum Vertex Cover Problem: The Hallelujah Algorithm
Frank Vega
Posted: 10 March 2026
Fast Triangle Detection and Enumeration in Undirected Graphs: The Aegypti Algorithm
Frank Vega
Posted: 04 March 2026
An Approximate Solution to the Minimum Vertex Cover Problem: The Hvala Algorithm
Frank Vega
Posted: 23 February 2026
AGRO: An Adaptive Gold Rush Optimizer with Dynamic Strategy Selection
Costas Panagiotakis
Posted: 09 February 2026
Model G: Geometric Formalization of Information Spaces with Intrinsic Coherence
José Vicente Quiles Feliu
Posted: 30 January 2026
Evaluating Tetris Piece (Tetromino) Randomization Algorithms: Sequence Fairness and Gameplay Impact of Uniform RNG vs 7-Bag Systems
Soponloe Sovann
Posted: 29 January 2026
Digital Twin Building Blocks for Designing A Generic City-Wide Data Exchange Platform
Manolya Kavakli-Thorne
Posted: 23 January 2026
Autoregressive and Residual Index Convolution Model for Point Cloud Geometry Compression
Gerald Baulig
,Jiun-In Guo
Posted: 19 January 2026
Symmetry Breaking and Regulation in Algorithmic Decision Systems: A Metaheuristic-Based Bias Intervention Module for Business Development Processes
Yu-Min Wei
Posted: 12 January 2026
Comparative Analysis of Greedy Algorithms for Minimum Vertex Cover in Unit Disk Graphs
Erlan Zhaparov
,Burul Shambetova
The Minimum Vertex Cover (MVC) problem is NP-hard even on unit disk graphs (UDGs), which model wireless sensor networks and other geometric systems. This paper presents an experimental comparison of three greedy algorithms for MVC on UDGs: degree-based greedy, edge-based greedy, and the classical 2-approximation based on maximal matching. Our evaluation on randomly generated UDGs with up to 500 vertices shows that the degree-based heuristic achieves approximation ratios between 1.636 and 1.968 relative to the maximal matching lower bound, often outperforming the theoretical 2-approximation bound in practice. However, it provides no worst-case guarantee. In contrast, the matching-based algorithm consistently achieves the proven 2-approximation ratio while offering superior running times (under 11 ms for graphs with 500 vertices). The edge-based heuristic demonstrates nearly identical performance to the degree-based approach. These findings highlight the practical trade-off between solution quality guarantees and empirical performance in geometric graph algorithms, with the matching-based algorithm emerging as the recommended choice for applications requiring reliable worst-case bounds.
The Minimum Vertex Cover (MVC) problem is NP-hard even on unit disk graphs (UDGs), which model wireless sensor networks and other geometric systems. This paper presents an experimental comparison of three greedy algorithms for MVC on UDGs: degree-based greedy, edge-based greedy, and the classical 2-approximation based on maximal matching. Our evaluation on randomly generated UDGs with up to 500 vertices shows that the degree-based heuristic achieves approximation ratios between 1.636 and 1.968 relative to the maximal matching lower bound, often outperforming the theoretical 2-approximation bound in practice. However, it provides no worst-case guarantee. In contrast, the matching-based algorithm consistently achieves the proven 2-approximation ratio while offering superior running times (under 11 ms for graphs with 500 vertices). The edge-based heuristic demonstrates nearly identical performance to the degree-based approach. These findings highlight the practical trade-off between solution quality guarantees and empirical performance in geometric graph algorithms, with the matching-based algorithm emerging as the recommended choice for applications requiring reliable worst-case bounds.
Posted: 29 December 2025
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