Submitted:
24 September 2025
Posted:
25 September 2025
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Abstract
Keywords:
1. Introduction
2. Related work
2.1. Geoinformation and Location-Based Services
2.2. Trajectory Analysis and Spatial Semantics
2.3. Augmented Reality as a Cartographic Interface
2.4. Semantic Frameworks and Narrative Cartography
2.5. Smart Heritage and Sustainability Competences
3. Materials and Methods
3.1. Research Design and Methodological Orientation
3.2. Study Context and Intervention
3.3. Participants
3.4. Data Collection Instruments
| Instrument (Code) | Participants (N) | Focus | Data Type | Purpose within the study |
|---|---|---|---|---|
| Teachers’ Curriculum Review (T1-R) | 3 in-service teachers | Curricular alignment, interdisciplinarity, cognitive adequacy, sustainability competences | Structured rubric with written justifications | External validation of the game’s pedagogical and curricular coherence |
| Students’ Post-Game Questionnaire (S2-POST) | 439 students | Learning outcomes, perceptions of heritage–sustainability links, AR experience | Open-ended responses (qualitative) | Capture student sense-making, affective engagement, and suggestions for improvement |
| Teachers’ Observation Protocol (T2-OBS) | 24 teachers | Student engagement, collaboration, group dynamics, AR use in situ | Likert items, checklists, narrative comments | Provide ecological evidence of learning processes under authentic conditions |
| Automated Gameplay Logs | 118 student groups | Completion, correctness, distractor choice, total session duration | App-generated, anonymised performance traces | Identify accuracy patterns, common misconceptions, and feasibility of path duration |
3.5. Field Procedures and Data Capture
3.6. Data Analysis Strategy
4. Findings from the Art Nouveau Path Implementation
4.1. Overview of Data Sources
4.2. Attention to the Built Heritage and Architectural Details
4.3. The Role of AR as a Catalyst for Interest
4.4. Spatial Trajectories and Urban Mobility
4.5. Critical Reflection on Sustainability and the City
4.6. Curriculum Validation by Teachers (T1-R)
5. Discussion of the Art Nouveau Path Findings
5.1. Location-Based MARGs as Sources of Geoinformation
5.2. AR as a Cartographic Interface
5.3. Conceptual Integration and Competence Orientation
5.4. Teachers’ Validation and Curricular Relevance
6. Conclusions
6.1. Main Findings
6.2. Limitations
6.3. Future Work
6.4. Final Reflection
Supplementary Materials
Author Contributions
Funding
Data Availability Statement
Acknowledgments
Conflicts of Interest
Abbreviations
| SDG | Sustainable Development Goal |
| GIS | Geographic Information Systems |
| BIM | Building Information Modeling |
| LBS | Location-Based Services |
| AR | Augmented Reality |
| XR | Extended Reality |
| GPS | Global Positioning System |
| MARG | Mobile Augmented Reality Game |
| PI | Point of Interest |
| RQ | Research Question |
| VR | Virtual Reality |
| GIScience | Geographic Information Science |
| CIDOC-CRM | International Committee for Documentation of the International Council of Museums Conceptual Reference Model |
| RANN | Réseau Art Nouveau Network |
| ESD | Education for Sustainable Development |
| DBR | Design-based Research |
Appendix A
| Category | N | Reference | Author(s) (Year) | Central use in the paper |
|---|---|---|---|---|
|
Peer-reviewed Articles Peer-reviewed articles |
[1] ** | Hosagrahar et al. (2016) | Sec. 1, 2.5 – heritage & SDGs | |
| [3] ** | Lerario (2022) | Sec. 2.5 – heritage & SDGs | ||
| [4] | Goodchild (2004) | Sec. 2.1 – GIScience foundations | ||
| [5] | Raubal (2020) | Sec. 2.5 – spatial data science | ||
| [6] | Long et al. (2025) | Sec. 2.2, 4 – movement analysis | ||
| [7] | Bekele et al. (2018) | Sec. 2.3 – AR/VR/MR in heritage | ||
| [8] ** | Ibáñez & Delgado-Kloos (2018) | Sec. 2.3 – AR in STEM | ||
| [9] ** | Ch’ng et al. (2023) | Sec. 2.3 – social AR | ||
| [10] | Zheng et al. (2014) | Sec. 2.5 – urban computing | ||
| [11] | Angelis et al. (2021) | Sec. 2.2 – semantic trajectories | ||
| [12] | Caquard & Cartwright (2014) | Sec. 2.4 – narrative cartography | ||
| [13] | Caquard (2013) | Sec. 2.4 – narrative cartography | ||
| [14] | Flotyński (2022) | Sec. 2.3 – XR modeling | ||
| [16] ** | Kleftodimos et al. (2023a) | Sec. 2.3 – Doltso AR app | ||
| [17] ** | Kleftodimos et al. (2023b) | Sec. 2.3 – Dispilio AR app | ||
| [18] * | Ferreira-Santos & Pombo (2025a) | Sec. 3.4 – GCQuest baseline | ||
| [19] * | Ferreira-Santos & Pombo (2025b) | Sec. 2.5, 3 – EduCITY DTLE | ||
| [20] ** | Siddaway et al. (2019) | Sec. 3.6 – systematic reviews | ||
| [21] ** | Thomas & Harden (2008) | Sec. 3.6 – thematic synthesis | ||
| [22] ** | Boyd (2024) | Sec. 3.6 – hybrid thematic analysis | ||
| [23] ** | Braun & Clarke (2003) | Sec. 3.6 – thematic analysis | ||
| [24] | Goodchild (2007) | Sec. 2.1 – volunteered geography | ||
| [25] | Garau (2014) | Sec. 2.5 – smart heritage | ||
| [2] | Garau (2015) | Sec. 2.5 – smart heritage | ||
| [28] | Burbules et al. (2020) | Sec. 2.5 – education & technology | ||
| [29] | Zhuang et al. (2017) | Sec. 2.5 – smart learning environments | ||
| [33] | Shoval & Isaacson (2007) | Sec. 2.2 – sequence alignment | ||
| [34] | Andrienko & Andrienko (2013) | Sec. 2.1 & 2.2 – trajectory analysis | ||
| [35] | Doerr (2003) | Sec. 2.2 – semantic interoperability | ||
| [36] | Dunleavy & Dede (2014) | Sec. 2.3 – AR heritage | ||
| [37] | Ibañez-Etxeberria et al. (2020) | Sec. 2.3 – AR in heritage education | ||
| [38] | Delgado-Rodríguez et al. (2023) | Sec. 2.3 – AR for STEAM | ||
| [39] | Nikolarakis & Koutsabasis (2024) | Sec. 2.3 – AR heritage | ||
| [40] | Boboc et al. (2022) | Sec. 2.3 – AR heritage overview | ||
| [41] | Liamruk et al. (2025) | Sec. 2.3 – AR serious game | ||
| [42] | Perkins (2008) | Sec. 2.3 – cultures of map use | ||
| [43] | Healy (2020) | Sec. 2.5 – belonging & education | ||
| [44] | Lampropoulos et al. (2023) | Sec. 2.3 – AR & gamification | ||
| [46] | Tousi et al. (2025) | Sec. 2.5 – smart heritage | ||
| [50] ** | Nocca (2017) | Sec. 2.5 – heritage indicators | ||
| [51] * | Marques et al. (2025) | Sec. 2.5 – smart learning city | ||
| [53] ** | Anderson & Shattuck (2012) | Sec. 3.1 – DBR framework | ||
| [55] ** | Cebrián et al. (2021) | Sec. 2.5 – ESD competences | ||
| [56] ** | Doorsselaere (2021) | Sec. 2.5 – heritage & SDGs | ||
| [60] ** | Boeve-de Pauw et al. (2014) | Sec. 2.5 – values & competences | ||
| [62] | Schoonenboom & Johnson (2017) | Sec. 3.6 – mixed methods | ||
|
Policy and institutional frameworks |
6 | [2] ** | UNESCO (2017) | Sec. 2.5 – ESD objectives |
| [15] ** | Bianchi et al. (2022) | Sec. 2.5, 4 – GreenComp | ||
| [27] ** | European Commission (2019) | Sec. 2.5 – Key competences | ||
| [47] ** | UN (2015) | Sec. 1, 2.5 – SDGs framing | ||
| [48] ** | UN (2016) | Sec. 2.5 – New Urban Agenda | ||
| [49] ** | CHARTER Alliance (2024) | Sec. 2.5 – heritage education | ||
| Books, Chapters, and monographs |
9 |
[59] | Neves (1997) | Sec. 2.4, 3.2 – local Art Nouveau |
| [58] | Greenhalgh (2000) | Sec. 2.4 – Art Nouveau context | ||
| [31] ** | Choay (2019) | Sec. 2.5 – heritage theory | ||
| [30] ** | Choay (2021) | Sec. 2.5 – heritage theory | ||
| [54] ** | Mckenney & Reeves | Sec. 3.1 – DBR framework | ||
| [57] | Curado (2019) | Sec. 3.2 – Aveiro’s urban fabric | ||
| [32] | Stavrides (2021) | Sec. 2.5 – urban commons | ||
| [45] | Tonwsend (2013) | Sec. 2.5 – smart learning city | ||
| [52] | Susanne & Thomas (2019) | Sec. 2.5 – history, space, place | ||
| Prior authors’ works | 3 | [18] * | Ferreira-Santos & Pombo (2025a) | Sec. 3.4 – GCQuest baseline |
| [19] * | Ferreira-Santos & Pombo (2025b) | Sec. 2.5, 3 – EduCITY DTLE | ||
| [51] * | Marques et al. (2025) | Sec. 2.5 – MARGs in smart city |
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| Discipline | Curricular Relevance |
Interdisciplinary Potential | Critical/Reflective Emphasis | Age Appropriateness |
Sustainability Implications |
|---|---|---|---|---|---|
| History | Links to 9th grade and 11th grade | Bridges with Sciences (environmental changes) and Arts (aesthetic readings of facades) | Comparison of old vs. current photographs; reflection on memory, urban change, and heritage | Suitable for 3rd cycle; adaptable to secondary with research-based tasks | Anchors civic and political values (e.g., republican symbols) in local heritage |
| Natural Sciences | Connects with 8th grade (“Sustainability on Earth”) and topics of ecosystems, pollution, resources | Integrates biodiversity motifs with artistic facades; chemistry of acid rain on limestone | Reflection on human impact, resource management, conservation | Calibrated for 3rd cycle; scalable to secondary via case studies and environmental projects | Promotes ecological literacy and responsibility through heritage contexts |
| Visual Arts/Citizenship | Links to 3rd cycle Education Visual and secondary curricula in Drawing A/History of Arts | Combines artistic expression with history and sustainability debates | Civic reflection on “Who protects heritage?” and role of art in public space | Accessible for younger students; adaptable for secondary via design portfolios and urban intervention projects | Strengthens cultural identity, creativity, and civic responsibility |
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