Submitted:
24 October 2025
Posted:
24 October 2025
You are already at the latest version
Abstract
Keywords:
1. Introduction
1.1. Objectives
- To design and implement a gamified educational resource, Marine Dobble, adapted to local marine species, as an innovative strategy within Environmental Education for Sustainability and for the integration of ocean literacy into the classroom.
- To foster knowledge, curiosity, and environmental awareness among 1º ESO students regarding marine biodiversity, its habitats, adaptations, and the challenges associated with global change.
- To explore the potential of gamification as an active methodology to promote motivation, participation, and the development of pro-environmental attitudes among students.
- To qualitatively analyze students’ responses to the proposal, considering indicators such as participation, use of scientific vocabulary, emotional reactions to new content and suggested actions for ocean conservation.
- To assess the replicability and transferability of the experience to other formal and non-formal educational contexts, as a contribution to the 2030 Agenda and the achievement of the Sustainable Development Goals, particularly SDG 14: Life Below Water.
2. Theoretical Framework
2.1. Theoretical Principles: Environmental Education for Sustainability and Ocean Literacy.
- The Earth has one big ocean with many features.
- The ocean and the life within it shape the Earth.
- The ocean influences climate and weather.
- The ocean makes the Earth habitable.
- The ocean supports a great diversity of life and ecosystems.
- The ocean and humans are inextricably interconnected.
- The ocean is largely unexplored.
2.2. Gamification as an Active Methodology in Environmental Education Workshops
3. Methodology
3.1. Context and Participants
3.2. Design of the Educational Experience
| Workshop Phase | Topics Worked | Didactic Intentions |
|---|---|---|
| Pause 1: Marine Habitats | Diversity of marine habitats and species distribution (seafloor, beaches, open waters). | Recognize the variety of marine ecosystems and their ecological importance. |
| Pause 2: Surprising Adaptations | Physiological and behavioral adaptations of species (camouflage, ink, filtration). | Appreciate the adaptive richness of marine organisms and their connection with the environment. |
| Pause 3: Did You Know…? | Scientific curiosities: distinctions between algae and plants, remarkable species, living fossils. | Foster wonder, scientific thinking, and interest in biodiversity. |
| Pause 4: Ocean Challenges | Environmental impacts: pollution, warming, threatened species, and plastics. | To understand the relationship between human activities and environmental degradation. |
| Pause 5: Commitment to the Ocean | Individual and collective commitment to ocean conservation from land. | To promote awareness and responsible action in addressing ocean challenges. |
3.3. Specific Competencies and Core Knowledge Addressed According to the LOMLOE
4. Results and Discussion
4.1. Observation Instrument
4.2. Start of the Workshop: Activation of Prior Ideas and Predisposition
4.3. Game: Motivation, Interaction, and Connection with Content
4.4. Didactic Pauses: Wonder, Understanding, and Dialogue
Pause 1: Marine Habitats
Pause 2: Surprising Adaptations
Pause 3: Did You Know…?
Pause 4: Ocean Problems
Pause 5: Commitment to the Ocean
5. Conclusions and Future Perspectives
6. Limitations of the Study
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Acknowledgments
Conflicts of Interest
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