Submitted:
18 July 2025
Posted:
21 July 2025
You are already at the latest version
Abstract
Keywords:
1. Introduction
2. Related Work
3. System Architecture
- 3D House Model Creation: Users can construct a complete structural model by placing load-bearing walls, partition walls, floors, ceilings, and furniture.
- Dimension Control: The interface supports dynamic adjustment of parameters such as width, height, and beam thickness, with validation and enforcement of predefined minimum and maximum values.
- Collision Detection: The system includes real-time collision detection, which prevents placing objects (e.g., furniture) in invalid positions, such as outside the boundaries of a room or embedded within structural walls.
- Construction Rule Enforcement: The system automatically adheres to domain-specific construction constraints, such as modular segment lengths (e.g., up to 625 mm), minimum widths (e.g., 300 mm), expansion gaps every 4 meters, and appropriate placement of structural components such as threaded rods.
- Design Persistence: Users can save and later resume work via backend integration. Models are stored on a server and tied to individual user accounts.
- Export Capabilities: Completed designs can be exported in STL or OBJ file formats, enabling downstream use in simulation tools or external CAD software.
- The front-end is developed using Blazor WebAssembly (Blazor WASM), a single-page application (SPA) framework that allows developers to build interactive web applications using C# instead of JavaScript. Blazor WASM relies on the .NET runtime compiled to WebAssembly, which runs directly in the browser at near-native speed and supports both front-end and back-end development within a single ecosystem.
- The 3D visualization is powered by Three.js, a lightweight WebGL-based JavaScript library known for its efficiency in rendering interactive 3D scenes with minimal computational overhead on the client.
- For server-side processing, the system uses Blazor Server in combination with a GraphQL API and a PostgreSQL database.
- User authentication,
- Retrieval of saved house designs,
- Dynamic 3D house model creation (e.g., floor, roof, walls etc.), and
- Dynamic loading of 3D assets (i.e., furniture models).
- AR Foundation (com.unity.xr.arfoundation), v5.1.3,
- Google ARCore XR Plugin (com.unity.xr.arcore), v5.1.3,
- OpenXR Plugin (com.unity.xr.openxr), v1.10.0.
- Displaying the 3D house model within an interactive virtual environment,
- Supporting user movement through multiple navigation methods, and
- Enabling visualization and manipulation of interior furniture.
4. Study Methodology
5. Study Results and Discussion
- Web Interface Feedback: New users in Study 3 generally found the web app easy to use, praising the simplified color scheme and icons introduced in the second cycle. Some returning users noted that certain features (like the wall editing tool) had become more intuitive after redesign. A couple of participants suggested adding more “smart” features, such as alignment aids or a short tutorial in the web app (noting that the VR had a tutorial but the web relied on users discovering functionality). This is a potential area for future enhancement.
- AR Application Feedback: Users enjoyed placing the house on real ground and found it “satisfying” to walk around it. One issue that a few participants (especially older ones) had was difficulty viewing the phone screen in bright outdoor lighting; they suggested perhaps adding a mode for higher contrast in the UI for outdoor use. Tracking was generally robust. Several users in Group 3 commented that the AR app would be even more useful if it allowed them to modify the design on the spot (e.g., move a door and see the change immediately), essentially combining design and AR visualization. This points to an interesting future direction of blending editing capabilities into the AR module.
- VR Application Feedback: The introduction of object interaction in VR (after Study 1) was very well received. Participants in Studies 2–3 spent extra time moving furniture and genuinely exploring interior layouts. The tutorial in VR was highlighted as extremely helpful by new users – in Study 1 some users struggled at first without guidance, whereas by Study 3 almost everyone smoothly followed the tutorial prompts and got comfortable with VR controls. This underscores the importance of good onboarding in VR. Users did point out differences between Unity vs. Unreal VR: a few preferred the slightly sharper visuals of Unreal, but more preferred the interaction responsiveness of Unity. In interviews, many stated they would want the “best of both” – suggesting that if development continued, we should aim to combine Unreal’s rendering realism with Unity-like interaction polish. On the technical side, no participants reported simulation sickness issues in VR, which suggests our comfort settings (teleport locomotion default, etc.) were effective.
- Multi-platform Workflow: When asked about the overall experience of using three different applications, most participants reacted positively. They liked the ability to “carry over” their creation from web into AR and VR seamlessly. One participant noted that it “felt like an ecosystem of tools that all talk to each other,” which was our intent. A couple of less tech-experienced users admitted they felt a bit anxious when switching devices (e.g., going from PC to phone to VR headset), but they said the clear instructions at each step reassured them. We did provide a printed one-page instruction sheet summarizing the workflow (especially in Study 3), which participants could refer to; this proved useful for those worried they might miss a step. Overall, users recognized the benefit of each platform: the web for precise input, AR for context, and VR for immersion. Many concurred that all three in combination gave them a fuller understanding of their design than any single platform could.
- Administrative Observations: From the moderator’s perspective, each iterative test cycle saw smoother participant behavior. In Study 1, most participants asked a lot of questions and needed occasional guidance (e.g., “How do I delete a wall?” or “The AR isn’t detecting the ground, what should I do?”). By Study 3, such queries were rare – participants largely navigated on their own. This indicates the system became more self-explanatory and reliable, reducing the need for intervention. We still observed some natural points of confusion: for instance, in the AR app, nearly everyone tried to use a pinch gesture to scale the house (which was not a feature – the house auto-scales to real size). We did not implement scaling because the goal was true scale visualization, but this user instinct might suggest allowing a temporary scale for preview could be considered (though it conflicts with realism). In VR, one or two users in Study 3 tried to grab walls or the floor (not just furniture), expecting they could modify structural elements in VR as well. This was not enabled – VR editing was limited to furniture in our implementation. It seems that once users got comfortable, they wanted to do more. This is a positive sign of engagement, though it also raises scope considerations for future development (full editing in VR would be a significant extension).
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Abbreviations
| CAD | Computer-Aided Design |
| AEC | Architecture, Engineering, and Construction |
| AR | Augmented Reality |
| VR | Virtual Reality |
| UX | User Experience |
| QoE | Quality of Experience |
| TAP | Think-Aloud Protocol |
| SUS | System Usability Scale |
| MEC | Measurement, Effects, Conditions |
| SPQ | Spatial Presence Questionnaire |
| SSM | Spatial Situation Model |
| SPSL | Spatial Situation Self-Location |
| SPPA | Spatial Situation Possible Actions |
| SoD | Suspension of Disbelief |
| TAM | Technology Acceptance Model |
| PEU | Perceived Ease of Use |
| PU | Perceived Usefulness |
| ATU | Attitude Toward Use |
| BIU | Behavioral Intention to Use |
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| Questionnaire | Evaluated aspects/dimensions | Abbreviation | Timing | Anchors | Scoring |
|---|---|---|---|---|---|
|
Custom Participant Data Questionnaire |
Age, Sex, Education, Previous Experience with CAD Software, Interior Design Software, AR, And VR | / | Pre-study | / | / |
| Affinity For Technology Interaction (ATI) | Affinity for Technology Interaction | ATI | Pre-study | 1 - 'completely disagree' to 5 - 'completely agree' |
Mean of all items |
| System Usablity Scale (SUS) | System Usability | SUS | Post-web, post-immersion | 1 - 'strongly disagree' to 5 - 'strongly agree' |
Scored based on [21] (range 0-100) |
| Measurement, Effects, Conditions Spatial Presence Questionnaire (MEC-SPQ) | Spatial Situation Model Spatial Presence: Self Location Spatial Presence: Possible Actions Suspension of Disbelief Domain Specific Interest Visual Spatial Imagery |
MEC-SPQ SSM MEC-SPQ SPSL MEC-SPQ SPPA MEC-SPQ SoD MEC-SPQ DSI MEC-SPQ VSI |
Post-immersion Post-immersion Post-immersion Post-immersion Post-study Pre-study |
1 - 'I do not agree at all' to 5- 'I fully agree' |
Mean of all items per dimension, certain items reversed as described in [22] |
| Single-Item Quality of Experience (QoE) | Quality of Experience | QoE | Post-web, Post-immersion |
1 - 'bad'; to 5 - 'excellent' | / |
| Modified Technology Acceptance Model (Tam) Questionnaire | Perceived Ease of Use Perceived Usefulness Attitude Toward Usage Behavioural Intention to Use |
TAM PEU TAM PU TAM ATU TAM BIU |
Post-study Post-study Post-study Post-study |
1 - 'totally disagree' to 5 - 'totally agree' |
Mean of all items per dimension |
| Item 1 from the SUS questionnaire was omitted as it is contextually irrelevant. Thus, scoring was adjusted to a 0–100 scale based on 9 items instead of 10. | |||||
| Characteristics | Group | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| A | B | C | ||||||||||||||
| ID | 1 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | |
| Age | 42 | 34 | 33 | 59 | 59 | 25 | 26 | 68 | 30 | 33 | 29 | 28 | 45 | 27 | 31 | |
| Sex [M/F] | M | M | F | F | M | F | M | F | F | F | F | M | F | F | M | |
| ATI | 5,11 | 4,33 | 2,78 | 2,56 | 4,00 | 4,44 | 3,33 | 1,67 | 4,11 | 4,22 | 4,78 | 3,78 | 3,56 | 4,33 | 4,33 | |
| MEC-SPQ | DSI | 3,75 | 3,50 | 2,25 | 3,50 | 4,00 | 3,00 | 1,00 | 5,00 | 5.00 | 4.00 | 5.00 | 4,25 | 5.00 | 5.00 | 2,25 |
| VSI | 5,00 | 3,25 | 3,00 | 2,75 | 4,25 | 1,75 | 4,00 | 4,00 | 5.00 | 4.00 | 2,25 | 4.00 | 5.00 | 4.00 | 3,50 | |
|
Tech experience |
CAD | 4 | 3 | 2 | 1 | 3 | 1 | 1 | 1 | 2 | 1 | 3 | 2 | 5 | 3 | 1 |
| IDSW | 5 | 3 | 3 | 1 | 2 | 2 | 3 | 2 | 5 | 4 | 4 | 2 | 1 | 4 | 1 | |
| VR | 5 | 2 | 2 | 1 | 2 | 2 | 3 | 2 | 3 | 1 | 2 | 4 | 1 | 4 | 1 | |
| AR | 5 | 2 | 2 | 1 | 2 | 5 | 5 | 1 | 3 | 1 | 4 | 4 | 1 | 3 | 2 | |
| Real Estate Experience | Ownership | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||
| Buying | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||||
| Building | ✓ | ✓ | ||||||||||||||
| Adapting | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ||||||||
| Interior design | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
| ID | Web | AR | VR - Unity | VR - Unreal |
|---|---|---|---|---|
| 1 | 08:00 | 06:30 | 05:25 | 13:48 |
| 3 | 13:26 | 05:33 | 06:55 | 07:38 |
| 4 | 14:31 | 05:00 | 06:07 | 05:06 |
| 5 | 13:26 | 07:01 | 06:38 | 07:21 |
| 6 | 13:21 | 04:25 | 05:29 | 04:51 |
| 7 | 16:42 | 04:35 | 07:45 | 07:28 |
| 8 | 07:27 | 04:22 | 05:18 | 05:09 |
| 9 | 14:37 | 07:25 | 16:03 | 11:43 |
| 13 | 04:14 | 04:32 | 02:54 | 03:34 |
| 14 | 59:59 | 11:43 | 16:48 | 12:36 |
| 15 | 15:32 | 04:08 | 05:51 | 08:15 |
| 16 | 19:45 | 05:40 | 06:26 | 09:35 |
| 17 | 23:42 | 07:20 | 07:06 | 08:00 |
| 18 | 15:43 | 04:00 | 07:33 | 08:59 |
| 19 | 12:25 | 08:40 | 11:01 | 09:15 |
| Web | AR | VR (only Unity version) | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| S | G | ID | QoE | SUS | QoE | SUS | SSM | SPSL | SPPA | SoD | QoE | SUS | SSM | SPSL | SPPA | SoD |
| 1 | A | 1 | 2 | 44,44 | 1 | 36,11 | 5,00 | 5,00 | 3,50 | 1,50 | 5 | 91,67 | 5,00 | 5,00 | 2,25 | 3,50 |
| 2 | 2 | 52,78 | 4 | 83,33 | 3,75 | 3,50 | 3,25 | 2,50 | 4 | 86,11 | 4,75 | 5,00 | 2,50 | 2,75 | ||
| 3 | 3 | 72,22 | 4 | 75,00 | 3,75 | 3,50 | 3,00 | 2,50 | 4 | 94,44 | 4,75 | 5,00 | 5,00 | 2,50 | ||
| 4 | 2 | 44,44 | 4 | 75,00 | 3,00 | 3,00 | 3,00 | 2,75 | 4 | 75,00 | 4,75 | 5,00 | 5,00 | 4,00 | ||
| 5 | 2 | 27,78 | 3 | 44,44 | 2,25 | 3,50 | 2,75 | 3,00 | 4 | 61,11 | 4,50 | 4,50 | 4,25 | 3,25 | ||
| 6 | 4 | 47,22 | 5 | 83,33 | 5,00 | 5,00 | 5,00 | 3,00 | 4 | 72,22 | 4,00 | 4,00 | 4,00 | 3,50 | ||
| 2 | A | 1 | 4 | 80,56 | 5 | 100,00 | 5,00 | 5,00 | 5,00 | 3,50 | 5 | 100,00 | 5,00 | 5,00 | 5,00 | 4,25 |
| 2 | 4 | 80,56 | 4 | 72,22 | 3,50 | 3,75 | 4,00 | 1,25 | 5 | 94,44 | 4,75 | 5,00 | 4,50 | 3,25 | ||
| 3 | 4 | 86,11 | 4 | 83,33 | 4,00 | 3,50 | 3,25 | 2,75 | 4 | 88,89 | 4,00 | 4,25 | 4,00 | 2,75 | ||
| 4 | 3 | 58,33 | 2 | 44,44 | 2,50 | 2,25 | 2,25 | 3,00 | 4 | 75,00 | 3,50 | 4,00 | 4,00 | 3,25 | ||
| 5 | 3 | 69,44 | 3 | 63,89 | 3,75 | 3,75 | 3,50 | 3,50 | 4 | 75,00 | 4,25 | 5,00 | 4,25 | 3,00 | ||
| 6 | 4 | 72,22 | 4 | 75,00 | 4,25 | 4,50 | 4,00 | 3,75 | 4 | 69,44 | 4,25 | 4,00 | 4,00 | 3,50 | ||
| B | 7 | 3 | 66,67 | 4 | 80,56 | 3,50 | 3,25 | 3,00 | 2,00 | 4 | 83,33 | 4,75 | 4,25 | 4,25 | 1,50 | |
| 8 | 4 | 63,89 | 2 | 52,78 | 1,75 | 2,00 | 2,00 | 1,50 | 3 | 61,11 | 5,00 | 3,75 | 3,50 | 1,25 | ||
| 9 | 3 | 66,67 | 2 | 30,56 | 4,25 | 4,50 | 3,75 | 1,25 | 5 | 66,67 | 4,50 | 5,00 | 4,25 | 2,75 | ||
| 10 | 3 | 83,33 | 5 | 100,00 | 5,00 | 5,00 | 5,00 | 3,00 | 5 | 91,67 | 5,00 | 5,00 | 5,00 | 3,75 | ||
| 11 | 2 | 36,11 | 4 | 80,56 | 3,50 | 4,00 | 3,75 | 2,25 | 5 | 83,33 | 5,00 | 5,00 | 5,00 | 5,00 | ||
| 12 | 2 | 52,78 | 4 | 75,00 | 3,50 | 2,25 | 2,75 | 4,00 | 4 | 66,67 | 3,25 | 3,75 | 3,75 | 4,00 | ||
| 3 | A | 1 | 5 | 83,33 | 5 | 100,00 | 5,00 | 4,75 | 5,00 | 0,50 | 5 | 100,00 | 5,00 | 5,00 | 5,00 | 1,00 |
| 3 | 4 | 55,56 | 3 | 88,89 | 4,00 | 3,75 | 3,75 | 2,50 | 4 | 83,33 | 4,00 | 4,00 | 4,00 | 2,50 | ||
| 4 | 3 | 44,44 | 3 | 38,89 | 2,75 | 2,75 | 2,50 | 3,50 | 4 | 63,89 | 3,25 | 3,75 | 4,00 | 4,25 | ||
| 5 | 3 | 58,33 | 2 | 38,89 | 2,75 | 2,75 | 2,50 | 1,75 | 4 | 69,44 | 4,50 | 3,75 | 4,75 | 3,00 | ||
| 6 | 4 | 72,22 | 5 | 80,56 | 4,25 | 4,00 | 4,00 | 3,00 | 5 | 72,22 | 4,00 | 4,25 | 4,00 | 2,75 | ||
| B | 7 | 3 | 66,67 | 4 | 80,56 | 4,50 | 3,75 | 4,75 | 1,00 | 4 | 80,56 | 4,25 | 4,25 | 4,75 | 1,25 | |
| 8 | 2 | 47,22 | 3 | 44,44 | 3,25 | 2,75 | 3,25 | 2,00 | 3 | 52,78 | 3,75 | 3,00 | 2,75 | 1,75 | ||
| 9 | 2 | 27,78 | 1 | 11,11 | 1,00 | 1,75 | 1,00 | 0,50 | 5 | 83,33 | 5,00 | 5,00 | 5,00 | 2,50 | ||
| C | 13 | 2 | 69,44 | 3 | 69,44 | 4,50 | 3,25 | 3,75 | 2,25 | 5 | 88,89 | 5,00 | 5,00 | 4,75 | 2,75 | |
| 14 | 1 | 38,89 | 4 | 44,44 | 2,75 | 3,75 | 2,25 | 0,50 | 5 | 72,22 | 4,75 | 5,00 | 4,00 | 0,50 | ||
| 15 | 4 | 75,00 | 4 | 94,44 | 4,50 | 5,00 | 4,75 | 2,00 | 5 | 94,44 | 4,50 | 5,00 | 5,00 | 3,75 | ||
| 16 | 4 | 86,11 | 5 | 94,44 | 5,00 | 5,00 | 2,75 | 2,00 | 4 | 86,11 | 5,00 | 5,00 | 4,50 | 3,25 | ||
| 17 | 3 | 69,44 | 5 | 100,00 | 5,00 | 5,00 | 5,00 | 1,00 | 5 | 83,33 | 5,00 | 5,00 | 4,00 | 2,25 | ||
| 18 | 3 | 72,22 | 4 | 91,67 | 4,75 | 4,00 | 3,75 | 2,50 | 5 | 94,44 | 5,00 | 5,00 | 5,00 | 2,00 | ||
| 19 | 3 | 55,56 | 4 | 69,44 | 4,00 | 2,75 | 3,25 | 2,25 | 4 | 94,44 | 4,00 | 4,25 | 4,50 | 2,50 | ||
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