Submitted:
14 April 2025
Posted:
15 April 2025
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Abstract

Keywords:
1. Introduction
2. Creativity for 21st Century Education
3. Human Creativity and Artificial Creativity
4. From Passive to Participatory Creative Engagement in AIED
5. Six Levels of AI-Enhanced Creative Engagement in Education
- Level 1: Passive Consumer. In this stage, the learner is a passive recipient of AI-generated content, engaging minimally with the material. The learner simply consumes information produced by the AI system without any active participation in the creative process.
- Level 2: Interactive Consumer. The learner interacts with an AI system that provides feedback and influences the progression of activities based on the learner’s actions. However, the learner does not engage in creative tasks per se; instead, they navigate the system’s feedback based on predefined structures, following instructions from the AI without contributing novel ideas.
- Level 3: Individual Content Creation. The learner moves beyond simple interaction to engage in innovative problem-solving, where they generate new ideas or solutions that are not predetermined by the AI system. This stage reflects a deeper form of cognitive engagement, as learners produce original outputs.
- Level 4: Collaborative Content Creation. At this level, a small group of learners collaborates on creative activities, producing various ideas or solutions collectively. While AI may assist or facilitate the process, the outputs are not dictated by the system, highlighting a shift towards cooperative, peer-driven creativity.
- Level 5: Participatory Knowledge Co-Creation. A group of learners engages in a creative participatory activity, where they address complex, challenging problems. In this stage, learners not only collaborate within their own group but also interact with external collaborators, further expanding their collective creative efforts. This level emphasizes community involvement and the integration of diverse perspectives.
- Level 6: Expansive Learning supported by AI. In this advanced level, participants' agency is enhanced or transformed through AI-supported formative interventions. AI tools help identify contradictions in complex problems, generate concepts or artefacts to regulate conflicting stimuli, and foster collective agency and action. The AI system can be used to model activity systems and simulate new actions, enabling expansive visualization of potential solutions and facilitating a deeper level of problem-solving.
6. Research Objectives
6.1. Research Objective 1 (RO1): Identification of Learners’ Creative Engagement
6.2. Research Objective 2 (RO2): Identification of Teachers’ Creative Engagement
7. Results
- RO1. Identification of Learners’ Creative Engagement
- RO2. Identification of Teachers’ Creative Engagement
8. Discussion
Funding
Abbreviations
| AI | Artificial Intelligence |
| AIED | Artificial Intelligence in Education |
| AQG | Automated Question Generation |
| AWE | Automated Writing Evaluation |
| DGBL | Digital Game-Based Learning |
| ITS | Intelligent Tutoring Systems |
| ITS | Intelligent Tutoring Systems |
| LMS | Learning Management Systems |
| ML | Machine Learning |
| MOOC | Massive Open Online Course |
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