2. Literature Review
Recognizing spaces involves grasping and understanding the surrounding physical and social context. Perception, in this notion, refers to the human mental ability to perceive, analyze, and understand sensory information from the senses. This perception makes it possible to interpret and engage with space meaningfully.
In technical terms, space can be defined as the delimitation in one, two, or three dimensions. It represents the area, distance, or capacity occupied by specific physical objects or elements. In the urban context, space encompasses organized and delineated areas, such as streets, squares, and buildings, and undetermined areas, such as parks and natural landscapes. The physical dimension plays a fundamental role in human existence, as it is through it that one experiences interaction with the surroundings. Life as we know it would not occur without this extension [
2].
Therefore, spatial apprehension is a subjective and individual variable, subject to variations based on each person’s perspective and experience. Each individual brings unique connections, affections, and stimuli that shape their apprehension of the environment. Additionally, emotional perception plays a significant role, as certain circumstances and locations can evoke specific feelings in each person. Spatial apprehension is influenced by thoughts, emotions, and past experiences, which are stored in memory and shape the interpretation of reality [
3,
4,
5,
6].
Adler and Tanner [
2] emphasize that understanding human experience relies heavily on the apprehension of space, as it is through this spatial interaction that individuals engage with the world. They argue that phenomenology is instrumental in identifying the fundamental elements of reality by analyzing how sensory perceptions emerge. In contrast, Veríssimo [
7] presents a different perspective on phenomenology. According to him, reality is an intrinsic and unchanging aspect of the environment, and perception represents or interprets this pre-existing reality. This view underscores that while perception is a method of engaging with reality, the essence of reality itself remains constant and independent of perceptual processes.
Spatial perception, in turn, is deeply connected to corporeality and the presence of the perceiving subject. According to Merleau-Ponty [
8], objects are experienced in an embodied way, highlighting an intimate relationship between the perceiver and the objects. This means that the apprehension of space is inseparable from one’s existence and physical presence. Perception enables the description and understanding of spatial phenomena and conveys the perceptual impressions they evoke, even when viewed from a distance.
Building on the principles established by Adler and Tanner, Veríssimo, and Merleau-Ponty [
2,
7,
8], perceptual information is captured through specialized sensory tools and processed by human cognition. Spatial perception is critical in describing and understanding spatial phenomena, offering essential insights for planning, projects, and interventions. This approach underscores the significance of the relationship between the perceiving subject and the physical environment. The interaction between the perceiver and their surroundings profoundly influences how space is understood and interpreted, highlighting the intrinsic connection between spatial perception and experiential knowledge. Applying these principles is crucial for designing and understanding perceptible spaces. A perceptible space is one that users can easily perceive and interact with, providing clarity and facilitating orientation. It highlights spatial relationships and incorporates intuitive design decisions, making the environment more accessible and understandable. In contrast, an invisible space impedes the comprehension of the environment and diminishes the interaction between the user and the space, leading to a less effective or engaging experience [
9].
On the other hand, Cullen [
10] highlights the significance of emotional responses in spatial perception, arguing that the urban landscape can be described through individual emotions and interests. He suggests that each person’s unique perceptions and experiences of the built environment play a crucial role in understanding spaces. Designing urban spaces with consideration of users’ emotional responses is essential for creating environments that are pleasant, welcoming, and functional.
Semiotics, in this sense, also contribute to this understanding by analyzing how symbols and signs within environments are interpreted. According to Santaella [
11], human interpretation of the world is deeply rooted in subjective experiences, and semiotics provides insights into how different environments are designed to facilitate interaction and communication with users. For instance, using tools like virtual reality for representation can expand our understanding and exploration of space, allowing for a more nuanced and interactive engagement with the environment.
2.1. Virtual Reality
Virtual reality (VR) is an innovative technology that enhances perception and interaction with simulated environments through advanced computational resources. This technology, based on high-performance graphics processing, allows for complete immersion in three-dimensional virtual environments, extending the limits of conventional reality. Previously, VR systems were limited and primarily used simple visualization devices. However, with current technological advancements, VR headsets and haptic gloves provide highly realistic immersive experiences. These innovations can transform various sectors, including gaming, education, training, and remote professional collaboration. VR is constantly evolving and is mainly driven by companies focused on online social interactions and social networking platforms. These environments can include simulations, games, and applications, offering entertainment and problem-solving opportunities. Through devices like headsets and motion trackers, VR can stimulate users’ senses and create a sense of immersion and presence in the simulation [
12,
13].
VR has a wide range of applications in entertainment, especially in virtual travel, tourism, and electronic games. Additionally, VR can be applied in education, allowing students to visualize and interact with virtual environments that aid in understanding complex concepts [
14].
According to Shi et al. [
15], who used driving simulators to evaluate the drivers’ reactions, the immersive simulation promoted by VR aims to subjectively reproduce reality, allowing users to explore and interpret virtual environments meaningfully. Understanding the relationship between humans and the environment is crucial in the discussion, considering perceptual and cognitive aspects. Simulating perceptual experiences can be a valuable tool for urban and landscape projects, providing users with an experience close to reality.
Thus, it is understood that VR is characterized by the fusion of the real and the virtual, creating environments that can be explored in potential ways, regardless of time and space. Although these virtual environments do not have defined locations or times, they have the potential to materialize in specific moments and places, offering multiple possibilities [
12]. However, it is crucial to emphasize that VR simulation simplifies the real environment and cannot reproduce all sensory aspects without external devices. The simulated experience depends on the user’s perception, who receives, interprets, selects, and organizes sensory information [
16].
The application of VR in urban planning offers various opportunities, such as enhancing communication and understanding of urban projects, both for professionals and the general public. The ability to explore virtual environments in an immersive and interactive way establishes a deeper emotional connection with the environment, facilitating the understanding of the impacts and benefits of a project. Additionally, VR enables public participation in urban planning, allowing citizens to explore project proposals, express their opinions, and contribute to decision-making [
17].
Although VR is a valuable tool in urban planning, it is crucial to recognize that it cannot completely replace the need for real-world experiences. However, VR plays a complementary and enriching role in the design and decision-making process, allowing for a more detailed exploration and a broader understanding of the complexities of the urban environment. As VR technology evolves, new applications and possibilities emerge, providing a solid foundation for developing more sustainable, inclusive, and livable cities. Combining the real world with the virtual experiences provided by VR can open pathways for a more informed and participatory approach to urban planning, resulting in more effective and satisfying solutions for community needs [
17].
2.2. Advancing the Right to the City: Addressing Inequities through Inclusive Planning, Digital Participation, and Tactical Urbanism
There is an urgent need to rethink urban planning by adopting more participatory and collaborative approaches. It is essential to involve citizens as active agents in the planning process, valuing their experiences and local knowledge. Sensitive urban planning should consider diversity and inclusion, promoting the co-creation of public spaces that meet the needs and aspirations of the community. Additionally, it is crucial to preserve collective memory and heritage elements, creating a connection between the city’s past and future [
18].
By adopting a more holistic and multidisciplinary approach, urban planning can promote urban vitality, quality of life, and sustainability. This involves an integrated vision, considering not only physical and functional aspects but also the urban fabric’s social, cultural, and environmental dimensions. With a more inclusive and community-oriented planning approach, building more humane, vibrant, and resilient cities where the urban fabric reflects its inhabitants’ identity and shared values is possible.
Harvey [
19] emphasizes that, although human rights ideals are promoted for building a better world, they are often suppressed by liberal hegemony, neoliberal market logic, and the importance of private property rights and profit. In this context, the concept of the right to the city arises, challenging dominant structures and seeking a more inclusive and democratic approach to urban space.
The right to the city recognizes that urban space should not be exclusively for profit but rather a place for coexistence and citizen participation. Harvey [
19] highlights the importance of ensuring equitable access to urban resources for all city inhabitants, such as adequate housing, public services, green spaces, and infrastructure. Furthermore, the right to the city emphasizes the active participation of citizens in decision-making about urban planning, promoting democratic and transparent processes.
This approach challenges socio-spatial inequalities and seeks to overcome the segregation and exclusions in contemporary cities. By prioritizing social justice, inclusion, and sustainability, the right to the city proposes a new urban paradigm that values collective well-being and citizens’ quality of life.
However, achieving the right to the city faces significant challenges, such as resistance from hegemonic forces and the need for structural changes. To achieve a more just and democratic city, continuous engagement from citizens, social movements, and governments committed to promoting equity and popular participation is essential.
Pursuing the right to the city involves confronting the dominant logic based on real estate speculation, gentrification, and socio-spatial exclusion. It is necessary to ensure that the city is an accessible and inclusive space for all people, regardless of their origin, income, or social condition. This involves promoting adequate housing, quality public services, efficient transportation, green spaces, and infrastructure that meets collective needs. In this context, digital resources have been widely utilized to support these objectives, facilitating a more participatory decision-making process [
20,
21,
22,
23,
24,
25,
26,
27,
28,
29,
30,
31].
Additionally, according to the work of Hovik [
32], it is fundamental to establish democratic mechanisms that allow for effective citizen participation in decisions affecting urban space. This includes transparent urban planning processes, public consultations, and involving residents in defining policies and projects that shape their communities. Popular participation is a crucial element to ensure that the voices and perspectives of citizens are considered in urban policy formulation.
In summary, overcoming the challenges to achieving the right to the city requires a profound transformation in the political, economic, and social structures that sustain urban inequalities. This requires a critical approach committed to social justice, seeking equitable redistribution of resources and opportunities. In this context, in response to the limitations of state urban planning, the concept of tactical urbanism emerges, aiming to find quick and low-cost solutions to challenges related to public spaces. These interventions arise from the need to address specific issues in citizens’ daily lives. According to Silva [
33], tactical urbanism is a broad expression that describes many different kinds of city interventions. TU aims to raise public awareness, often through artistic expression in public spaces. These interventions are considered strategies for building and revitalizing communities, adopting short-term approaches with low costs and potential for replication [
1].
Some commonly employed tactics in tactical urbanism include street closures, the creation of plazas, redesigning roadways, creating bike lanes, planting community gardens, and installing parklets. Street closures aim to shift the focus from vehicles and transform a street into a space for pedestrians and active transportation while maintaining, if necessary, access to local vehicles or services. The creation of plazas seeks to increase green areas in urban regions, often utilizing underused public spaces or vacant lots. These plazas can be combined with lightweight and movable furniture and cultural activities.
Therefore, tactical urbanism actions are not limited to physical changes in space but also promote a shift in people’s mindset, encouraging attitudes of solidarity, respect, and love for the city. Through simple urban kindness practices, such as caring for trees, celebrating local events, and picking up litter, tactical urbanism aims to create habits that positively transform the urban environment.
2.3. Literature Review Main findings
The selected references directly addressed the themes explored in this research and provided valuable insights for its analysis. Some works reviewed during the research process did not stem from foundational or novel studies on virtual reality as a tool for understanding tactical urbanism projects and were excluded from this analysis.
Priority was given to works that included research conducted by the authors on the subject. The findings from this investigation reflect the content highlighted by these authors, whose works helped shape the argumentation of this paper.
Out of over 80 sources reviewed on the highlighted topic, 20 were selected, including books, academic papers, and scientific articles.
A consistent mention of “virtual reality” across the selected sources indicates that this theme is recurrent in the literature. Consequently, all chosen references revolve around this concept.
From all the findings, four key sources were selected for their relevance to the theme and focus of this article. These sources were sufficient for a comprehensive understanding of the subject and strongly supported the paper’s proposition. In other words, they form the foundation for the argument that virtual reality can be a crucial tool for understanding tactical urbanism projects even before they are physically realized. However, some works require careful and interpretative reading to grasp this implication fully.
The primary works that served as the foundation for this paper, along with other references included in the bibliography, are detailed below in
Table 1, listing the sources, titles, authors, and year of publication: