Submitted:
12 August 2024
Posted:
15 August 2024
You are already at the latest version
Abstract
Keywords:
1. Introduction
2. Literature Review
2.1. Artificial Intelligence
2.2. Entrepreneurship Education
2.3. AI in Entrepreneurship Education (AIEE)
2.4. Hypotheses Development
3. Materials and Methods
3.1. Context of the Study
3.2. Research Method
3.3. Sample and Procedures
3.4. Scale Items Development of ChatGPT and SimVenture
3.5. Measurement of Entrepreneurship Outcomes and Start-Up Intention
3.6. Filter Question
3.7. Pilot Study
3.8. Data Analysis
4. Results
4.1. Demographic Profile of Respondents
4.2. Descriptive Statistics
4.3. Measurement Model Evaluation
4.4. Structural Model Evaluation
5. Discussion
5.1. Theoretical Contributions
5.2. Practical Implications
5.3. Limitations & Future Research
- The study relied on ChatGPT and SimVenture and integrated them into entrepreneurship education and measured their impact on start-up intention, thus we suggest exploring the impact through different AI tools such as Duolingo, Coursera, Capsim platform.
- This study concluded that ChatGPT did not influence entrepreneurship cognition, entrepreneurship competencies, and innovation spirit. Therefore, we suggest that researchers conduct further studies in this context, may researchers find different results.
- This study found no impact of SimVenture on start-up intention. Therefore, we suggest that researchers conduct further studies in this context, may researchers find different results.
- This study explored the influence of AI-driven entrepreneurship education, specifically GenAI chatbot (ChatGPT) and AI-based simulations (SimVenture) on start-up intention through the mediating roles of entrepreneurship education outcomes, (entrepreneurship cognition, entrepreneurship competencies, and innovation spirit) in the higher education institutions in Middle East region. We suggest that researchers conduct further studies that measure these effects on higher education institutions in different geographic areas.
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Appendix A
| Variable | Code | Items |
|---|---|---|
| ChatGPT | Enhance Learning | |
| C1 | ChatGPT has significantly improved my understanding of entrepreneurship concepts. | |
| C2 | Interacting with ChatGPT has enhanced my learning experience. | |
| C3 | ChatGPT provides helpful feedback that aids my learning process. | |
| Engagement | ||
| C4 | Using ChatGPT makes the entrepreneurship course more interesting. | |
| C5 | I am more motivated to participate in the course activities when using ChatGPT. | |
| C6 | I enjoy the conversational aspect of learning with ChatGPT. | |
| C7 | ChatGPT enhances my enthusiasm for learning about entrepreneurship. | |
| SimVenture | Enhance Learning | |
| SV1 | SimVenture has significantly improved my understanding of entrepreneurial concepts. | |
| SV2 | Using SimVenture has deepened my comprehension of real-world business challenges. | |
| SV3 | SimVenture provides a practical learning experience that complements theoretical knowledge. | |
| SV4 | I feel that SimVenture has enhanced my decision-making skills in business scenarios. | |
| SV5 | SimVenture effectively illustrates complex entrepreneurial processes. | |
| Effectiveness | ||
| SV6 | I would recommend using SimVenture to other students studying entrepreneurship. | |
| Entrepreneurship cognition | Understanding of entrepreneurial concepts | |
| EC1 | I understand the principles of entrepreneurship. | |
| Recognition of business opportunities | ||
| EC2 | I am aware of various business opportunities. | |
| EC3 | I understand the process of developing a business plan. | |
| EC4 | I can differentiate between successful and unsuccessful entrepreneurial ventures. | |
| Entrepreneurship competencies | Problem-solver | |
| ECS1 | I am confident in my ability to solve business-related problems effectively | |
| Leadership Skills | ||
| ECS2 | I have strong decision-making skills that help me in entrepreneurial activities. | |
| ECS3 | I possess leadership skills that enable me to motivate team effectively. | |
| Communication skills | ||
| ECS4 | I am proficient in communicating my business ideas persuasively. | |
| Strategy development | ||
| ECS5 | I can develop business strategies successfully. | |
| Innovation spirit | Creativity and idea generation | |
| IS1 | I am always looking for new ways to solve problems creatively | |
| Willingness to take calculated risks | ||
| IS2 | I enjoy experimenting with new ideas, even if there is a risk of failure. | |
| IS3 | I am motivated to pursue new opportunities in business. | |
| Start-up intention | SI1 | I will challenge myself to be an entrepreneur in the future. |
| SI2 | I am excited when I think of starting a business. | |
| SI3 | I have a lot of passion for starting a business. | |
| SI4 | I plan to run my business one day. | |
| SI5 | I want to be a manager by starting a business rather than being an employee | |
| SI6 | I will start a business even if there are a lot of risks. | |
| SI7 | I would like to start a business whenever I have a great item | |
| SI8 | I think start-ups are attractive despite the risk of failure | |
| SI9 | I will challenge myself to be an entrepreneur in the future. |
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| Author | Definition |
|---|---|
| IBM (2023) | AI is the technology that makes it possible for machines to mimic human intelligence and problem-solving skills on computers. |
| European Commission (2020, p.2) | AI is a group of technologies that combines computing power, algorithms, and data. |
| Pedro et al. (2019, p.8) | AI is the rationality of computers, systems, or software, as well as human performance. |
| Russell & Norvig (2016, p. 60) | the study of [intelligent] agents that receive precepts from the environment and take action. |
| Nilsson (2010, p. 13) | AI is the process of turning machines into intelligent beings; intelligence is the characteristic that allows an object to operate sensibly and predictably in its surroundings. |
| McCarthy (2007, p.2) | Defined as It is the engineering and science of creating intelligent devices, particularly computer programs. |
| Authors | Adoption of AI technology | Definition of applied AI technology |
Research method |
Area |
|---|---|---|---|---|
| Bawack & Tchokoté (2024) | AI-based simulations (Digital Business Games, e.g., SimVenture) | Digital business games, which will hereafter be referred to as “business games” for simplicity, are interactive digital learning tools that mimic a company setting and allow students to practice or assess their hard and soft business skills. | Review | Global |
| Duong et al. (2024) | GenAI (ChatGPT) | ChatGPT is AI chatbot, which make use of sophisticated natural language processing (NLP) algorithms, have become extremely effective tools for companies all over the world. | Quantitative research (survey) | Vietnam |
| Kangiwa, et al. (2024) | AI-based simulations (Business Simulations and Virtual Reality (VR) environments) | Virtual reality (VR) and business simulations are two potent AI tools that provide entrepreneurs with hands-on learning experiences. | Qualitative research | Not specified |
| George-Reyes, et al. (2024) | GenAI (ChatGPT) | Not provide direct definition, but describing ChatGPT in education | Quantitative research (Experiment) | Ecuador |
| Herani & Angela (2024) | GenAI (ChatGPT) | Not provide direct definition, but describing ChatGPT in education | Quantitative research (survey) | Indonesia |
| Winkler et al. (2023) | GenAI (ChatGPT) | GenAI is the most recent development in AI, big data, and machine learning, is capable of carrying out a wide range of natural language processing (NLP) tasks. | Qualitative research | Global |
| Alqahtani (2023) | Machin Learning, Natural Language, Expert Systems, and Machine Vision | Not provide direct definition, but describing them. | Quantitative research (survey) | Qatar |
| Ausat et al. (2023) | GenAI (ChatGPT) | ChatGPT is a language model created by OpenAI that uses artificial intelligence. | Qualitative research | Global |
| Su & Liu (2023) | GenAI (ChatGPT) | ChatGPT is a sophisticated language learning model created by OpenAI, an American artificial intelligence research center. | Qualitative research | China |
| Abaddi (2023) | GenAI (ChatGPT) | Not provide direct definition, but describing ChatGPT in education | Quantitative research (survey) | Jordan |
| Al-Darras & Tanova (2022) | Big data (data analytics) | Large-scale heterogeneous data that can be sorted and examined with a wide range of tools (e.g., Apache Hadoop, Apache Spark, Microsoft Azure, and Tableau Software) | Quantitative research (survey) | Jordan |
| Liang et al. (2021) | SPA-VFS and GRNN | Not provided directly, but describing and combining two algorithms | Quantitative research (Experiment) | China |
| Botha et al. (2021) | Machine learning (neural networks) |
a method for seeing trends and patterns in a series of actions |
Quantitative research (Experiment) | Zambia |
| Xu & Zhang (2021) | Machine learning (Wavelet neural network) |
Wavelet analysis technology is a useful tool for analyzing unstable signals in the time and frequency domains. | Quantitative research (Experiment) | China |
| Chen et al. (2021) | social media (Wiki, Facebook), serious games (FLYGBY and SimVenture), and Massive Open Online Courses platform (Massive Open Online Courses platform), | Numerous online courses on entrepreneurial education are available on Coursera. In summary, social media was used to promote collaboration among participants in online and blended entrepreneurship education; serious games were employed to raise student enjoyment and engagement; and Massive Open Online Courses offered a platform in addition to excellent learning materials. |
Systematic review | Global |
| Baruah & Mao (2021) | AI-based simulations (SimVenture) | Game-based business simulation is so good at simulating a real-world business, it’s regarded as one of the most significant teaching and learning resources in entrepreneurship education. | Quantitative research (Experiment) | Not specified |
| Tkachenko et al. (2019) | Machine learning (model of neuro-fuzzy regulator) |
the standpoint of cognitive understanding of information and development of the entrepreneurial training | Qualitative research | Not specified |
| Baruah, et al. (2019) | AI-based simulations (SimVenture) | SimVenture which offer students a real-world taste of managing a company and proving their creative ideas. |
Review | Global |
| Sedkaoui (2018) | Big data (data analytics) | Big data is terabytes (1013 bytes), petabytes (1015 bytes), and larger categories of online data compose the majority of IG data, which is predominantly network-generated on a large-scale volume, by diversity, and velocity. | Qualitative research | Not specified |
| Williams (2015) | AI-based simulations (SimVenture) | SimVenture is a business simulation game created by entrepreneurs for entrepreneurs. | Quantitative research (Experiment) | UK |
| Williams (2011) | AI-based simulations (SimVenture) | Not provide directly, bust describe it as SimVenture aims to engage young people’s brains and foster business, entrepreneurship, and entrepreneurial thinking while making learning engaging, relevant, and fun. |
Quantitative research (Experiment) | UK |
| This study | GenAI (ChatGPT) and AI-based simulations (SimVenture) | Not provide direct definition, but describing ChatGPT and SimVenture in EE | Quantitative research (survey) | Middle East |
| University | Country | Questionnaire completed |
|---|---|---|
| Bath Spa University | UAE | 32 |
| MSA University Cairo | Egypt | 97 |
| Qatar University | Qatar | 11 |
| Institute of Management Technology | UAE | 26 |
| Total | Middle East Region | 166 |
| Factors | Cronbach’s Alpha | Comments | No. of Items |
|---|---|---|---|
| ChatGPT | 0.952 | Excellent | 7 |
| SimVenture | 0.965 | Excellent | 6 |
| Entrepreneurship Cognition | 0.918 | Excellent | 3 |
| Entrepreneurship Competencies | 0.939 | Excellent | 5 |
| Innovation Spirit | 0.939 | Excellent | 3 |
| Start-Up Intention | 0.973 | Excellent | 9 |
| Overall | 0.977 | Excellent | 34 |
| Variables | Categories | N | % |
|---|---|---|---|
| Gender | Male | 103 | 62% |
| Female | 63 | 38% | |
| Total | 166 | 100% | |
| Nationality | Qatar | 9 | 5% |
| United Arab Emirates | 43 | 26% | |
| Egypt | 87 | 52% | |
| Other | 27 | 17% | |
| Total | 166 | 100% |
| Variables | Mean | S.D | Skewness | Kurtosis | C | SV | EC | ECS | IS | SI |
|---|---|---|---|---|---|---|---|---|---|---|
| C | 3.232 | 0.999 | -0.221 | -0.328 | 1 | |||||
| SV | 3.934 | 0.894 | -0.957 | 1.289 | 0.503** | 1 | ||||
| EC | 4.018 | 0.953 | -1.031 | 0.808 | 0.427** | 0.835** | 1 | |||
| ECS | 3.559 | 0.948 | -0.470 | 0.051 | 0.364** | 0.668** | 0.777* | 1 | ||
| IS | 3.839 | 0.994 | -0.650 | -0.154 | 0.465** | 0.829** | 0.821** | 0.716** | 1 | |
| SI | 3.812 | 0.989 | -0.695 | -0.195 | 0.484** | 0.798** | 0.868** | 0.783** | 0.931** | 1 |
| Constructs | Items | FL | α | CR | AVE | VIF |
|---|---|---|---|---|---|---|
| ChatGPT | 0.939 | 0.947 | 0.950 | |||
| C1 | 0.870 | 6.037 | ||||
| C2 | 0.823 | 3.577 | ||||
| C3 | 0.822 | 2.561 | ||||
| C4 | 0.918 | 9.311 | ||||
| C5 | 0.901 | 6.550 | ||||
| C6 | 0.861 | 3.626 | ||||
| C7 | 0.791 | 2.472 | ||||
| SimVenture | 0.948 | 0.950 | 0.959 | |||
| SV1 | 0.877 | 3.620 | ||||
| SV2 | 0.876 | 3.129 | ||||
| SV3 | 0.903 | 5.307 | ||||
| SV4 | 0.898 | 4.144 | ||||
| SV5 | 0.932 | 7.036 | ||||
| SV6 | 0.863 | 3.257 | ||||
| Entrepreneurship Cognition | 0.921 | 0.929 | 0.945 | |||
| EC1 | 0.795 | 1.889 | ||||
| EC2 | 0.940 | 5.279 | ||||
| EC3 | 0.929 | 4.230 | ||||
| EC4 | 0.929 | 5.248 | ||||
| Entrepreneurship Competencies | 0.940 | 0.941 | 0.954 | |||
| ECS1 | 0.929 | 5.470 | ||||
| ECS2 | 0.896 | 3.550 | ||||
| ECS3 | 0.882 | 3.116 | ||||
| ECS4 | 0.848 | 2.591 | ||||
| ECS5 | 0.934 | 5.643 | ||||
| Innovation Spirit | 0.919 | 0.920 | 0.949 | |||
| IS1 | 0.905 | 2.552 | ||||
| IS2 | 0.936 | 4.348 | ||||
| IS3 | 0.942 | 4.628 | ||||
| Start-Up Intention | ||||||
| SI1 | 0.920 | 0.971 | 0.973 | 0.975 | 7.320 | |
| SI2 | 0.895 | 6.193 | ||||
| SI3 | 0.915 | 8.829 | ||||
| SI4 | 0.937 | 9.904 | ||||
| SI5 | 0.940 | 11.880 | ||||
| SI6 | 0.755 | 2.633 | ||||
| SI7 | 0.908 | 10.991 | ||||
| SI8 | 0.922 | 8.459 | ||||
| SI9 | 0.910 | 9.567 |
| Path | β-values | Mean | STDEV | t-values | P-values | Decision | |
|---|---|---|---|---|---|---|---|
| Direct Effects | |||||||
| H1a | C → SI | 0.053 | 0.056 | 0.022 | 2.368 | 0.018* | Supported |
| H2a | SV → SI | -0.109 | -0.109 | 0.048 | 2.299 | 0.022* | Not Supported |
| H3 | C → EC | 0.009 | 0.008 | 0.058 | 0.153 | 0.878 | Not Supported |
| H4 | C → ECS | 0.063 | 0.070 | 0.081 | 0.779 | 0.436 | Not Supported |
| H5 | C → IS | 0.071 | 0.075 | 0.052 | 1.378 | 0.168 | Not Supported |
| H6 | SV → EC | 0.833 | 0.833 | 0.036 | 23.055 | *** | Supported |
| H7 | SV → ECS | 0.636 | 0.630 | 0.086 | 7.428 | *** | Supported |
| H8 | SV → IS | 0.792 | 0.788 | 0.050 | 15.782 | *** | Supported |
| H9 | EC → SI | -0.109 | 0.295 | 0.063 | 4.648 | *** | Not Supported |
| H10 | ECS → SI | 0.140 | 0.147 | 0.049 | 2.860 | 0.004** | Supported |
| H11 | IS → SI | 0.657 | 0.643 | 0.064 | 10.284 | *** | Supported |
| Indirect Effects | |||||||
| H1b | C -> EC -> SI | 0.003 | 0.002 | 0.018 | 0.148 | 0.883 | Not Supported |
| H1c | C -> ECS -> SI | 0.009 | 0.009 | 0.012 | 0.745 | 0.456 | Not Supported |
| H1d | C -> IS -> SI | 0.047 | 0.049 | 0.035 | 1.344 | 0.179 | Not Supported |
| H2b | SV -> EC -> SI | 0.243 | 0.246 | 0.054 | 4.515 | *** | Full Mediation |
| H2c | SV -> ECS -> SI | 0.089 | 0.095 | 0.041 | 2.175 | 0.030* | Full Mediation |
| H2d | SV -> IS -> SI | 0.520 | 0.506 | 0.052 | 10.041 | *** | Full Mediation |
| Recommendations | Implementation Mechanisms | |
|---|---|---|
| Boosting students’ intentions to start their businesses by leveraging the benefits of ChatGPT | Who? | Management of educational institutions Cooperation between the business administration and the IT department |
| How? | Design courses related to teaching GenAI chatbots (ChatGPT) to benefit from its advantages in the business scope, training on market analysis, developing strategic plans, and analyzing documents to reduce human errors and improve customer experience (Tkachenko et al., 2019). | |
| Cost? | ChatGPT is less expensive than relying on human resources (George & George, 2023). | |
| Improving students’ experiences on the Simventure platform | Who? | Management of educational institutions Cooperation between the business administration and the IT department |
| How? | Instead, make the SimVenture business simulation course a compulsory course instead of an elective course. This provides students with the impression that the business simulation course is important, allowing students to train seriously and effectively on entrepreneurial activities without financial risks. | |
| Cost? | Virtual learning environment (SimVenture) is lower cost than physical resources, travel, and infrastructure | |
| Develop competencies with AI simulation | Who? | Curriculum Designers and Faculty |
| How? | In designing a SimVenture course, the focus should be on the development of entrepreneurial competencies such as the ability to solve problems and to make decisions. | |
| Promote Innovation Spirit through AI Technologies | Who? | Teachers |
| How? | By providing AI-driven projects that help provide innovative solutions to problems. | |
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