Submitted:
06 May 2024
Posted:
07 May 2024
You are already at the latest version
Abstract
Keywords:
1. Introduction
2. Materials and Methods
Design and Participants
- 1.
-
A physical gathering at one of the campuses with:
- ⚬
- A two-hour session of interactive lectures where students had to draw and name various anatomical structures, guided by the teacher.
- ⚬
- A two-hour session where students were to find different anatomical structures using VR sets and ‘3D Organon’ – a VR application about human anatomy.
- ⚬
- Demonstration of positioning of patients on the operating table.
- 2.
- Three two-hour sessions with drawing of anatomical structures, guided by the teacher. These sessions were conducted physically at one of the campuses with digital transmission to students at the two other campuses. Students on these campuses were able to communicate with the teacher via microphones in the classrooms.
- Spatial knowledge - IVR provides spatial knowledge representation and therefore allows for a better understanding of the spatial relationships,
- Experiential learning - IVR allows students to perform tasks that would be impossible or impractical to perform in the real world,
- Intrinsic motivation and engagement - IVR improves the motivational appeal of instructional material promoting increased student interest.
Statistical Methods
Ethics
3. Results
4. Discussion
5. Study Limitations
6. Conclusions
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Public Involvement Statement
Guidelines and Standards Statement
Use of Artificial Intelligence
Acknowledgements
Conflict of interest
References
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| Statement | Extent to which respondents agree, n (%) | |||||
|---|---|---|---|---|---|---|
| Totally agree | Partly agree | Not sure | Partly disagree | Totally disagree | Total | |
| The drawing pads made me more active in class | 27 (96.4) | 1 (3.6) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 28 (100) |
| The drawing pads made it easier to understand the subject matter | 25 (89.3) | 3 (10.7) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 28 (100) |
| The use of drawing pads increased learning outcomes in lessons | 27 (96.4) | 1 (3.6) | 0 (0.0) | 0 (0.0) | 0 (0.0) | 28 (100) |
| I would have preferred to use PowerPoint rather than drawing in the lessons | 2 7.1) | 1 (3.6) | 1 (3.6) | 3 (10.7) | 21 (75.0) | 28 (100) |
| I have also benefited from the drawing pads when I have worked on subject matter outside of class | 23 (82.1) | 1 (3.6) | 2 (7.1) | 2 (7.1) | 0 (0.0) | 28 (100) |
| The drawing pads have contributed to me also using drawing myself in my work with the subject matter outside of class | 15 (53.3) | 7 (25.0) | 0 (0.0) | 5 (17.9) | 1 (3.6) | 28 (100) |
| Statement | Exact 1-sided p-valuea) |
|---|---|
| The drawing pads made me more active in class | 0.214 |
| The drawing pads made it easier to understand the subject matter | 0.370 |
| The use of drawing pads increased learning outcomes in lessons | 0.214 |
| I would have preferred to use PowerPoint rather than drawing in the lessons | 0.464 |
| Statement | Extent to which respondents agree, n (%) | |||||
|---|---|---|---|---|---|---|
| Totally agree | Partly agree | Not Sure** | Partly disagree | Totally disagree | Total | |
| It was easy to use the anatomy program used in the exercise with VR | 9 (32.1) | 14 (50.0) | 3 (10.7) | 2 (7.1) | 0 (0.0) | 28 (100) |
| It was easy to find the anatomical structures we were to find on the models | 6 (21.4) | 15 (53.6) | 5 (17.9) | 2 (7.1) | 0 (0.0) | 28 (100) |
| The use of VR made it easier to understand the subject matter | 14 (50.0) | 10 (35.7) | 4 (14.3) | 0 (0.0) | 0 (0.0) | 28 (100) |
| The use of VR gave me a better understanding of the location of anatomical structures | 20 (71.4) | 7 (25.0) | 1 (3.6) | 0 (0.0) | 0 (0.0) | 28 (100) |
| The use of VR provided great learning outcomes | 11 (40.7) | 12 (44.4) | 4 (14.8) | 0 (0.0) | 0 (0.0) | 27 (100) |
| Experience with VR | Respondents |
|---|---|
| n (%) | |
| Have not tried it before | 23 (82.1) |
| Have tried it 1 - 2 times before | 4 (14.3) |
| Have tried it 3 - 5 times before | 1 (3.6) |
| Have tried it more than 5 times before | 0 (0.0) |
| Statements regarding the use of and the benefit of VR in the learning of anatomy | Exact 1-sided p-valuea |
|---|---|
| It was easy to use the anatomy program used in the exercise with VR | 0.191 |
| It was easy to find the anatomical structures we were to find on the models | 0.045 |
| The use of VR made it easier to understand the subject matter | 0.199 |
| The use of VR gave me a better understanding of the location of anatomical structures | 0.138 |
| The use of VR provided great learning outcomes | 0.053 |
| Statements regarding learning outcome and improved understanding | Statements regarding the use of the anatomy program | Exact 1-sided p-valuea) |
|---|---|---|
| The use of VR made it easier to understand the subject matter | It was easy to find the anatomical structures we were to find on the models | 0.003 |
| The use of VR made it easier to understand the subject matter | It was easy to use the anatomy program used in the exercise with VR | 0.020 |
| The use of VR gave me a better understanding of the location of anatomical structures | It was easy to find the anatomical structures we were to find on the models | 0.074 |
| The use of VR gave me a better understanding of the location of anatomical structures | It was easy to use the anatomy program used in the exercise with VR | 0.053 |
| The use of VR provided great learning outcomes | It was easy to find the anatomical structures we were to find on the models | 0.001 |
| The use of VR provided great learning outcomes | It was easy to use the anatomy program used in the exercise with VR | 0.005 |
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