Preprint Article Version 1 Preserved in Portico This version is not peer-reviewed

APAR: A Structural Design and Guidance Framework for Gamification in Education

Version 1 : Received: 26 March 2024 / Approved: 27 March 2024 / Online: 28 March 2024 (08:40:06 CET)

How to cite: López-Ardao, J.C.; Rodríguez-Rubio, R.F.; Herrería-Alonso, S.; Rodríguez Pérez, M.; Sousa-Vieira, M. APAR: A Structural Design and Guidance Framework for Gamification in Education. Preprints 2024, 2024031711. https://doi.org/10.20944/preprints202403.1711.v1 López-Ardao, J.C.; Rodríguez-Rubio, R.F.; Herrería-Alonso, S.; Rodríguez Pérez, M.; Sousa-Vieira, M. APAR: A Structural Design and Guidance Framework for Gamification in Education. Preprints 2024, 2024031711. https://doi.org/10.20944/preprints202403.1711.v1

Abstract

A common problem in education has always been to get students to achieve an adequate level of motivation and engagement. Many evidences show that gamification has the potential to make learning more engaging, motivating and effective. However, it is essential to design gamified experiences thoughtfully, ensuring that they align with educational objectives and promote meaningful learning outcomes, and so the lack of established design methodologies can lead to unintended consequences.

Keywords

Gamification; Education; Motivation

Subject

Social Sciences, Education

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