Submitted:
30 December 2025
Posted:
31 December 2025
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Abstract
Keywords:
1. Introduction
- 1.
- A real-time Diminished Reality pipeline utilizing 3D Gaussian Splatting for artifact-free object removal.
- 2.
- A Multi-View Inpainting Strategy that uses Stable Diffusion to generate background guesses from key angles.
- 3.
- A dynamic mask refinement technique that handles imperfect segmentation boundaries.
2. Related Work
2.1. Video Inpainting (2D)
2.2. NeRF-Based Inpainting (3D)
2.3. 3D Gaussian Splatting and Editing

3. Methodology
3.1. Gaussian Splatting Fundamentals
3.2. Scene Initialization & Segmentation
3.3. Multi-View Diffusion Inpainting
3.4. Iterative 3D Fusion
| Algorithm 1 Iterative 3D Background Fusion |
|

4. Experiments
4.1. Implementation Details
4.2. Quantitative Results
5. Conclusion
References
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- Y. Kang, S. Huang, and Y. Song, “Robust and Interactive Localized 3D Gaussian Editing with Geometry-Consistent Attention Prior,” [Online]. Available: https://nsh423.github.io/assets/publications/paper_6_RoMaP.pdf.
- Y. Song, S. Huang, and Y. Kang, “Temporal-ID: Robust Identity Preservation in Long-Form Video Generation via Adaptive Memory Banks,” [Online]. Available: https://nsh423.github.io/assets/publications/paper_2_video_gen_consistency.pdf.
- Y. Kang, Y. Song, and S. Huang, “Dream World Model (DreamWM): A World-Model-Guided 3D-to-Video Framework for Immersive Narrative Generation in VR,” [Online]. Available: https://nsh423.github.io/assets/publications/paper_3_dream.pdf.
- B. Kerbl et al., “3D Gaussian Splatting for Real-Time Radiance Field Rendering,” in SIGGRAPH, 2023.
- R. Rombach et al., “High-resolution image synthesis with latent diffusion models,” in CVPR, 2022.
- B. Mildenhall et al., “NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis,” in ECCV, 2020.
- A. Kirillov et al., “Segment Anything,” in ICCV, 2023.
- R. Suvorov et al., “Resolution-robust Large Mask Inpainting with Fourier Convolutions,” in WACV, 2022.
- M. Spinner et al., “InpaintNeRF360: Text-Guided 3D Inpainting on Unbounded Neural Radiance Fields,” in CVPR, 2023.
- C. Gao et al., “Flow-edge Guided Video Completion,” in ECCV, 2020.
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