The article analyzes scientific information concerning the effects of computer science on the creative industries, an approach that has been consolidated as a driver of the global economy fundamentally based on knowledge, innovation, and creativity. A bibliometric review of articles in the Scopus database (1983–November 2025) was applied to evaluate the conceptual evolution, fundamental themes, and most influential authors. The research was developed in three phases: (1) search criteria within the research field, (2) perfor-mance analysis, and (3) results analysis. The results showed a steady increase in the pro-duction of studies, particularly since 2019 due to the COVID-19 pandemic, focusing pri-marily on the areas of digitalization, innovation, and artificial intelligence. The authors with the highest number of publications originate from China, Indonesia, and Malaysia. The research determines the convergence between computing and creativity, which con-stitutes a strategic opportunity for the global economy. However, it acknowledges re-strictions linked to the period of analysis and the dependence on a single database, thus suggesting future studies be expanded to include other sources and temporal contexts.