Submitted:
01 November 2025
Posted:
03 November 2025
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Abstract
Keywords:
1. Introduction
1.1. Research Questions
- What are the examples of AI applications applied or tested to facilitate health literacy in schools around the world?
- What are the lessons learned based on the illustrative cases of the AI-driven health literacy interventions in different contexts?
- What is the cross-cutting implications of educators, policymakers and researchers to be able to promote ethical, equitable, and effective use of AI in health education?
2. Methodology
2.1. Research Design
2.2. Literature Search Strategy
2.2.1. Databases Searched
- Scopus (interdisciplinary studies and education)
- PubMed (Health and medical education)
- ERIC (education -oriented research)
- Web of Science (WoS)
- Google Scholar (wide, grey literature)
2.2.2. Search Terms
2.2.3. Inclusion Criteria
- Reports/studies conducted in the last 5 years (20152025).
- Target school-going children (6-18 years).
- Artificial intelligence tools were directly incorporated into health literacy or health education programs.
- Articles in English.
- Peer-reviewed journal articles, as well as trustworthy grey literature (policy briefs, NGO/UNESCO/WHO reports).
2.2.4. Exclusion Criteria
- Research on clinical training (medical/nursing students).
- Applications which do not pertain to health literacy or health promotion (e.g., AI to math or reading skills).
- Opinion articles that lack evidence and conceptualization.
2.3. Selection Process
2.4. Data Extraction and Synthesis
- Author(s), Year, Country
- AI Tool/Technology Used
- Health Topic Focus (e.g., nutrition, mental health, substance prevention)
- Target Population (age, grade, demographics)
- Outcomes (knowledge, skills, behaviour, engagement)
Challenges/Limitations
2.5. Narrative Thematic Analysis
- Adaptive Learning Systems
- Virtual Reality/ Simulation Tools.
- Chatbots and Conversational Agents.
- Early Intervention Learning Analytics.
- Equities and Accessibility
2.6. Case Illustration Approach
- Geographic territories (Global North and South).
- AI application type (chatbots, VR, adaptive systems).
- Implementation pathways.
- Mapping AI to various dimensions of health literacy (functional, interactive, critical).
2.7. Best Quality and Reliability
- A well-documented search and selection process.
- Triangulation (academic + policy).
- Reflexivity on limitations (e.g., publication bias, language restriction).
2.8. Ethical Considerations
3. Narrative Themes and Case Examples
3.1. Adaptive Learning Systems
3.2. Virtual Reality and Simulation Tools
3.3. Chatbots and Conversational Agents
3.4. Learning Analytics to Early Intervention
3.5. Consideration of Equity/Accessibility
| Theme | Country | AI Tool | Health Focus | Outcomes | Challenges |
| Adaptive Learning | Finland | Adaptive platform | Nutrition | Improved retention | Requires infrastructure |
| Adaptive Learning | USA | Gamified adaptive tool | Hygiene | Better participation, less absenteeism | Teacher training |
| VR/Simulation | Canada | VR simulation | Substance refusal | Improved refusal skills, self-efficacy | Cost, scalability |
| VR/Simulation | South Korea | VR exercise modules | Physical activity | Higher motivation | Equipment access |
| Chatbots | India | Chatbot | Menstrual health | Greater confidence, reduced stigma | Cultural barriers |
| Chatbots | China | Chatbot | Sexual health | Improved knowledge | Privacy concerns |
| Analytics | USA | Predictive analytics | Physical activity | Higher engagement | Data governance |
| Analytics | Australia | Dashboard | Mental health | Timely guidance/referrals | Teacher data literacy |
| Equity | South Africa | Offline AI platform | General health | Higher engagement | Resource limitations |
| Equity | Brazil | Mobile app | Nutrition | Improved urban outcomes | Rural exclusion |


4. Discussion
4.1. Linking Findings to Nutbeam’s Health Literacy Model
- Functional Health Literacy, which focuses on the acquisition of factual knowledge and comprehension, is most directly supported by adaptive learning systems and chatbots. Adaptive AI modules allow personalized instruction, while chatbots provide on-demand clarification and reinforcement of basic health knowledge (Zhang et al., 2021).
- Interactive Health Literacy, emphasizing social and communicative skills, is advanced through virtual reality simulations that create participatory learning environments. For example, the Canadian VR case (Lie et al., 2023) allowed learners to practice decision-making about substance use in a realistic, safe context. Such immersive, experiential learning transforms abstract health concepts into lived practice (Park & Kim, 2022).
- Critical Health Literacy, involving critical appraisal and informed action on health information, is most closely linked to learning analytics and data-driven reflection. Predictive analytics systems, as seen in the U.S. and Australian cases (Hung et al., 2020; Wong et al., 2022), enable both teachers and students to engage with evidence-based insights, fostering reflection on personal and collective health behaviours.
4.2. Incorporation of the Principles of Universal Design for Learning (UDL)
- Several Means of Engagement: Adaptive systems and gamified modules enhance motivation through varying the level of challenge to the needs of the learner.
- Several Means of Representation: Chatbots and VR spaces provide information as a text, audio, and image and contribute to better understanding.
- Learners are enabled to show learning by means of interactive simulations instead of written tests, which is a multiple Means of Action and Expression.
4.3. Ethical Frameworks and responsible AI in School Health Education.
4.4. Implications (Theoretical and Practical)
4.4.1. Theoretical Contributions
- AI modalities are synergistic toward the levels of literacy.
- UDL integration is a guarantee to inclusivity.
- Ethical involvement requires responsible AI concepts.
4.4.2. Practical Implications
- The professional development provided to teachers should be at AI literacy and health education pedagogy.
- Along with other health education standards, curriculum designers should not consider AI applications as a supplement.
- The policymakers should invest in equal infrastructure such as low-bandwidth AI devices in the resource-strained schools.
- To co-design tools, developers are recommended to collaborate with educators to develop culturally relevant pedagogically sound tools.
4.5. Addressing Gaps and Future Directions
- Scanty longitudinal data: There is little research that evaluates long-term behavioural or cognitive improvements to short-term learning performance.
- Geographical inequity: The vast majority of interventions would be conducted in wealthy countries; we need to have evidence on the part of African, Latin American, and South Asian schools.
- Teacher preparedness and attitude: The human aspect of AI integration is not well studied, especially the mediation of teacher between AI outputs and pedagogic decision making.
- Ethical literacy: Potential studies should test the comprehension of AI ethics, privacy, and data justice by teachers and students.
4.6. Synthesis and Conclusion
- Health Literacy Dimensions (Functional, Interactive, Critical) demonstrated by Nutbeam as a result of the layers.
- AI Modalities (Adaptive Systems, Chatbots, VR, Learning Analytics, Equity Tools) - presented as parallel technological enablers flowing into every literacy area.
- Core Principles (UDL and Responsible AI) - represented as high level supports that bring in inclusivity and ethics.
4.6.1. Implications for Educators
- The use of AI in Curriculum Design
- 2.
- Creating AI Literacy in Teachers and Students
- 3.
- Practicing Human Mediation and Empathy
- 4.
- Culturally Responsive and Use of AI
4.6.2. Implications for Policymakers
- Setting up Governance Ethical Frameworks
- 2.
- Investing in Health Infrastructure and Digital
- 3.
- Capacity- Building and Teacher Support
- 4.
- Fostering Cross-Sectoral Cooperation
- 5.
- Mechanisms of monitoring and evaluation
4.6.3. Implications for Researchers
- Extending the Empirical Evidence by Comparative Research
- 2.
- Integrating Hybrid Methodologies
- 3.
- Assessment of Long-Term Existence
- 4.
- Research Design, Ethical and Participatory
5. Conclusion
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| Database | Search Terms Used | Timeframe | Records Found | Included in Final Review |
| Scopus | “AI” AND “health literacy” AND “school” | 2015–2025 | 122 | 25 |
| PubMed | “artificial intelligence” AND “health education” | 2015–2025 | 89 | 15 |
| ERIC | “AI in education” AND “health literacy” | 2015–2025 | 47 | 10 |
| Web of Science | “machine learning” AND “school health” | 2015–2025 | 58 | 12 |
| Google Scholar | Grey literature + policy documents (UNESCO, WHO, OECD) | 2015–2025 | 60 | 8 |
| S/N | Author (Year) / Source | Country | AI Tool / Technology | Health Focus | Age group / Setting | Study type / design | Key outcomes | Main limitations / notes |
| 1 | Wang et al. (2022) — SnehAI chatbot | India | Conversational AI / chatbot (SnehAI) | Sexual & reproductive health education | Adolescents / community & school outreach | Program description + evaluation | Improved knowledge and reached hard-to-reach adolescents; high acceptability. | Privacy & cultural adaptation concerns; limited long-term follow-up. |
| 2 | Adhikary et al. (2025) — MenstLLaMA | India | Specialized LLM chatbot (MenstLLaMA) | Menstrual health education | School-age girls (pilot contexts) | Development & evaluation (model paper/pilot) | Strong user engagement; culturally-aware responses; promising for MHE. | Preprint/pilot stage; needs RCTs and safety/privacy audit. |
| 3 | Chiang et al. (2021) — SVVR training | Taiwan / multi | Immersive VR (SVVR) | Drug-use prevention / refusal skills | Adolescents / volunteers training for youth outreach | Development & evaluation study (quasi-experimental pilot) | Improved skill practice and confidence in prevention outreach. | Small samples; generalizability to school curricula unknown. |
| 4 | Glavak-Tkalić et al. (2025) — VR review | Various | Virtual Reality (VR) tools | Substance use prevention and treatment | Adolescents / youth | Systematic review of VR studies | Several VR studies report improved engagement; mixed evidence on long-term behaviour change. | Many studies small; clinical outcomes rarely measured. |
| 5 | Liang et al. (2024) — Analytics in PA | Various / review | Learning/data analytics & accelerometer analytics | Physical activity monitoring / promotion | School-age children in PA programs | Systematic review / methods review | Analytics enable richer understanding of PA patterns; support targeted interventions. | Heterogeneous methods; limited school-curriculum integration examples. |
| 6 | Public Health pilot (Griffin et al., 2025) | USA (pilot) | VR prevention program | Substance misuse & violence prevention | College/older adolescent pilot | Pilot feasibility study | Feasible and acceptable; participants endorse campus implementation. | Mostly college sample; school-age evidence needed. |
| 7 | Sakhi Chatbot (MIT Solve entry, 2024) | Bangladesh (Bengali WhatsApp chatbot) | WhatsApp chatbot (AI-enabled) | Menstrual hygiene & digital literacy | Girls & women in local communities; school outreach possible | Implementation case / program report | Culturally-localised access; improved awareness in pilot communities. | Implementation report; rigorous evaluation pending. |
| 8 | Glavak / C4TBH / Griffith examples (2018–2025) | Australia / multi | VR house-party simulation apps | Alcohol & drug prevention | Adolescents (school pilots) | Pilot trials / demonstration projects | Increased engagement; scenario rehearsal improved refusal strategies in simulations. | Cost and equipment barriers for scale; evidence on behaviour change limited. |
| 9 | Chipps et al. (2025) / Owoyemi (2020) — AI in Africa | South Africa / Africa | AI for health education & digital health solutions (including offline adaptations) | General health education & system strengthening | School & community settings (varied) | Review / perspective & implementation reports | AI holds promise but infrastructure and capacity limitations constrain scalability. | Very uneven regional evidence; ethical & governance issues prominent. |
| 10 | Borrelli et al. (2025) — VR for vaping | USA (trial protocol) | Immersive VR intervention | Vaping prevention & cessation | Adolescents (trial protocol) | Randomized controlled trial protocol (planned) | Strong rationale; trial will test feasibility & preliminary efficacy. | Awaiting trial results. |
| 11 | Liang et al. (2024) & related data analytics reviews | Various | Learning analytics, predictive modelling | Mental health & engagement metrics in school health modules | Adolescents in school programs | Reviews & methodological syntheses | Dashboards can highlight at-risk learners and guide teacher action; analytics improve targeting. | Data governance, explainability, and teacher data literacy challenges. |
| 12 | Zhang et al. (2021) — AI chatbots systematic review | Various / global | Chatbots for adolescent health promotion | Mental / sexual health topics | Adolescents (global) | Systematic review | Chatbots increase access to information and can augment outreach; acceptable to youth. | Heterogeneous interventions; concerns around privacy and content moderation. |
| AI Modality | Regions Represented | Health Focus Areas | Evidence Strength | Representative Studies |
| Chatbots / Conversational AI | India, China, Global | Sexual & mental health education | Strong | Wang et al., 2022; Zhang et al., 2021 |
| Adaptive Learning Systems | Finland, USA | Nutrition, hygiene | Moderate | Antoninis et al., 2023; Selänne et al., 2024 |
| Virtual Reality / Simulation | Canada, Australia, South Korea | Substance use, physical activity | Moderate | Lie et al., 2023; Park & Kim, 2022 |
| Learning Analytics | USA, Australia | Physical & mental health | Emerging | Hung et al., 2020; Wong et al., 2022 |
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