Submitted:
15 May 2025
Posted:
15 May 2025
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Abstract
Keywords:
1. Introduction
1.1. The Inevitability of Human-Machine Collaboration in the AI Era
- (1)
- Contextual adaptability: Inability to reconcile conflicting requirements (e.g., heritage preservation vs. energy efficiency) without human guidance (Till, 2009)
- (2)
- Ethical reasoning: Lack of frameworks to evaluate cultural appropriateness or social equity implications (Dove et al., 2017)
- (3)
- Creative intentionality: Failure to embed narrative coherence or symbolic meaning into spatial configurations (Pallasmaa, 2012)
1.2. Interpretable Design Thinking as AI's Cognitive Scaffold
- (1)
- Semantic fragility: Generative models frequently produce spatially inconsistent or code-violating proposals when given ambiguous prompts (Zhang et al., 2023)
- (2)
- Context blindness: Inability to interpret unspoken cultural or socio-political design constraints (Gu et al., 2021)
- (3)
- Value misalignment: Prioritization of aesthetic novelty over functional rigor (Terzidis, 2006)
1.3. Semantic Network Framework for Architectural Design Thinking
- (1)
- Non-reductive complexity: Maintaining interdependent variables rather than isolating optimization parameters
- (2)
- Contextual adaptability: Dynamic adjustment to evolving design constraints
- (3)
- Cognitive transparency: Visual mapping of decision pathways for human oversight
- (1)
- Enhanced contradiction resolution: 28% improvement in reconciling conflicting requirements through semantic relationship weighting
- (2)
- Design process fluidity: Facilitating organic transitions between conceptual ideation and technical detailing
- (3)
- Human-AI synergy: Effective integration of large language models (LLMs) with domain-specific knowledge (Zhang et al., 2023)
- (1)
- Preserving design intentionality: Anchoring AI outputs to Vitruvian principles of firmitas, utilitas, venustas (Morgan, 1914)
- (2)
- Enhancing creative exploration: Expanding solution spaces through semantic pattern recombination
1.4. Research Concept for the Semantic Network of Design Thinking
2. Literature review
2.1. Literature Review on Design Thinking Research Status
- (1)
- Despite the extensive theoretical discourse on design thinking, the challenge of effectively integrating theory into practical applications remains unresolved.
- (2)
- The interdisciplinary nature of design thinking necessitates the integration of knowledge from different domains, yet the practical methods for effectively synthesizing these domains’ knowledge are yet to be thoroughly explored.
- (3)
- The effectiveness of design thinking may vary across different cultural contexts, yet research on the impact of cultural differences on design thinking is relatively scarce.
- (4)
- How to effectively evaluate the application of design thinking and measure its contributions to innovation and efficiency is an area that has not been adequately addressed in current research.
- (5)
- Although design thinking has been promoted in higher education, how to popularize and teach design thinking in broader educational systems is still an area that requires exploration.
- (6)
- While most academic researchers place high importance on diverse digital solution strategies, there is a scarcity of research on how to integrate emerging technologies with design thinking, necessitating in-depth exploration to drive innovation and development in the field of design.
2.2. Literature Review on AI-Driven Architectural Design Research
- (1)
- User Engagement: Although generative design can produce a vast array of solutions, the integration of user participation and design feedback remains insufficient. This discrepancy often results in a significant gap between conceptualized ideas and actual realized designs.
- (2)
- Design Aesthetics: Current generative design practices often prioritize functionality and performance, with inadequate consideration for design aesthetics and humanistic concerns. This oversight leads to a lack of artistic expression and emotional resonance in the designs.
- (3)
- Explainability: Many generative design methodologies lack transparency and explainability, making it challenging for designers and users to comprehend the underlying logic of design decisions.
- (4)
- Scalability and Practical Application: While generative design excels in conceptual and experimental stages, it faces challenges in large-scale production and practical implementation, including issues related to cost, construction technology, and market acceptance.
- (5)
- Ethical and Legal Issues: The rapid advancement of generative design has precipitated discussions regarding design copyright, responsibility attribution, and ethical standards. The legal frameworks governing these aspects are currently inadequate.
- (6)
- Limitations of Data-Driven Design: Generative design reliant on big data may be constrained by data quality and biases, potentially leading to skewed design outcomes.
2.3. Literature Review on Semantic Network Research
2.4. Research Gap Analysis
- (1)
- Research on the integration of design thinking and semantic networks has primarily focused on the application of single technologies, lacking a systematic theoretical framework and empirical analysis, particularly in the context of cross-cultural and cross-regional comparative studies in architectural design.
- (2)
- Design thinking demonstrates significant potential in enhancing design quality and innovation, but its deep exploration and integration with tools such as semantic network simulations in practical applications still require strengthening. The dynamic and complex nature of semantic networks in architectural design requires further development in modeling and simulation techniques.
- (3)
- Existing research has shortcomings in data processing and model construction. Many studies rely on traditional methods that may not fully utilize big data and artificial intelligence technologies, resulting in an imprecise and inefficient simulation process of design thinking through semantic networks.
- (4)
- The integration of interdisciplinary fields is not sufficiently deep. The combination of design thinking and semantic network simulations has not been fully explored, and further empirical research is needed to reveal how these two can work together to optimize the design process and improve design quality.
- (5)
- Most research focuses on the role of artificial intelligence in improving design efficiency, aiming to increase design output, but it fails to fully tap the immense potential of human-AI collaboration for enhancing the essence of design and bringing revolutionary changes to design quality.
3. Semantic Network Simulation-Based Exploration of Organic Design Thinking
3.1. Design Thinking in Architectural Practice: A Paradigm Shift
- (1)
- Cognitive flexibility: Enabling dynamic transitions between abstract conceptualization and technical implementation
- (2)
- Iterative refinement: Establishing feedback loops through physical/digital prototyping
- (3)
- User-centric validation: Embedding stakeholder engagement throughout the design process
- (4)
- Technological hybridization: Strategic integration of analog and digital toolsets
3.2. Semantic Network as Cognitive Medium for Architectural Design Thinking
3.2.1. Information Integration in Architectural Programming
3.2.2. Generative Design Enhancement
3.2.3. Collaborative Knowledge Management
3.3. Semantic Networks as Cognitive-AI Mediators in Design Thinking
- (1)
- Dynamic visualization of design cognition via adaptive network architectures
- (2)
- Organic quantifiability enabling fusion with big data analytics and emerging technologies
- (3)
- Methodological universality establishing novel research paradigms for architectural cognition studies
3.3.1. Structural Synergy with Design Cognition
3.3.2. AIGC-Enhanced Cognitive Expansion
3.4. Implementation of Design Thinking Semantic Network Modeling
4. Analysis of the Similarities and Differences Between the Semantic Network of Design Thinking and Large Language Models
4.1. Artificial Intelligence is Not Entirely Intelligent
4.1.1. Generalization Capability Results in Inaccuracy
4.1.2. Reversing Fantasies
4.1.3. Outdated Knowledge and Inflexible Parameter Updates
- (1)
- Knowledge Obsolescence
During the training process, large models typically use datasets from a fixed period of time. As time progresses, knowledge and information in the real world continuously update, and the large models are unable to access these new knowledge in real-time, potentially leading to output results that do not align with reality. For example, a language model based on 2020 data may encounter knowledge obsolescence when answering questions related to 2024. By 2024, the global publication of academic papers has exceeded 150 million. During training, large models often only use a portion of this data. This implies that as time goes by, the knowledge system upon which the large models rely will increasingly lag behind the real world.
- (2)
- Inflexible Parameter Updates
The large scale of the parameters in large models results in a substantial consumption of computational resources and time when updating parameters. This makes it challenging for large models to quickly adapt to new tasks or data. Additionally, due to the incompleteness of training data, the models may not fully cover all scenarios when updating parameters, thereby affecting their performance on specific tasks. Taking the COVID-19 pandemic as an example, the construction industry was severely impacted during the early stages of the pandemic. Large models played a significant role in predicting the pandemic’s impact on the construction industry’s development and providing targeted recommendations. However, with the advent of the post-pandemic era, the original model’s knowledge system became obsolete. To update the model parameters to adapt to the new situation, it would be necessary to retrain the entire model, which would consume a significant amount of time and computational resources.
4.2. Comparison between Large Language Models and Semantic Networks
4.2.1. Seeking Convergence Between Large Language Models and Semantic Networks in Simulating Thought Processes
- (1)
- Cognitive Modeling: By investigating the cognitive processes involved in design, computational models are established that enable AI to simulate the mechanisms of perception, memory, reasoning, and decision-making akin to human designers.
- (2)
- Affective Computing: The distinction between humans and machines lies in the former’s irreplicable, tangible emotions. Integrating human emotions into the AI design process allows AI to fully consider the emotional needs and aesthetic preferences of users when making design decisions, thereby generating targeted products.
- (3)
- Creative Inspiration: The outcome of design is not merely the mimicry or optimization of existing designs; innovation is of paramount importance. AI fosters the development of innovative algorithms that inspire novel ideas and solutions during the design process.
- (4)
- Interdisciplinary Integration: AI can incorporate knowledge from psychology, art theory, and other non-technical fields, enriching the scope of design studies and enhancing creativity and diversity.
4.3.2. Divergences Between Large Language Models and Semantic Networks in Knowledge Processing
- (1)
- Knowledge Representation
Semantic networks and large language models, both serving as means of knowledge representation, inherently possess distinct characteristics. Large language models present knowledge implicitly through parametrization, a manner of expression characterized by uncertainty. In contrast, since their introduction by M.R. Quilian in 1968, semantic networks have consistently depicted structured relationships between entities in an explicit and structured fashion. Different nodes are interconnected through various relational chains, thereby delineating the thought and cognition associated with design elements, offering a more intuitive and definitive form of expression. Consequently, large language models and semantic networks exhibit a natural complementarity in the realm of knowledge representation.
- (2)
- Knowledge Validity
Moreover, the method of knowledge representation in the two models also affects their persistence. Parameterized knowledge is constantly changing. As technology continues to develop, there will be technologies stronger than current large language models, which will result in changes in the corresponding knowledge parameters. These changes are often disruptive and may lead to a complete update of existing knowledge parameters, bringing about fundamental changes. In contrast, the semantic network constructed by architects, with its structured language form, demonstrates greater durability and stability, less susceptible to fundamental changes due to the emergence of new technologies. In other words, the lifespan of architects is limited, and technology will also change with social development, but what can remain forever is the unique insights and design thinking of architects during the architectural design process.
- (3)
- Knowledge Storage and Application
Moreover, semantic networks, when archived textually, retain their intrinsic purity, thereby serving as a premium domain knowledge resource that is readily applicable for direct utilization or further refinement by various task-oriented models. This can be conceptualized as architects constructing semantic network models from a multitude of architectural design case studies, thereby deriving a generalized design thinking applicable to different design scenarios, which can then be integrated into large language models to fulfill specific task directives. In contrast, the parametrized knowledge encapsulated within large models exhibits characteristics of a "finished product," precluding the possibility of novel knowledge creation by other models, which are limited to fine-tuning the existing parameters.
4.3. Neither is Inessential
5. Exploration of the Collaborative Creation Model of Design Thinking Semantic Networks and Large Language Models
5.1. QA Training Experiments and Result Analysis of Large Language Models
5.2. Construction and Comparison Analysis of Semantic Network Models of Actual Cases with Large Language Models
5.3. Designing a Semantically Enhanced Large Language Model Architecture with Thinking in Networks Approach
5.4. Architecture of the Methodology for Enriching the Design Thinking Semantic Network with Large Language Models
5.5. Integration and Cross-Fusion of Large Language Models and Semantic Networks
5.5.1. Utilizing Semantic Networks to Enhance the Learning Effectiveness of Large Language Models
5.5.2. Leveraging Large Language Models to Enhance the Completeness of Semantic Networks
6. Conclusion
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| Year | Author/Institution | Contribution | Methodology/Theory |
| 1983 | Schön, D.A. | Reflective practice theory | Cognitive ethnography |
| 2006 | Cross, N. | Designerly ways of knowing | Protocol analysis |
| 2021 | Cross et al., Cambridge CRDM | 63% efficiency gain in ambiguous problem-solving | Eye-tracking + cognitive logs |
| 2023 | Ishii et al., MIT Media Lab | Neural mechanisms of divergence-convergence | fMRI neuroimaging |
| 2023 | Autodesk Research | 58% design cycle reduction via AI platform | Knowledge graphs + diffusion models |
| 1985 | Feng, J.Z. | "Objective-form-decision" framework | Western methodology localization |
| 2023 | Zhang et al., Southeast University | 89.7% accuracy in spatial semantic reasoning | Cognitive graph model |
| Representative Figures and Timeframes | Main Research Contents |
| Harold vanDoren(1960) | In 1940, the book “Industrial Design: A Guide to Product Design and Development Practice” was published, delving into the methodologies and practical aspects of design, emphasizing the application of new scientific methods to address the urgent issues that arose during World War II. |
| L. Bruce Archer(1965) | The scholar who first adopted and used the term “design thinking” in his publication “The Systematic Approach of Designers” made it public for the first time. |
| Herbert A. Simon(1969) | Based on his in-depth research in artificial intelligence and cognitive science, he proposed the concept of “design science,” a theoretical system built around the design process, which integrates careful consideration, analytical thinking, partial formalization, and partial empiricism, and is teachable. This scholar summarized the basic framework of design science and designed a linear process model with steps of analysis, synthesis, and evaluation. |
| Robert McKim(1973) | In the book “Experiences in Visual Thinking,” the iterative approach in the design process was revealed, with a sequence of expressing, testing, and then repeating the process, emphasizing the crucial role of visualization tools in design. |
| Melvin Webber(1973) | In “The Dilemma of General Planning Theory,” it was pointed out that design and planning face challenges different from conventional problems, far from being simple and programmable, but rather filled with complexity and uncertainty. |
| L.Bruce Archer(1979) | Researchers began to explore designerly cognition and proposed that the thinking generated during the design process differs from the thinking patterns in current research fields. When applied to design-related problems, this thinking is as effective as scientific research methods, marking the beginning of the shift from programmatic to design thinking in design research. |
| Bryan Lawson(1980) | A professor at the School of Architecture at the University of Sheffield explored the cognitive processes of architects in architectural and urban design in his book “How Designers Think: Decoding Design.” He clearly defined the novel theory of “design thinking,” emphasizing that design is a mode of thinking adopted by designers after deep understanding as an improved design technique. He believed that design thinking should be revealed through language description rather than through building models. |
| Nigel Cross(1982) | In “Designerly Cognition,” the differences between design and science, humanities, and arts were elucidated. He believed that design has unique cultures and methodologies in teaching. In the design field, the ways people perceive the world, the problems they need to solve, and the strategies they take are all distinct. |
| Peter G.Rowe(1987) | In “Design Thinking,” the design process in architectural and urban planning was systematically explained, with “design thinking” being a chapter title to highlight its importance. |
| Rolf A. Faste(1988) | As the head of the Stanford Design Program, the concept of “hand-mind dual thinking” was innovatively proposed, treating design thinking as a way of creative activity and integrating it into the graduation project. He also introduced McKim’s theory of visual thinking to establish the Stanford Joint Design Program. |
| Richard Buchanan(1922) | A research paper titled “Design Thinking’s Malignant Problem” was written and published. |
| Eugene S.Ferguson(1922) | The book “Engineering and the Mind’s Eye” was launched to explain that engineering is a collection of mathematical equations and calculations, as well as a manifestation of non-verbal thinking. |
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