Submitted:
19 November 2024
Posted:
20 November 2024
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Abstract
Keywords:
1. Introduction
- How have VR programs for older adults been supported by aromatherapy?
- What outcomes measures and outcomes of VR programs for older adults supported by aromatherapy have been reported in the literature?
2. Methods
2.1. Design
2.2. Inclusion Criteria
2.2.1. Participants
2.2.2. Concept
2.2.3. Context
2.3. Types of Studies
2.4. Research Team for the Scoping Review
2.5. Search Strategy
2.6. Study/Source of Evidence Selection
2.7. Data Extraction
2.8. Data Synthesis
2.9. Ethical Considerations
3. Results
3.1. Design
3.2. Population, Sample Size, Setting
3.3. Interventions
3.4. Outcome Measures
3.5. Outcomes and Impacts
3.5.1. Improved Physical Awareness and Decreased Physiological Stress
3.5.2. Improved Mental and Emotional Well-Being
3.5.3. Engagement of VR Programs and Promoted Socialization
3.5.4. Enhanced Memory and Cognition
4. Discussion
4.1. Strengths and Limitations
5. Conclusion
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Patient and Public Involvement
Acknowledgments
Conflicts of Interest
References
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| Author, Year, Country | Aim | Design | Population | Settings | Aromatherapy | VR Intervention | Outcome Measures | Results | Impacts |
| Kang (2023) Taiwan | To assess whether multisensory stimulation during wheelchair use enhance spatial perception and memory in older adults | Quantitative, RCT | Older adults (N=6); 3 Females; Mean age 70 | Not specified | Fruit scent and meat aroma | HMD paired with Xiaomi VR glasses | Spatial orientation perception (Cosine Similarity theorem) Shape perception Memory capacity (four-item questionnaire) |
Physical feedback and multisensory stimulation during wheelchair operation improved spatial orientation perception, shape perception, and memory for older adults compared to video watching alone. | Exposure to external stimuli helps older adults remember their surroundings more effectively, and incorporating olfactory stimulation further strengthens the connection between physical awareness and memory capacity. |
| Cheng (2020) Taiwan | To evaluate the effectiveness of combing VR and aromatherapy in reducing stress and enhancing happiness, sleep, meditation, and life satisfaction among older adults | Quantitative, quasi-experimental | Older adults (N=48); 24 for each group; Mean Age: 83.03 (81.92 in the control group) | Nursing home | Not specified | 3D VR helmets | Happiness (Oxford Happiness Inventory) stress (PSS – 14) sleep (Pittsburgh Sleep Quality Index) meditation (EOM-DM scale) life satisfaction (Life Satisfaction Index A) |
Significant improvements in happiness, stress reduction, sleep quality, meditation, and life satisfaction were observed, with similar results found among adults aged 80 and older. | The combination of 3D VR and aromatherapy enhances psychological health in older adults, with 3D VR offering greater learning opportunities than aromatherapy alone. |
| Vanzo (2020) USA | To understand the sensory and occupational experiences of individuals living in retirement communities | Mixed design, pre-post design and interviews | Older adults (N=11); gender and age not given | Retirement Communities | Nature-based aromas (not specified) | All-In-One Oculus Quest VR headset | Stress (PSS – 14) Heart rate Blood pressure |
Decreases in heart rate and blood pressure have been observed, while perceived stress may not show significant changes due to the limited sensitivity of the PSS-14 scale. An essential oils diffuser, paired with therapeutic-grade essential oils, will be sufficient to deliver the olfactory component of the experience. |
VR and aromatherapy may be effective tools for reducing physiological stress in older adults living in retirement communities. |
| Bagger (2024) Denmark | To explore the experiences of mobility-constrained older adults testing VR-natureTM with forest-themed sensory stimulation (image, sound, smell) and assess its potential relevance in nursing care | Qualitative | Older adults with physical constraints (N=15) 8 Females; Mean Age 83.5 (71-98) | Not specified | Pine needles and essential oils | VR-NatureTM | Wellbeing and quality of life (interviews) | Feeling one with nature: Participants felt a sense of harmony with nature, reporting relaxation and immersion. Fluidity of space and time: Many experienced shifts in time perception, describing the experience as soothing and hypnotic. Reexperience and anticipations: VR evoked vivid memories, inspiring joyful and reflective storytelling; some faced uncomfortable memories. Changing mood with nature: Noticeable mood enhancements were reported post-experience, with participants feeling uplifted and relaxed. |
VR forest bathing with aromatherapy reduces anxiety and agitation while enhancing emotional well-being in elderly individuals. It offers older adults with physical constraints in retirement communities the opportunity to experience nature virtually. Aromatherapy evokes memories and emotional connections, positively influencing mood in elderly individuals. |
| Abraham (2020) UK | To explore whether custom VR 360 reduce social isolation and enhance patient well-being | Qualitative | Older adults with dementia (N=4); gender and age not given | NHS | Scents of pine | Bespoke VR-360 | Subject wellbeing (observations) | Multisensory stimuli enhance patient immersion and well-being through live interaction. Bespoke VR videos, tailored to individual needs, alleviate boredom and evoke a sense of wonder. This person-centered approach also promotes autonomy and agency in decision-making. | VR 360 provides older adults a sense of calm and relief from the hospital environment, improving subjective well-being and reducing distress, restlessness and agitation. Tailored VR activities evoke joyful responses, engage memories, and allow patients to virtually access natural settings like forests, creating comforting, immersive experiences through multi-sensory engagement. |
| Scarles (2020) UK | To explore how VR and multisensory stimulation engage individuals with virtual natural environment | Qualitative | Older adults (N=10); 5 females; age not given | Care home | Aromas in virtual green environment (woodland) | VR headset | Adoption and engagement (interviews and observations) | The successful co-creation of prototype experiences received positive feedback from participants and caregivers. VR and MSSE content provide a strong sense of place and facilitate recall. The combination of digital presence and physical sensory objects enhances engagement for older adults in recreational experiences. However, VR is less effective for social interaction compared to MSSE. |
Embodied performances and memories fostered connections within the immersive environment, sparked conversations about past experiences and travel desires, and provided vulnerable individuals opportunities to transition from indoors to the outdoors. |
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