Submitted:
09 July 2024
Posted:
10 July 2024
You are already at the latest version
Abstract

Keywords:
1. Introduction
2. Materials and Methods
2.1. Design and Development of the Metaverse Art Gallery of Image Chronicles (MAGIC)
2.2. Alpha Testing of MAGIC
2.2.1. Research Model
2.2.2. Statistical Analysis
3. Results
3.1. The Three MAGIC Realms
3.2. Learners’ Demographics and Perceptions of MAGIC
3.3. TAM Scale Reliability
3.4. Learners’ Perceptions of MAGIC
3.5. Correlation of TAM Measures with Participants’ Behavioral Intention to Use MAGIC
4. Discussion
5. Limitations and Future Work
6. Conclusions
Author Contributions
Funding
Conflicts of Interest
References
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| TAM Measures | Number of Items/Statements | Cronbach’s Alpha (α) |
|---|---|---|
| Perceived Enjoyment (PE) | 2 | 0.639 |
| Perceived Usefulness (PU) | 3 | 0.670 |
| Perceived Playfulness (PP) | 4 | 0.760 |
| Perceived Trust (PT) | 3 | 0.857 |
| Perceived Knowledge (KNOW) | 2 | 0.414 |
| Social Norm (SN) | 3 | 0.746 |
| Perceived Compatibility (PC) | 3 | 0.787 |
| Perceived Image (PI) | 3 | 0.936 |
| Perceived Ease of Use (PEU) | 4 | 0.633 |
| Attitude Towards Use (ATT) | 3 | 0.910 |
| Behavioral Intention (BI) | 3 | 0.735 |
| Overall Total | 33 | 0.943 |
| TAM Measures | TAM Parameters/Statements | Scores for TAM Statements a (Average ± SD) |
Average Score for TAM Measures a (Average ± SD) |
|---|---|---|---|
| Perceived Enjoyment (PE) | • I find the eduverse enjoyable. | 6.31 ± 0.70 | 6.13 ± 0.67 |
| • The metaverse will enhance learning experiences of learners & make it more fun. | 5.94 ± 0.85 | ||
| Perceived Usefulness (PU) | • Learning through the eduverse has the potential to be more effective than traditional learning methods. | 5.94 ± 0.93 | 5.85 ± 0.72 |
| • I find the eduverse useful for education. | 6.13 ± 0.62 | ||
| • Using the eduverse can improve my learning performance. | 5.50 ± 1.16 | ||
| Perceived Playfulness (PP) | • Using the eduverse is an interactive & engaging experience. | 6.25 ± 0.78 | 5.80 ± 071 |
| • I do not realize that time has elapsed when in the eduverse. | 5.06 ± 1.18 | ||
| • I was actively exploring the eduverse. | 5.75 ± 1.07 | ||
| • The design of eduverse (environment, elements, characters) is appealing. | 6.13 ± 0.62 | ||
| Perceived Trust (PT) | • I trust that the metaverse platform that hosts the eduverse is secure. | 5.69 ± 0.79 | 5.77 ± 0.88 |
| • I trust that the metaverse platform that hosts the eduverse is reliable. | 5.81 ± 1.05 | ||
| • I believe that the metaverse platform that hosts the eduverse is trustworthy. | 5.81 ± 1.11 | ||
| Perceived Knowledge (KNOW) | • I have good knowledge about the metaverse. | 5.56 ± 0.81 | 5.66 ± 0.72 |
| • I know the difference between virtual reality and the metaverse. | 5.75 ± 1.00 | ||
| Social Norm (SN) | • Most of my classmates will welcome the use of metaverse for education & learning. | 5.69 ± 0.79 | 5.46 ± 0.85 |
| • Most of my lecturers will welcome the fact that I use metaverse for teaching/learning. | 5.56 ± 1.03 | ||
| • I want to try the metaverse due to its technological hype. | 5.13 ± 1.26 | ||
| Perceived Compatibility (PC) | • Using the eduverse fits well with my learning style. | 5.44 ± 1.03 | 5.44 ± 0.96 |
| • Using the eduverse fits well with my lifestyle. | 5.13 ± 1.41 | ||
| • Using the metaverse for education may imply major changes to the way in which education is carried out. | 5.75 ± 0.93 | ||
| Perceived Image (PI) | • People who have been in the metaverse are more trendy. | 5.13 ± 1.20 | 5.19 ± 1.15 |
| • I feel more tech-savvy compared to my friends after using the eduverse. | 5.31 ± 1.14 | ||
| • I am glad I am among the first in my organization to use the metaverse. | 5.13 ± 1.31 | ||
| Perceived Ease of Use (PEU) | • Learning how to navigate the eduverse is easy for me. | 5.81 ± 0.91 | 5.11 ± 0.42 |
| • I find it easy to do what I want to do in the eduverse. | 5.44 ± 0.89 | ||
| • Using the eduverse requires a lot of mental effort to play. b | 3.25 ± 1.73 | ||
| • The controls are intuitive & I have no trouble using the controls to perform tasks in the eduverse. | 5.94 ± 0.85 | ||
| Attitude Towards Use (ATT) c | • Using the eduverse for learning is a good / bad idea. | 5.44 ± 0.81 | 5.67 ± 0.82 |
| • I am positive / negative toward using the eduverse for learning. | 5.75 ± 0.86 | ||
| • I am satisfied / unsatisfied with my learning experience in the eduverse. | 5.81 ± 0.98 | ||
| Behavioral Intention (BI) | • I would like to explore the metaverse for my future learning. | 5.81 ± 0.91 | 5.81 ± 0.79 |
| • I would use the metaverse for learning/education on a more regular basis if I had access to it. | 5.69 ± 1.14 | ||
| • I would recommend the eduverse for learning to others for their education. | 5.94 ± 0.85 |
| TAM Measures a | Spearman’s Correlation Coefficient (rs) b | P-value | 95% Confidence Interval | Exploratory Factor Analysis | ||
|---|---|---|---|---|---|---|
| Factor 1 Loadings | Factor 2 Loadings | Extraction Communalities c | ||||
| Perceived Enjoyment (PE) | 0.608 | 0.012* | 0.114, 0.861 | 0.583 | 0.535 | 0.627 |
| Perceived Usefulness (PU) | 0.789 | <0.001* | 0.419, 0.934 | 0.769 | 0.398 | 0.750 |
| Perceived Playfulness (PP) | 0.925 | <0.001* | 0.749, 0.979 | 0.890 | 0.291 | 0.877 |
| Perceived Trust (PT) | 0.647 | 0.007* | 0.171, 0.878 | 0.849 | –0.008 | 0.721 |
| Social Norm (SN) | 0.862 | <0.001* | 0.582, 0.959 | 0.961 | 0.106 | 0.935 |
| Perceived Compatibility (PC) | 0.890 | <0.001* | 0.652, 0.968 | 0.975 | –0.007 | 0.951 |
| Perceived Image (PI) | 0.680 | 0.004* | 0.222, 0.892 | 0.941 | –0.142 | 0.906 |
| Perceived Ease of Use (PEU) | 0.249 | 0.352 | –0.289, 0.668 | –0.112 | 0.917 | 0.853 |
| Attitude Towards Use (ATT) | 0.451 | 0.079 | –0.084, 0.784 | 0.094 | 0.885 | 0.791 |
| Behavioral Intention (BI) | -- | -- | -- | 0.892 | 0.270 | 0.869 |
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