Submitted:
29 February 2024
Posted:
01 March 2024
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Abstract
Keywords:
1. Introduction
2. Background
2.1. The Concept of Value
- Outcome achievement (the extent to which a public body enhances the impact of its mission).
- Trust and legitimacy (the extent to which an organization and its activities are trusted and perceived to be legitimate by the public and the key stakeholders).
- Service quality (the extent to which services are experienced as being delivered in a high-quality manner that is considerate of users’ needs).
- Efficiency (the extent to which an organization maximizes the delivered benefits with minimal resources).
2.2. Metaverse
- Infrastructure (networks and connectivity, computing power, storage capacity, sensing or perception, cloud or edge infrastructure).
- Human augmentation (mobile devices such as headsets, smart glasses, and other wearables, creation platform and, assets).
- Digital identity (avatar, agent, social graphs, security, privacy).
- Economic enablers (blockchain, cryptocurrency, Non-Fungible Token, commerce, transactions).
- Ecosystem (entertainment, education, sports, industrial applications, regulations) [24].
2.3. The Business Ecosystem of Metaverse
- Centralized Metaverse Gateways (i.e., horizon NEOS©, FORTNITE©, ROBLOX©, SECOND LIFE© etc.) and Decentralized Metaverse Gateways (i.e., SANDBOX©, Decentraland©, SOMNIUM SPACE© etc.).
- NFT (non-fungible tokens) PFP Collections (i.e., Veefriends©, world of women©, DEADFELLAZ© etc.).
- Social & Meeting Hubs (i.e., ZOOM©, SpatialChat©, FACEBOOK©, Gather© etc.).
- General Economy (i.e., coinbase©, shopify©, PayPal©, Moonpay© etc.), for Crypto Wallets & Access (i.e., METAMASK©, Fortmatic©, EXODUS©, TREZOR© etc.) and for Marketplaces (i.e., DMarket©, BINANCE©, coinbase©, OpenSea© etc.).
- Music & Entertainment (i.e., VRJAM©, wave©, PIXELYNX©, ZWIFT© etc.).
- Avatar & Interoperability (i.e., CRYPTOAVATARS©, Tafi©, Crucible© etc.).
- Digital Fashion & Identity (i.e., PLACEBO©, Tribute©, Drest©, DIGITALAX© etc.).
- User Interface & Immersion (i.e., APPLE®, Google®, Meta®, XBOX®, SAMSUNG® etc.).
- Visualization & Digital Twin (i.e., unity©, KeyShot©, ENGAGE©, NIANTIC© etc.).
- Development & Infrastructure Tools (i.e., Roll©, Unlock©, Xverse© etc.).
- Cloud, Scalability & Storage (i.e., AWS®, Intel®, GoogleClood®, IBM® etc.).
- Connectivity (i.e., NOKIA®, ERICSSON®, Verizon® etc.).
- Decentralized Infrastructure (i.e., Polkadot©, Flow©, WAX© (layer 1s) and ParaState©, Polygon©, STARKWARE© (layer 2s) etc.).
- Artificial Intelligence (i.e., NVIDIA®, OpenAI® etc.).
- Marketing (i.e., HOTPLAY®, Adverty®, Frameplay® etc.).
3. Research Methodology
- WG1 – General
- WG2 - Applications & Services
- WG3 - Architecture & Infrastructure
- WG4 - Virtual/Real World Integration
- WG5 – Interoperability
- WG6 - Security, Data & Personally identifiable information (PII) Protection
- WG7 - Economic, regulatory & competition aspects
- WG8 - Sustainability, Accessibility & Inclusion
- WG9 – Collaboration
3.1. Results
3.1.1. Industrial Sector
3.1.2. Commercial Sector
3.1.3. Public Values of Metaverse
3.1.4. Social Values of Metaverse
3.1.5. Sustainability of Metaverse
4. Conclusions
Author Contributions
Funding
Acknowledgments
Conflicts of Interest
References
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| Number of Meeting | Meeting Date | Number of participants | Participants’ countries |
|---|---|---|---|
| Meeting 1 | April, 12 2023 | 16 | Brazil, United Arab Emirates, Egypt, Singapore, Spain, Japan, Greece, China, United States, Switzerland |
| Meeting 2 | May, 25 2023 | 20 | Brazil, United Arab Emirates, Egypt, Switzerland, Korea (Rep. of), Germany, Tanzania, Portugal, Luxembourg, Nigeria, Morocco, China, Malaysia, Greece, Spain, United States |
| Meeting 3 | September, 14 2023 | 11 | Brazil, United Arab Emirates, Egypt, United Kingdom, United States, Switzerland |
| Meeting 4 | November,16 2023 | 13 | United Arab Emirates, Brazil, Germany, Slovakia, Japan, Greece, Egypt, United States, Nigeria, Switzerland |
| Meeting 5 | January, 17 2024 | N/A | N/A |
| Sustainability of metaverse | ||
|---|---|---|
| Approaches | Opportunities | Risks |
| Environmental |
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