Preprint Review Version 1 Preserved in Portico This version is not peer-reviewed

Revisiting VR training in developmental disorders, is it a friend or foe? A scoping review

Version 1 : Received: 25 February 2024 / Approved: 26 February 2024 / Online: 26 February 2024 (19:50:55 CET)

How to cite: AbdelMassih, A.; AlHammadi, W.; AlHosani, H.; AlHosani, S.; AlHammadi, F.; AlShehhi, S. Revisiting VR training in developmental disorders, is it a friend or foe? A scoping review. Preprints 2024, 2024021494. https://doi.org/10.20944/preprints202402.1494.v1 AbdelMassih, A.; AlHammadi, W.; AlHosani, H.; AlHosani, S.; AlHammadi, F.; AlShehhi, S. Revisiting VR training in developmental disorders, is it a friend or foe? A scoping review. Preprints 2024, 2024021494. https://doi.org/10.20944/preprints202402.1494.v1

Abstract

Background: Immersive and non-immersive VR technology has been increasingly employed in training. This has encouraged physicians working in skill development to try using it to improve the learning, emotional recognition, and social skills of various disorders. This study aimed to explore the controlled trials employing VR in autism, ADHD, and dyslexia. Methodology:A literature review has been conducted, on PubMed, Scopus, and Web of Science. Any controlled trial in the pediatric age group, involving the comparison of VR training with other types of therapies in autism, ADHD, and dyslexia was included. Results:Only four controlled trials were identified, comprising a total of 208 patients, with ages ranging from 6-16 years. Out of these studies, two involved patients with autism, one with ADHD, and one with dyslexia. VR was successful in improving emotional recognition but not social interaction in autism. All trials did not mention thoroughly possible complications of prolonged use of VR. Conclusion: Despite being a promising technology, there is still a long road to prove the validity of using VR in skills development. Few controlled trials have been tailored to explore VR advantages over conventional training and therapies, most of them have a limited sample size, a short training course, and no mention of possible setbacks, such as ocular effects and social isolation.

Keywords

Virtual reality; developmental disorders; Randomized controlled trials

Subject

Medicine and Pharmacology, Medicine and Pharmacology

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