Version 1
: Received: 15 January 2023 / Approved: 17 January 2023 / Online: 17 January 2023 (01:45:28 CET)
How to cite:
Alenezi, S.; Al fiaar, H.; Aldossary, M.; Alnafisah, I.; Binkheder, S.; Almaghlouth, I. A.; Alkhiri, A. Prevalence and Associated Factors of Internet Gaming Disorder among Residents in Saudi Arabia: A Cross-Sectional Study. Preprints2023, 2023010292. https://doi.org/10.20944/preprints202301.0292.v1
Alenezi, S.; Al fiaar, H.; Aldossary, M.; Alnafisah, I.; Binkheder, S.; Almaghlouth, I. A.; Alkhiri, A. Prevalence and Associated Factors of Internet Gaming Disorder among Residents in Saudi Arabia: A Cross-Sectional Study. Preprints 2023, 2023010292. https://doi.org/10.20944/preprints202301.0292.v1
Alenezi, S.; Al fiaar, H.; Aldossary, M.; Alnafisah, I.; Binkheder, S.; Almaghlouth, I. A.; Alkhiri, A. Prevalence and Associated Factors of Internet Gaming Disorder among Residents in Saudi Arabia: A Cross-Sectional Study. Preprints2023, 2023010292. https://doi.org/10.20944/preprints202301.0292.v1
APA Style
Alenezi, S., Al fiaar, H., Aldossary, M., Alnafisah, I., Binkheder, S., Almaghlouth, I. A., & Alkhiri, A. (2023). Prevalence and Associated Factors of Internet Gaming Disorder among Residents in Saudi Arabia: A Cross-Sectional Study. Preprints. https://doi.org/10.20944/preprints202301.0292.v1
Chicago/Turabian Style
Alenezi, S., Ibrahim A. Almaghlouth and Aqeel Alkhiri. 2023 "Prevalence and Associated Factors of Internet Gaming Disorder among Residents in Saudi Arabia: A Cross-Sectional Study" Preprints. https://doi.org/10.20944/preprints202301.0292.v1
Abstract
Abstract: Objective: Internet gaming disorder (IGD) is an emerging psychiatric disorder that has received attention over the past decade. Few studies have attempted to describe this disorder in the Saudi population. This study aimed to examine the prevalence of IGD and associated factors. A cross-sectional study was conducted using translated Arabic and a validated questionnaire targeting both genders in Saudi Arabia. Methodology: A cross-sectional study using a validated questionnaire (IGD-20) and targeting Arabic-speaking children, youth, and transitional age including both genders. A snowball approach was used to sample our population using an electronic survey. Logistic regression was used to examine factors associated with IGD diagnosis. The study was guided by the STROBE statement. Results: Among 419 individuals who participated in the study, 171 were classified as non-IGD, 167 were at risk for IGD (RIGD), and 72 were IGD. There is no significant association between IGD diagnosis and gender, nationality, residence, and family income. Time playing per week was significantly associated with IGD diagnosis (X2=49.256, p<0.01). There is a significant association between IGD-20 groups and categorical age groups (X2=10.096, p<0.01). Among our sample, the percentages of males (54.2%) and females (45.8%) who met the criteria for IGD were comparable. Conclusion: IGD and RIGD prevalence was significantly high in both age groups. Both males and females were affected similarly.
Keywords
gaming; IGD; adolescents; children; adult; internet; Saudi Arabia
Subject
Medicine and Pharmacology, Psychiatry and Mental Health
Copyright:
This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.