Preprint Article Version 1 Preserved in Portico This version is not peer-reviewed

Using the Packet Header Redundant Fields to Improve VoIP Bandwidth Utilization

Version 1 : Received: 30 October 2021 / Approved: 1 November 2021 / Online: 1 November 2021 (15:52:52 CET)

How to cite: Kolhar, M. Using the Packet Header Redundant Fields to Improve VoIP Bandwidth Utilization. Preprints 2021, 2021110025. https://doi.org/10.20944/preprints202111.0025.v1 Kolhar, M. Using the Packet Header Redundant Fields to Improve VoIP Bandwidth Utilization. Preprints 2021, 2021110025. https://doi.org/10.20944/preprints202111.0025.v1

Abstract

Timeworn telecommunication are progressively being substituted by a new one that run over IP networks, which is recognized as voice over internet protocol (VoIP). VoIP has a number of qualities (e.g., inexpensive call rate), which make it progressively widespread in the telecommunication domain. However, VoIP faces plentiful obstacles that slow its growth. One of the major obstacles is poorly utilizing the network bandwidth. A number of techniques have been offered to handle this obstacle, including packet multiplexing techniques. This paper designs an original multiplexing techniques, called packet multiplexing and carrier header (PM-CH), to decrease the quantity of the bandwidth consumed by VoIP. PM-CH protect the bandwidth by multiplexing the packets in a header and using the Timestamp field in the RTP header. The achievement of the PM-CH technique was examined depends on connection capacity and payload shortening. Simulation outcomes show that the PM-CH technique outperforms the contrast technique in the two factors. For instance, the PM-CH technique’s connection capacity outperforms the comparable technique by 58.9% when the connection bandwidth is 1000 kbps. Consequently, the PM-CH technique attains its objective of reducing the unexploited bandwidth caused by VoIP.

Keywords

Bandwidth Employment; Real time protocol; TCP; header reduced

Subject

Engineering, Electrical and Electronic Engineering

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