We discuss two methods to detect the presence and location of a person in a small-scale room and compare the performances. The first method is Direct Intersection, which determines a coordinate point based on the intersection of spheroids defined by observed distances of high-intensity reverberations. The second method, Sonogram analysis, overlays all channel’s room impulse responses to generate an intensity map for the observed environment. We demonstrate that the former method has lower computation complexity and higher accuracy for small numbers of channels, while the latter performs more robustly.