Submitted:
14 January 2026
Posted:
14 January 2026
You are already at the latest version
Abstract

Keywords:
1. Introduction
2. Materials and Methods
2.1. Participants
2.2. Experimental Design
2.3. Stimuli and Apparatus
2.3.1. Apparatus and Software
2.3.2. Visual Stimuli Production
2.3.3. Environmental Characterization & Validation
2.4. Measures
2.4.1. Subjective Measures
2.4.2. Objective Measures (Eye-Tracking)
2.5. Procedure
2.6. Statistical Analysis
2.6.1. Primary Analysis: Repeated Measures ANOVA
2.6.2. Exploratory Analysis: Low-Power Considerations and Correlations
3. Results
3.1. Analysis of Affective States and Oculomotor Metrics
3.1.1. Positive Affect (PANAS)
3.1.2. Negative Affect (PANAS)
3.1.3. Liking
3.1.4. Relaxation
3.1.5. Aesthetic
3.1.6. Stress
3.1.7. Average Saccadic Amplitude
3.1.8. AOI Coverage
3.1.10. Total Fixation Count
3.1.11. Total Fixation Duration
3.1.12. Time to First Fixation
3.1.13. Average Fixation Duration
3.1.14. Average Saccadic Velocity
3.1.15. Average Dwell Time
3.2. Correlation Analyses Between Changes in Eye-Tracking Metrics and Affective States
4. Discussion
4.1. Socio-Perceptual Equity: Biophilic Enhancements as Urban Equalizers
4.2. Dissociating Affect from Stress: Oculomotor Signatures of ‘Hard Fascination’ in Low-SES Contexts
4.3. From Novelty to Restoration: Cognitive Load and the Temporal Dynamics of the Nature Gaze
4.4. Limitations and Future Directions
5. Conclusions
Declaration of Generative AI and AI-assisted technologies in the writing process
Author Contributions
Funding
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
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