Submitted:
17 September 2025
Posted:
17 September 2025
You are already at the latest version
Abstract
Keywords:
1. Introduction
1.1. Shift From AI as a tool to as a Collaborator:
2. Related Work:
2.1. Linearity of AI Tools:
2.2. Lack of Support for Refinement
2.3. Single Output/Multiple Exploration:
2.4. AI's Limited Role as an Executor
3. Core Paradoxes in Human AI Co-Creative Design
3.1. Ambiguity vs. Precision
3.2. Control vs. Serendipity
3.3. Speed vs. Reflection
3.4. Individual vs. Collective
3.5. Originality vs. Remix
4. Discussion
Author Contributions
Funding
Conflicts of Interest
References
- Serbanescu, A.; Nack, F. Human-AI system co-creativity for building narrative worlds. IASDR 2023: Life-Changing Design. [CrossRef]
- Gu, N.; Behbahani, P.A. A Critical Review of Computational Creativity in Built Environment Design. Buildings 2021, 11, 29. [Google Scholar] [CrossRef]
- Sawyer, R.K.; DeZutter, S. Distributed creativity: How collective creations emerge from collaboration. Psychol. Aesthetics, Creativity, Arts 2009, 3, 81–92. [Google Scholar] [CrossRef]
- de Vries, K. You never fake alone. Creative AI in action. Information, Commun. Soc. 2020, 23, 2110–2127. [Google Scholar] [CrossRef]
- Melville, N.P.; Robert, L.; Xiao, X. Putting humans back in the loop: An affordance conceptualization of the 4th industrial revolution. Inf. Syst. J. 2022, 33, 733–757. [Google Scholar] [CrossRef]
- Haase, J.; Pokutta, S. Human-AI Co-Creativity: Exploring Synergies Across Levels of Creative Collaboration. arXiv arXiv:2411.12527, 2024. [CrossRef]
- Jennings, K.E. Developing Creativity: Artificial Barriers in Artificial Intelligence. Minds Mach. 2010, 20, 489–501. [Google Scholar] [CrossRef]
- Mateja, D.N.; Heinzl, A. Towards Machine Learning as an Enabler of Computational Creativity. IEEE Trans. Artif. Intell. 2021, 2, 460–475. [Google Scholar] [CrossRef]
- Boden, M.A. Computer Models of Creativity. AI Mag. 2009, 30, 23–34. [Google Scholar] [CrossRef]
- Cropley, D.; Cropley, A. Creativity and the Cyber Shock: The Ultimate Paradox. J. Creative Behav. 2023, 57, 485–487. [Google Scholar] [CrossRef]
- Haase, J.; Hanel, P.H. Artificial muses: Generative artificial intelligence chatbots have risen to human-level creativity. J. Creativity 2023, 33. [Google Scholar] [CrossRef]
- Rezwana, J.; Maher, M.L. Designing Creative AI Partners with COFI: A Framework for Modeling Interaction in Human-AI Co-Creative Systems. ACM Trans. Comput. Interact. 2023, 30, 1–28. [Google Scholar] [CrossRef]
- Demirel, H.O.; Goldstein, M.H.; Li, X.; Sha, Z. Human-Centered Generative Design Framework: An Early Design Framework to Support Concept Creation and Evaluation. Int. J. Human–Computer Interact. 2023, 40, 933–944. [Google Scholar] [CrossRef]
- Chiou, E.K.; Lee, J.D. Trusting Automation: Designing for Responsivity and Resilience. Hum. Factors: J. Hum. Factors Ergon. Soc. 2021, 65, 137–165. [Google Scholar] [CrossRef] [PubMed]
- Chen, V.; Liao, Q.V.; Vaughan, J.W.; Bansal, G. Understanding the Role of Human Intuition on Reliance in Human-AI Decision-Making with Explanations. Proc. ACM Human-Computer Interact. 2023, 7, 1–32. [Google Scholar] [CrossRef]
- Gmeiner, F.; Yang, H.; Yao, L.; Holstein, K.; Martelaro, N. Exploring Challenges and Opportunities to Support Designers in Learning to Co-create with AI-based Manufacturing Design Tools’, in Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, in CHI ’23. New York, NY, Apr. 2023, USA: Association for Computing Machinery; pp. 1–20. [CrossRef]
- C. Moruzzi and S. Margarido, ‘A User-centered Framework for Human-AI Co-creativity’, in Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, in CHI EA ’24. New York, NY, USA: Association for Computing Machinery, May 2024, pp. 1–9. [CrossRef]
- Zhou, J.; et al. Understanding Nonlinear Collaboration between Human and AI Agents: A Co-design Framework for Creative Design. arXiv 2024, arXiv:2401.07312. [Google Scholar] [CrossRef]
- Lopes, D.; Correia, J.; Machado, P., ‘EvoDesigner: Towards Aiding Creativity in Graphic Design’, in Artificial Intelligence in Music, Sound, Art and Design, T. Martins, N. Rodríguez-Fernández, and S. M. Rebelo, Eds., Cham: Springer International Publishing, 2022, pp. 162–178. [CrossRef]
- Frich, J.; Vermeulen, L.M.; Remy, C.; Biskjaer, M.M.; Dalsgaard, P. , ‘Mapping the Landscape of Creativity Support Tools in HCI’, in Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, in CHI ’19. New York, NY, May 2019, USA: Association for Computing Machinery; pp. 1–18. [CrossRef]
- Kantosalo, A.; Jordanous, A. , ‘Role-Based Perceptions of Computer Participants in Human-Computer Co-Creativity’, presented at the 7th Computational Creativity Symposium at AISB 2021, London, UK: AISB, 2021, pp. 20–26. Accessed: Aug. 26, 2025. [Online]. Available: https://aisb.org.uk/wp-content/uploads/2021/04/cc_aisb_proc.pdf. [Google Scholar]
- Liapis, A.; Yannakakis, G.N.; Togelius, J., ‘Computational game creativity’, Jun. 2014, Accessed: Aug. 26, 2025. [Online]. Available: https://www.um.edu.mt/library/oar/handle/123456789/29473.
- Davis, N.; Hsiao, C.-P.; Popova, Y.; Magerko, B., ‘An Enactive Model of Creativity for Computational Collaboration and Co-creation’, in Creativity in the Digital Age, N. Zagalo and P. Branco, Eds., London: Springer, 2015, pp. 109–133. [CrossRef]
- Mamykina, L.; Candy, L.; Edmonds, E. Collaborative creativity. Commun. ACM 2002, 45, 96–99. [Google Scholar] [CrossRef]
- Haj-Bolouri, A.; University West; Conboy, K. ; University of Galway; Gregor, S.; Australian National University Research Perspectives: An Encompassing Framework for Conceptualizing Space in Information Systems: Philosophical Perspectives, Themes, and Concepts. J. Assoc. Inf. Syst. 2024, 25, 407–441. [Google Scholar] [CrossRef]
- C. Stallbaumer, ‘Introducing Copilot for Microsoft 365’, Microsoft 365 Blog. Accessed: Aug. 26, 2025. [Online]. Available: https://www.microsoft.com/en-us/microsoft-365/blog/2023/03/16/introducing-microsoft-365-copilot-a-whole-new-way-to-work/.
- Tan, L.; Luhrs, M. Using Generative AI Midjourney to enhance divergent and convergent thinking in an architect’s creative design process. Des. J. 2024, 27, 677–699. [Google Scholar] [CrossRef]
- J. S. Gero, ‘Design Prototypes: A Knowledge Representation Schema for Design’, AI Magazine, vol. 11, no. 4, Art. no. 4, Dec. 1990. [CrossRef]
- Gero, J.S.; Kannengiesser, U. The situated function–behaviour–structure framework. Des. Stud. 2004, 25, 373–391. [Google Scholar] [CrossRef]
- A. Hatchuel and B. Weil, ‘A NEW APPROACH OF INNOVATIVE DESIGN : AN INTRODUCTION TO C-K THEORY.’, DS 31: Proceedings of ICED 03, the 14th International Conference on Engineering Design, Stockholm, pp. 109-110 (exec.summ.), full paper no. DS31_1794FPC, 2003.
- Howard, T.; Culley, S.; Dekoninck, E. Describing the creative design process by the integration of engineering design and cognitive psychology literature. Des. Stud. 2008, 29, 160–180. [Google Scholar] [CrossRef]
- Girotto, V. Collective Creativity through a Micro-Tasks Crowdsourcing Approach’, in Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing Companion, in CSCW ’16 Companion. New York, NY, Feb. 2016, USA: Association for Computing Machinery; pp. 143–146. [CrossRef]
- E. Clement, Cognitive Flexibility: The Cornerstone of Learning. John Wiley & Sons, 2022.
- Koivisto, M.; Grassini, S. Best humans still outperform artificial intelligence in a creative divergent thinking task. Sci. Rep. 2023, 13, 1–10. [Google Scholar] [CrossRef] [PubMed]
- Guzik, E.E.; Byrge, C.; Gilde, C. The originality of machines: AI takes the Torrance Test. J. Creativity 2023, 33. [Google Scholar] [CrossRef]
- Grassini, S.; Koivisto, M. Artificial Creativity? Evaluating AI Against Human Performance in Creative Interpretation of Visual Stimuli. Int. J. Human–Computer Interact. 2024, 1–12. [Google Scholar] [CrossRef]
- A. H.-C. Hwang, ‘Too Late to be Creative? AI-Empowered Tools in Creative Processes’, in CHI Conference on Human Factors in Computing Systems Extended Abstracts, New Orleans LA USA: ACM, Apr. 2022, pp. 1–9. [CrossRef]
- X. Guo, Y. Xiao, J. Wang, and T. Ji, ‘Rethinking designer agency: A case study of co-creation between designers and AI’, IASDR Conference Series, Oct. 2023, [Online]. Available: https://dl.designresearchsociety.org/iasdr/iasdr2023/fullpapers/170.
- Lee, S.-Y.; Law, M.; Hoffman, G. When and How to Use AI in the Design Process? Implications for Human-AI Design Collaboration. Int. J. Human–Computer Interact. 2024, 41, 1569–1584. [Google Scholar] [CrossRef]
- Baltà-Salvador, R.; El-Madafri, I.; Brasó-Vives, E.; Peña, M. Empowering Engineering Students Through Artificial Intelligence (AI): Blended Human–AI Creative Ideation Processes With ChatGPT. Comput. Appl. Eng. Educ. 2025, 33. [Google Scholar] [CrossRef]
- Ege, D.N.; Øvrebø, H.H.; Stubberud, V.; Berg, M.F.; Steinert, M.; Vestad, H. Benchmarking AI design skills: insights from ChatGPT's participation in a prototyping hackathon. Proc. Des. Soc. 2024, 4, 1999–2008. [Google Scholar] [CrossRef]
- Karadağ, D.; Ozar, B. A new frontier in design studio: AI and human collaboration in conceptual design. Front. Arch. Res. 2025. [Google Scholar] [CrossRef]
- J. D. Weisz, M. Muller, J. He, and S. Houde, ‘Toward General Design Principles for Generative AI Applications’, Jan. 13, 2023. arXiv:arXiv:2301.05578. [CrossRef]
- Z. Dehghani Champiri, ‘UX design & evaluation of healthQB: A mobile application to manage chronic pain’. Accessed: Dec. 22, 2023. [Online]. Available: https://summit.sfu.ca/item/35168.
- Devlin, J.; Chang, M.-W.; Lee, K.; Toutanova, K. , ‘BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding’, in Proceedings of the 2019 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies, Volume 1 (Long and Short Papers), J. Burstein, C. Doran, and T. Solorio, Eds., Minneapolis, Jun. 2019, Minnesota: Association for Computational Linguistics; pp. 4171–4186. [CrossRef]
- Ross, W. The possibilities of disruption: Serendipity, accidents and impasse driven search. Possib- Stud. Soc. 2023, 1, 489–501. [Google Scholar] [CrossRef]
- Foster, M.I.; Keane, M.T. The Role of Surprise in Learning: Different Surprising Outcomes Affect Memorability Differentially. Top. Cogn. Sci. 2018, 11, 75–87. [Google Scholar] [CrossRef]
- Ross, W.; Vallée-Tourangeau, F. Microserendipity in the Creative Process. J. Creative Behav. 2020, 55, 661–672. [Google Scholar] [CrossRef]
- Weisberg, R.W. On the Usefulness of “Value” in the Definition of Creativity. Creativity Res. J. 2015, 27, 111–124. [Google Scholar] [CrossRef]
- E. Finn, What Algorithms Want: Imagination in the Age of Computing. MIT Press, 2017.
- LISETE BARLACH, ‘Serendipity: obstacles and facilitators’, Jan. 2025. [CrossRef]
- Fortes, G. ‘Abduction’, in The Palgrave Encyclopedia of the Possible, V. P. Glăveanu, Ed., Cham: Springer International Publishing, 2022, pp. 1–9. [CrossRef]
- Ayoub, K.; Payne, K. Strategy in the Age of Artificial Intelligence. J. Strat. Stud. 2015, 39, 793–819. [Google Scholar] [CrossRef]
- Быкoва, Е.А. Reflection as a Factor in the Success of Learners’ Innovative Activity. Lurian J. 2022, 3, 36–45. [Google Scholar] [CrossRef]
- Wilkens, U.; Field, A.E. Creative Intent and Reflective Practices for Reliable and Performative Human-AI Systems’, Schriftenreihe der Wissenschaftlichen Gesellschaft für Arbeits- und Betriebsorganisation (WGAB), vol. 2023, pp. 77–94, May 2023. [CrossRef]
- Attewell, P. The Deskilling Controversy. Work. Occup. 1987, 14, 323–346. [Google Scholar] [CrossRef]
- Abdel-Karim, B.M.; Pfeuffer, N.; Carl, K.V.; Hinz, O.; Goethe University Frankfurt am Main. How AI-Based Systems Can Induce Reflections: The Case of AI-Augmented Diagnostic Work. MIS Q. 2023, 47, 1395–1424. [Google Scholar] [CrossRef]
- S. Shiiku, R. Marjieh, M. Anglada-Tort, and N. Jacoby, ‘The Dynamics of Collective Creativity in Human-AI Hybrid Societies. arXiv:2025 arXiv:2502.17962. [CrossRef]
- J. Linares-Pellicer, J. Izquierdo-Domenech, I. Ferri-Molla, and C. Aliaga-Torro, ‘We Are All Creators: Generative AI, Collective Knowledge, and the Path Towards Human-AI Synergy’. arXiv:arXiv:2504.07936. [CrossRef]
- S. Fan and M. Taylor, Will AI Replace Us? Thames and Hudson Ltd, 2019. Accessed: Sep. 10, 2025. [Online]. Available: https://www.perlego.com/book/1594627/will-ai-replace-us-pdf.
- D. J. Gunkel, ‘Generative AI and Remix: Difference and Repetition’, in The Routledge Companion to Remix Studies, 2nd ed., Routledge, 2025.
- Günay, M. Artificial Intelligence and Originality in Design. 2025, 4, 449–469. [CrossRef]
- L. Orozco, ‘Holly Herndon’, New Suns. Accessed: Sep. 10, 2025. [Online]. Available: https://newsuns.net/holly-herndon-spawning-identities/.
Disclaimer/Publisher’s Note: The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of MDPI and/or the editor(s). MDPI and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content. |
© 2025 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).