Submitted:
27 June 2025
Posted:
30 June 2025
Read the latest preprint version here
Abstract
Keywords:
1. Introduction
- Literature Review: The primary source of scientific material examined in this study is the collection and study of articles published in the press and online, as well as scientific books that present the applications of robotics both in archaeological investigation and in the museum space. The goal was not to include all possible articles found, but to provide a good understanding of this multi-disciplinary area.
- Case Studies Analysis: For this study, a number of characteristic case studies are examined to highlight the significance of using robots in archaeological research. The selection of these specific cases was made based on the innovative use of robotic technology in each case, solving archaeological issues in a pioneering way, and the importance of each robotic system in archaeological research.
2. Archaeology and Technology
2.1. Technologies
- Lidar Technology (Light Detection and Ranging): Initially used in meteorology [6], Lidar has brought significant changes to archaeological research over the past two decades by enabling high-speed topographic mapping. It is a sensor that measures variations in the ground and creates three-dimensional maps, identifying archaeological sites that would otherwise remain undetected [7].
- Geographic Information Systems (GIS): GIS are digital tools that allow the identification of archaeological sites through the statistical analysis of digital images combined with archaeological and environmental information [8].
- Three-Dimensional Modeling (3D Modeling): This is an advanced form of digitization aimed at three-dimensional documentation of archaeological sites and objects. The most widely used method is laser scanning, but depending on the case and the desired outcome, other techniques such as shape from structured light, shape from stereo imaging, shape from photometry, photogrammetry, and field laser scanning are also employed [9,10]. The benefits of 3D modeling in cultural heritage are numerous, including digital documentation of archaeological findings, public access to 3D archaeological objects via the internet, and the creation of accurate replicas for educational purposes or for conservation, aiding in the restoration and completion of broken fragments [11].
- Augmented reality (AR) and Virtual Reality (VR): AR/VR technologies enable immersive visualization of archaeological sites, allowing researchers to reconstruct and explore ancient structures in 3D, and offer virtual site tours. AR/VR can transform how cultural heritage is studied and preserved.

2.2. Categories of Robots
- Fixed-base robots - This type consists of links—solid bodies that form a kinematic chain. One end is attached to a fixed base in space, which connects to the other links through joints. These joints enable movement and can be classified based on their degrees of freedom as rotary, prismatic, or spherical.
-
Mobile Robots - These robots can move in space using wheels, propellers, rotors, or mechanical legs. Mobile robots are further classified based on their mode of movement and degree of autonomy:
- Wheeled Autonomous Robots - These robots move using wheels and possess a high degree of autonomy. They do not require continuous supervision and are capable of executing high-level commands.
- Legged Robots: These robots use mechanical legs for movement. Unlike wheeled robots, they can more easily navigate uneven terrain and overcome obstacles.
- Aerial Robots (UAVs and Drones) - These are flying, unmanned robots capable of continuous flight and performing predefined tasks without direct operator control. They may operate autonomously or be remotely controlled from the ground. In recent years, significant research progress has been made in this area [12].
- Remotely Operated Vehicles (ROVs) - These are unmanned underwater robots used in industries such as oil, gas, and mineral exploration, as well as subsea geotechnical surveys [13]. They are known for their flexibility, with sizes ranging from small observation units to large systems capable of complex operations. Advantages of ROVs include unlimited operational time (since they are powered by a surface vessel), the ability to access areas unsafe for divers, and detailed seabed inspections [14]. However, limitations include restricted movement due to the tether cable, challenges operating in strong currents, and difficulty in very shallow waters.
3. Applications of Robotics in Archaeology
3.1. Research and Mapping
Fast and Cost-Effective Mapping
Access to Remote Areas
Photogrammetry and Digital Models
Combining Drones and LiDAR
3.2. Exploring Robotics in Archaeology
Robots for Underground Excavations
Penetration of Narrow Passages and Caves
Robots in Underwater Archaeology
3.3. 3D Visualization of Archaeological Sites
3.4. Preservation and Restoration
Applications of Robotics in Conservation and Restoration
Robotics in the Retrieval and Analysis of Archaeological Finds
Safeguarding Cultural Heritage
3.5. Robots in Cultural Institutions and Museums
- Social navigation: The robot must adapt its movement within the museum space by recognizing human presence and responding appropriately.
- Perception: Using its cameras and sensors, the robot can detect visitors’ movements. Through visual capabilities, it understands the environment and human actions—for example, identifying a visitor’s interest in an exhibit when they stop or approach it.
- Speech: The social robot is equipped with verbal communication capabilities, transforming the museum visit into an engaging and interactive experience. As a guide, it provides tailored information based on the visitor’s age—offering simplified answers for children and more complex responses for adults. Speech is also used for directions, personalized suggestions, and storytelling about exhibits.
- Gestures (non-verbal cues): Some museum robots are equipped with gesture sensors that allow them to mimic visitor movements, further enriching the interactive experience.
- Combination of skills and behavior generation: By combining the above four capabilities, the robot can adopt different behaviors that provide an optimal visitor experience in museums and cultural spaces.
4. Case Studies: Applications of Robotics in Archaeology
- Application context: The condition of the archaeological site before the implementation of robotic tools and the challenges that were being faced.
- Description of the technology: The technological tools and methods employed in each case study.
- Results of the robotic application: The achievements and discoveries that emerged, and how they contributed to the scientific understanding of the archaeological site.
- Challenges and limitations: The problems encountered during the application of robotic technology and whether they were resolved or remain unsolved.
- Lessons learned and future impact: The most important lessons derived from each case and their expected influence on future robotic applications in archaeology.
| Application | Special Features / Differentiators |
| Exploration of the Great Pyramid of Giza, Egypt |
|
| Underwater exploration of the submarine volcano Kolumbo (Santorini) |
|
| Mapping and monitoring archaeological sites (e.g., Pompeii) |
|
| Smithsonian National Museum of American History |
|
| Archaeological Museum of Thessaloniki |
|
| San Antolín Cathedral (Palencia, Spain) |
|
| Notre-Dame Cathedral |
|
| Analysis of ancient ceramics from excavations [78] |
|
| Mapping archaeological site of Wombwell Wood |
|
| Archaeological mapping in Amazon Jungle |
|
4.1. Robotic Exploration of the Great Pyramid: The Djedi Project
- An 8-mm micro snake camera capable of detailed imaging,
- A 360-mm drill for piercing small obstacles (e.g., stone blocks),
- Miniature sensors for precision data acquisition.
4.2. The Use of Robots at the Archaeological Site of Pompeii
The Capabilities of the Quadruped Robot SPOT
Other Robotic Applications in Pompeii
4.3. The Pepper Robot at the Smithsonian National Museum of American History
4.4. Social Robot in the Archaeological Museum of Thessaloniki
4.5. Use of Robotic Systems in the Restoration of Cathedrals – The Case of Notre-Dame de Paris
4.6. Use of Robotic Systems in Archaeological Excavation and Documentation – The RASCAL System
4.7. Discovery of an Ancient Metropolis in the Amazon Jungle Using UAVs and LiDAR
5. Conclusions: Scientific Challenges and Limitations of Robotics in Archaeology
Technological Limitations
Economic Limitations
Adaptability Limitations and Integration Challenges
Ethical and Social Limitations
References
- I. Hodder, Entangled. An Archaeology of the Relationships between Humans and Things, Wiley-Blackwell, 2012.
- C. Tryon, B. Pobiner, R. Kauffman, Archaeology and human evolution, Evolution: Education and Outreach 3 (2010) 377–386.
- C. Renfrew, P. G. Bahn, Archaeology: theories, methods and practice, Thames and Hudson, 1994.
- P. Barker, Techniques of Archaeological Excavation, 1st Edition, Routledge, 1993.
- D. Koditschek, What is robotics? why do we need it and how can we get it?, Annual Review of Control, Robotics, and Autonomous Systems 4 (1) (2021) 1–33.
- G. G. Goyer, R. Watson, The laser and its application to meteorology, Bulletin of the American Meteorological Society 44 (1963) 564–575.
- G. Vinci, F. Vanzani, A. Fontana, S. Campana, Lidar applications in archaeology: A systematic review, Archaeological Prospection 32 (1) (2025) 81–101.
- D. Wheatley, M. Gillings, Spatial technology and archaeology: the archaeological applications of GIS, CRC Press, 2013.
- C. A. Wallace, Refinement of retrospective photogrammetry: an approach to 3d modeling of archaeological sites using archival data, Archaeological and Anthropological Sciences 14 (10) (2022) 192.
- G. Pavlidis, A. Koutsoudis, F. Arnaoutoglou, V. Tsioukas, C. Chamzas, Methods for 3d digitization of cultural heritage, Journal of cultural heritage 8 (1) (2007) 93–98.
- A. Kantaros, P. Douros, E. Soulis, K. Brachos, T. Ganetsos, E. Peppa, E. Manta, E. Alysandratou, 3d imaging and additive manufacturing for original artifact preservation purposes: A case study from the archaeological museum of alexandroupolis, Heritage 8 (2) (2025) 80.
- C. Liew, D. De Latte, N. Takeishi, T. Yairi, Recent developments in aerial robotics: A survey and prototypes overview (2017) 1–14. https://www.semanticscholar.org/reader/2adf5c564dbf1ef25507833c3acde6b4c197e721.
- F. Azis, M. Aras, M. Rashid, M. Othman, S. Abdullah, Problem identification for underwater remotely operated vehicle (rov): A case study, Procedia Engineering 41 (2012) 554–560.
- I. Patiris, Rov, remote operated vehicle (2015).
- C. Dallas, Digital humanities and archaeology: Theoretical perspectives, Digital Scholarship in the Humanities 30 (2) (2015) 240–253. [CrossRef]
- S. Campana, Drones in archaeology: State-of-the-art and future perspectives, Archaeological Prospection 24 (4) (2017) 275–296. [CrossRef]
- A. Ulvi, Importance of unmanned aerial vehicles (uavs) in the documentation of cultural heritage, Turkish Journal of Engineering 4 (3) (2020) 104–112.
- J. I. Fiz, P. M. Martín, R. Cuesta, E. Subías, D. Codina, A. Cartes, Examples and results of aerial photogrammetry in archeology with uav: Geometric documentation, high resolution multispectral analysis, models and 3d printing, Drones 6 (3) (2022) 59. [CrossRef]
- I. H. Beloev, A review on current and emerging application possibilities for unmanned aerial vehicles, Acta Technol. Agric 19 (3) (2016) 70–76.
- E. Adamopoulos, E. E. Papadopoulou, M. Mpia, E. Deligianni, G. Papadopoulou, D. Athanasoulis, M. Konioti, M. Koutsoumpou, C.-N. Anagnostopoulos, 3d survey and monitoring of ongoing archaeological excavations via terrestrial and drone lidar, ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences (2023) 3–10.
- D. Calderone, N. Lercari, D. Tanasi, D. Busch, R. Hom, R. Lanteri, Tackling the thorny dilemma of mapping southeastern sicily’s coastal archaeology beneath dense mediterranean vegetation: A drone-based lidar approach, Archaeological Prospection 32 (1) (2025) 139–158.
- G. J. Verhoeven, Taking computer vision aloft: archaeological three-dimensional reconstructions from aerial photographs with photoscan, Archaeological Prospection 18 (1) (2011) 67–73. [CrossRef]
- H. Abdel-Maksoud, Combining uav-lidar and uav-photogrammetry for bridge assessment and infrastructure monitoring, Arabian Journal of Geosciences 17 (4) (2024) 144.
- N. Camarretta, P. A. Harrison, A. Lucieer, B. M. Potts, N. Davidson, M. Hunt, From drones to phenotype: using uav-lidar to detect species and provenance variation in tree productivity and structure, Remote Sensing 12 (19) (2020) 3184.
- J. Fernández-Hernández, D. González-Aguilera, P. Rodríguez-Gonzálvez, J. Mancera-Taboada, Image-based modelling from unmanned aerial vehicle (uav) photogrammetry: An effective, low-cost tool for archaeological applications, Archaeometry 57 (1) (2015) 128–145. [CrossRef]
- R. Opitz, J. T. Herrmann, Recent trends and long-standing problems in archaeological remote sensing, Journal of Computer Applications in Archaeology 1 (1) (2018) 19–41. [CrossRef]
- M. Doneus, C. Briese, M. Fera, M. Janner, Archaeological prospection of forested areas using full-waveform airborne laser scanning, Journal of Archaeological Science 35 (4) (2008) 882–893. [CrossRef]
- J. Schindling, C. Gibbes, Lidar as a tool for archaeological research: A case study, Archaeological and Anthropological Sciences 6 (4) (2014) 411–423. [CrossRef]
- R. S. Opitz, D. C. Cowley (Eds.), Interpreting Archaeological Topography: Airborne Laser Scanning, 3D Data and Ground Observation, Oxbow Books, Oxford, 2013.
- J. Casana, E. J. Laugier, A. C. Hill, K. M. Reese, C. Ferwerda, M. D. McCoy, T. Ladefoged, Exploring archaeological landscapes using drone-acquired lidar: Case studies from hawai’i, colorado, and new hampshire, usa, Journal of Archaeological Science: Reports 39 (2021) 103133. [CrossRef]
- A. Traviglia, R. Giovanelli, Robotics in archaeology: Navigating challenges and charting future courses, in: European Robotics Forum, Springer, 2024, pp. 362–367.
- J. Wang, X. Zhu, F. Tie, T. Zhao, X. Xu, Design of a modular robotic system for archaeological exploration, in: 2009 IEEE International Conference on Robotics and Automation, IEEE, 2009, pp. 1435–1440.
- L. Tom, C. Cyprien, P.-E. Dossou, L. Gaspard, Towards a robotic intervention for on-land archaeological fieldwork in prehistoric sites, in: International Conference on Flexible Automation and Intelligent Manufacturing, Springer, 2023, pp. 79–90.
- M. Afrazi, K. Lee, Autonomous mapping and exploration of underground structures, in: Advancements in Underground Infrastructures, CRC Press, 2025, pp. 401–433.
- Q. Shao, Q. Xia, Z. Lin, X. Dong, X. An, H. Zhao, Z. Li, X.-J. Liu, W. Dong, H. Zhao, Unearthing the history with a-rhex: Leveraging articulated hexapod robots for archeological pre-exploration, Journal of Field Robotics 42 (1) (2025) 206–218. https://onlinelibrary.wiley.com/doi/abs/10.1002/rob.22410. [CrossRef]
- G. Zhang, B. Shang, Y. Chen, H. Moyes, Smartcavedrone: 3d cave mapping using uavs as robotic co-archaeologists, in: 2017 International Conference on Unmanned Aircraft Systems (ICUAS), IEEE, 2017, pp. 1052–1057.
- M. Cüneyitoğlu, Swarm robotics and archaeology: A concepts paper, in: European Robotics Forum 2024: 15th ERF, Volume 2, Springer Nature, p. 357.
- T. Gramegna, L. Venturino, M. Ianigro, G. Attolico, A. Distante, Pre-historical cave fruition through robotic inspection, in: Proceedings of the 2005 IEEE International Conference on Robotics and Automation, IEEE, 2005, pp. 3187–3192.
- S. O’Donoghue, Culture re-view: A dog called robot discovers one of the most impressive examples of prehistoric art, accessed: 2025-05-25 (2023). https://www.euronews.com/culture/2023/09/12/culture-re-view-a-dog-called-robot-discovers-one-of-the-most-impressive-examples-of-prehis.
- D. R. Blidberg, The development of autonomous underwater vehicles (auv); a brief summary, in: Ieee Icra, Vol. 4, 2001, pp. 122–129.
- A. Gebaur, et al., Innovative technologies in underwater archaeology: Field experience, open problems, and research lines, Chemistry and Ecology (2006).
- D. McLaren, Cost-effective deep water archaeology: Preliminary investigations in trondheim harbour, International Journal of Nautical Archaeology (2000).
- J. G. Bellingham, et al., Archaeology via underwater robots: Mapping and localization within maltese cistern systems, Journal of Field Robotics (2010).
- D. Skarlatos, et al., Autonomy in marine archaeology, in: Proceedings of CAA2015, 2015.
- K. Demestichas, et al., Advancing data quality of marine archaeological documentation using underwater robotics: From simulation environments to real-world scenarios, Heritage 4 (4) (2021) 3081–3102.
- A. Gebaur, et al., The arrows project: Robotic technologies for underwater archaeology, in: OCEANS 2014 - TAIPEI, IEEE, 2014.
- . degård, R. E. Hansen, H. Singh, T. J. Maarleveld, Archaeological use of synthetic aperture sonar on deepwater wreck sites in skagerrak, Journal of Archaeological Science 89 (2018) 1–13.
- O. Khatib, et al., Ocean one: A robotic avatar for oceanic discovery, IEEE Robotics and Automation Magazine 23 (4) (2016) 20–29.
- W. Zhang, et al., Design and application of a multifunctional exploration platform for robotic archaeology, Journal of Marine Science and Engineering (2023).
- N. Tsiogkas, et al., Facilitating multi-auv collaboration for marine archaeology, in: OCEANS 2015-Genova, IEEE, 2015, pp. 1–6.
- N. Tsiogkas, G. Papadimitriou, Z. Saigol, D. Lane, Efficient multi-auv cooperation using semantic knowledge representation for underwater archaeology missions, in: 2014 Oceans-St. John’s, IEEE, 2014, pp. 1–6.
- J. Wu, R. C. Bingham, S. Ting, K. Yager, Z. J. Wood, T. Gambin, C. M. Clark, Multi-auv motion planning for archeological site mapping and photogrammetric reconstruction, Journal of Field Robotics 36 (7) (2019) 1250–1269.
- S. Wang, et al., Experiment of robofish aided underwater archaeology, ROBOT 27 (2) (2005) 147–151.
- V. Kapetanović, et al., Assessing the current state of a shipwreck using an autonomous marine robot: Szent istvan case study, in: Distributed Computing and Artificial Intelligence, Special Sessions, 17th International Conference, Springer, 2019, pp. 111–118.
- M. Emami, Y. M. Emami, Y. Sakali, C. Pritzel, R. Trettin, Deep inside the ceramic texture: A microscopic–chemical approach to the phase transition via partial-sintering processes in ancient ceramic matrices, Journal of Microscopy and Ultrastructure 4 (1) (2016) 11–19.
- F. Cannella, M. Cannella, E. Fontana, R. Giovanelli, G. Marchello, P. Marciniak, Cultural heritage digital preservation through ai-driven robotics, in: The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol. XLVIII-M-2-2023, 2023, pp. 995–1000. https://isprs-archives.copernicus.org/articles/XLVIII-M-2-2023/995/2023/. [CrossRef]
- F. Remondino, S. Campana, 3D Recording and Modelling in Archaeology and Cultural Heritage: Theory and Best Practices, Archaeopress, Oxford, 2014.
- F. Bruno, S. Bruno, G. De Sensi, M. L. Luchi, S. Mancuso, M. Muzzupappa, From 3d reconstruction to virtual reality: A complete methodology for digital archaeological exhibition, Journal of Cultural Heritage 11 (1) (2010) 42–49.
- M. K. Bekele, R. Pierdicca, E. Frontoni, E. S. Malinverni, J. E. Gain, A survey of augmented, virtual, and mixed reality for cultural heritage, Journal on Computing and Cultural Heritage (JOCCH) 11 (2) (2018) 1–36.
- T. R. Kurfess, et al., Robotics and automation handbook, Vol. 414, CRC press Boca Raton, FL, 2005.
- M. Cigola, A. Pelliccio, O. Salotto, G. Carbone, E. Ottaviano, M. Ceccarelli, et al., Application of robots for inspection and restoration of historical sites, in: Proceedings 22st International Symposium on Automation and Robotics in Construction, Vol. 400, Università di Ferrara, 2005, pp. 1–6.
- M. Ceccarelli, G. Carbone, A. Messina, G. Quaglia, G. Vacca, A robotic solution for the restoration of fresco paintings, International Journal of Advanced Robotic Systems 12 (7) (2015) 1–10. https://journals.sagepub.com/doi/full/10.5772/61757. [CrossRef]
- J. Serafin, M. Di Cicco, T. M. Bonanni, G. Grisetti, L. Iocchi, D. Nardi, C. Stachniss, V. A. Ziparo, Robots for exploration, digital preservation and visualization of archaeological sites, in: Artificial Intelligence for Cultural Heritage, Cambridge Scholars Publishing, 2016, pp. 121–140. https://iris.uniroma1.it/handle/11573/924699.
- H. U. M. Bazunu, P. A. Edo, C. O. Isiramen, P. O. O. Ottuh, Robotic intervention in preserving artifacts: The case of the bini cultural artifacts in nigeria, Rupkatha Journal on Interdisciplinary Studies in Humanities 17 (1) (2025) 1–10. https://rupkatha.com/V17/n1/v17n102.pdf. [CrossRef]
- Reconstructing the past: Artificial intelligence and robotics meet cultural heritage (repair), https://www.repairproject.eu/, horizon 2020 EU Research and Innovation Programme, Grant Agreement No. 964854 (2021). [CrossRef]
- D. P. Pocobelli, J. Boehm, P. Bryan, J. Still, J. Grau-Bové, Bim for heritage science: a review, Heritage Science 6 (1) (2018) 1–15.
- M. Sarrica, S. Brondi, L. Fortunati, Social robots and the future of museum experiences, Journal of Human-Robot Interaction (2020).
- A. Gallozzi, G. Carbone, M. Ceccarelli, C. De Stefano, A. Scotto di Freca, M. Bianchi, M. Cigola, The musebot project: Robotics, informatic, and economics strategies for museums, in: Handbook of Research on Emerging Technologies for Digital Preservation and Information Modeling, IGI Global, 2016, pp. 1–20. https://www.igi-global.com/chapter/the-musebot-project/165616. [CrossRef]
- G. Vassallo, A. Chella, G. Pilato, R. Sorbello, A semantic information retrieval in a robot museum guide application, in: Proceedings of the Workshop on Semantic Information Retrieval, 2005. https://www.researchgate.net/publication/228793538.
- A. Chella, M. Liotta, I. Macaluso, Cicerobot: A cognitive robot for interactive museum tours, Industrial Robot: An International Journal 34 (6) (2007) 503–511. https://www.emerald.com/insight/content/doi/10.1108/01439910710832101/full/html. [CrossRef]
- M. L. Lupetti, C. Germak, L. Giuliano, Robots and cultural heritage: New museum experiences, in: Electronic Visualisation and the Arts (EVA 2015), BCS Learning and Development Ltd., 2015, pp. 322–329. https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/eva2015.36. [CrossRef]
- M. Roussou, P. E. Trahanias, G. Giannoulis, G. Kamarinos, A. Argyros, D. Tsakiris, P. Georgiadis, W. Burgard, D. Haehnel, A. B. Cremers, D. Schulz, M. Moors, E. Spirtounias, M. Marianthi, V. Savvaides, A. Reitelman, D. Konstantios, A. Katselaki, Experiences from the use of a robotic avatar in a museum setting, in: Proceedings of the 2001 Conference on Virtual Reality, Archaeology, and Cultural Heritage (VAST ’01), ACM, New York, NY, USA, 2001, pp. 153–160. https://dl.acm.org/doi/10.1145/584993.585017. [CrossRef]
- M. Hellou, et al., Robots in museum environments: Key features for effective integration, International Journal of Social Robotics (2022).
- M. Nikolaou, Economic challenges in the adoption of robotic technologies in cultural institutions, Heritage Technology Review (2024).
- G. Carignani, Limitations of social robots in noisy environments: A case study in interactive museums, Museum Innovation Studies (2021).
- A. Vermeeren, et al., Balancing technology and human touch in the museum experience, Museum Management and Curatorship (2018).
- C. Oruma, et al., Privacy concerns in human–robot interaction in public spaces, AI and Society (2023).
- D. Wang, B. Lutz, P. J. Cobb, P. Dames, Rascal: Robotic arm for sherds and ceramics automated locomotion, in: 2021 IEEE International Conference on Robotics and Automation (ICRA), Xi’an, China, 2021, pp. 6378–6384. [CrossRef]
- R. Richardson, et al., Exploration technologies for the great pyramid, Journal of Archaeological Robotics (2013).
- J. Liu, R. Richardson, Robotic access in confined heritage structures: the djedi robot, Heritage Science (2015).
- J. J. Dobbins, P. W. Foss, The world of Pompeii, Vol. 125, Routledge London, 2007.
- G. Zuchtriegel, A. Zambrano, V. Calvanese, A multilevel approach to monitor the archaeological park of pompeii, in: European Robotics Forum, Springer, 2024, pp. 351–356.
- J. Ouellette, Boston dynamics’ robot dog will help protect the ruins of pompeii, accessed: 2025-05-21 (2022). https://arstechnica.com/science/2022/04/boston-dynamics-robot-dog-will-help-protect-the-ruins-of-pompeii/.
- Pompeii Sites, Spot, a quadruped robot at the service of archaeology to inspect archaeological areas and structures in safety, https://pompeiisites.org/en/press-releases/spot-a-quadruped-robot-at-the-service-of-archaeology-to-inspect-archaeological-areas-and-structures-in-safety/, archaeological Park of Pompeii, Press Release (Mar. 2022).
- S. Bonomi, Detection and recognition of archaeological fragments to improve robotic artifact reconstruction (2023). https://unitesi.unive.it/handle/20.500.14247/24685.
- T. Dafoe, Archaeologists in italy are using a.i. robots to piece together ancient frescoes from fragments discovered at pompeii, accessed: 2025-05-21 (2023). https://news.artnet.com/art-world/archeologists-ai-robot-repair-pompeii-artwork-2262148.
- R. Elsakhry, et al., The technology of robots as one of the elements of automation in museums (museum of the future-smithsonian as a model),مجـلة کلية الآثـار بقنا جامعة جنوب الوادي19 (1) (2024) 1–17.
- D. Allegra, F. Alessandro, C. Santoro, F. Stanco, Experiences in using the pepper robotic platform for museum assistance applications, in: 2018 25th IEEE International Conference on Image Processing (ICIP), IEEE, 2018, pp. 1033–1037.
- A. Dimitriou, S. Papadopoulou, M. Dermenoudi, A. Moneda, V. Drakaki, A. Malama, A. Filotheou, A. Raptopoulos Chatzistefanou, A. Tzitzis, S. Megalou, et al., Exploiting rfid technology and robotics in the museum. zenodo, 7805387, ver. 3 peer-reviewed and recommended by peer community in archaeology (2024).
- F. Bandarin, The restoration and reconstruction of notre-dame of paris: A test for the profession, Future Anterior: Journal of Historic Preservation History, Theory, and Criticism 17 (1) (2020) 97–110.
- P. Zachmann, O. de Châlus, Restoring Notre-Dame de Paris: Rebirth of the Legendary Gothic Cathedral, Schiffer+ ORM, 2023.
- O. Allal-Chérif, Intelligent cathedrals: Using augmented reality, virtual reality, and artificial intelligence to provide an intense cultural, historical, and religious visitor experience, Technological Forecasting and Social Change (2022). [CrossRef]
- K. Jacquot, R. Saleri, Gathering, integration, and interpretation of heterogeneous data for the virtual reconstruction of the notre dame de paris roof structure, Journal of cultural heritage 65 (2024) 232–240.
- O. Allal-Chérif, Intelligent cathedrals: Using augmented reality, virtual reality, and artificial intelligence to provide an intense cultural, historical, and religious visitor experience, Technological Forecasting and Social Change 178 (2022) 121604.
- Y. Ming, R. C. Me, J. K. Chen, R. W. O. K. Rahmat, A systematic review on virtual reality technology for ancient ceramic restoration, Applied Sciences 13 (15) (2023) 8991. [CrossRef]
- S. Khan, L. Aragão, J. Iriarte, A uav–lidar system to map amazonian rainforest and its ancient landscape transformations, International journal of remote sensing 38 (8-10) (2017) 2313–2330.
- M. M. Moura, L. E. S. de Oliveira, C. R. Sanquetta, A. Bastos, M. Mohan, A. P. D. Corte, Towards amazon forest restoration: Automatic detection of species from uav imagery, Remote Sensing 13 (13) (2021) 2627.
- M. Rachini, Deep in the amazon, researchers have uncovered a complex of ancient cities using laser technology, accessed: 2025-01-22 (2024). https://www.cbc.ca/radio/thecurrent/ancient-cities-amazon-1.7087760.
- J. Berni, P. Zarco-Tejada, L. Suárez, V. González-Dugo, E. Fereres, Remote sensing of vegetation from uav platforms using lightweight multispectral and thermal imaging sensors, Int. Arch. Photogramm. Remote Sens. Spatial Inform. Sci 38 (6) (2009) 6.
- R. Siegwart, I. R. Nourbakhsh, D. Scaramuzza, Introduction to autonomous mobile robots, MIT press, 2011.
- D. Tsiafaki, N. Michailidou, Benefits and problems through the application of 3d technologies in archaeology: recording, visualisation, representation and reconstruction, Scientific culture 1 (3) (2015) 37–45.
- P. J. Cobb, J. H. Sigmier, P. M. Creamer, E. R. French, Collaborative approaches to archaeology programming and the increase of digital literacy among archaeology students, Open Archaeology 5 (1) (2019) 137–154.
- M. Ponti, A. Seredko, Human-machine-learning integration and task allocation in citizen science, Humanities and Social Sciences Communications 9 (1) (2022) 1–15.
- M. Fisher, M. Fradley, P. Flohr, B. Rouhani, F. Simi, Ethical considerations for remote sensing and open data in relation to the endangered archaeology in the middle east and north africa project, Archaeological Prospection 28 (3) (2021) 279–292.

| Sensor Type | Purpose |
|---|---|
| Cameras, Stereo Vision [42,48] | Visual documentation, 3D modeling |
| Lighting | Illumination in dark/deep environments |
| Sonar, Multibeam [41,43] | Seafloor mapping, object detection |
| GPS-Acoustic [46] | Underwater localization |
| Inertial Measurement Units (IMUs) [43,48] | Motion and orientation tracking |
| Depth Sensors [44] | Depth control |
| Force/Manipulator Sensors [48] | Artifact interaction and manipulation |
| Magnetometers [46] | Detect metal artifacts |
| Environmental Sensors [45] | Site preservation assessment |
Disclaimer/Publisher’s Note: The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of MDPI and/or the editor(s). MDPI and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content. |
© 2025 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).