Preprint Article Version 1 Preserved in Portico This version is not peer-reviewed

Beyond Entertainment: The Role of Nostalgic Content-Creation in Shaping Healthy Digital Communities -the Unique Case of Tim Rowett and Grand Illusions

Version 1 : Received: 16 April 2024 / Approved: 17 April 2024 / Online: 18 April 2024 (08:10:53 CEST)

How to cite: Misirlis, N. Beyond Entertainment: The Role of Nostalgic Content-Creation in Shaping Healthy Digital Communities -the Unique Case of Tim Rowett and Grand Illusions. Preprints 2024, 2024041194. https://doi.org/10.20944/preprints202404.1194.v1 Misirlis, N. Beyond Entertainment: The Role of Nostalgic Content-Creation in Shaping Healthy Digital Communities -the Unique Case of Tim Rowett and Grand Illusions. Preprints 2024, 2024041194. https://doi.org/10.20944/preprints202404.1194.v1

Abstract

This study examines Tim Rowett's YouTube channel, "Grand Illusions," which captures and maintains positive viewer engagement in the digital domain. Through a comprehensive YouTube channel analysis, this paper identifies key factors contributing to its success, including collaboration and influence, educational impact, legacy and continuity, personal style, and community engagement. Rowett, known for his extensive toy collection and in-depth knowledge of their mechanics and history, employs an educational and engaging presentation style that fosters a positive and inclusive online community. His approach entertains and educates, making him a valuable digital resource that inspires viewers of all ages. This research proposes the CECCE (Collaboration, Education, Continuity, Community Engagement) model as a framework for content creators seeking to replicate the success of "Grand Illusions." The study emphasizes the potential of tailored, passionate content to cultivate healthy digital communities and underscores the significant role of digital content creators in shaping online culture. The proposed framework will guide creators to achieve similar success.

Keywords

social media; content creation; digital communities; Tim Rowett; Grand Illusions; engagement

Subject

Social Sciences, Media studies

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