Submitted:
28 March 2024
Posted:
28 March 2024
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Abstract
Keywords:
1. Introduction
- ML techniques in AR applications are discussed concerning several areas of education.
- An analysis of related works is presented in detail.
- We discuss ML models for AR applications such as support vector machine (SVM), CNN, artificial neural network (ANN), etc.
- We provide a detailed analysis of ML models in the context of AR.
- We present a set of challenges and possible solutions.
- Research gaps and future directions are discussed in several fields of education involving ML-based AR frameworks.
- Recognize and analyze emerging trends and developments in the use of ML and AR in educational settings.
- Provide insights into areas that need more research or improvement.
- Make suggestions and provide insights to help guide future research and development activities in the sector.
2. Related Work
- How advanced are augmented reality applications in education today?
- How is machine learning being integrated into the educational augmented reality applications?
- In comparison with conventional approaches, how successful and efficient are machine learning-powered augmented reality applications in increasing learning outcomes?
- What are the primary elements influencing student and instructor user experiences with machine learning-powered augmented reality in education?
- What technical challenges do you have when combining machine learning and augmented reality in educational settings?
- What emerging trends in the development and deployment of machine learning-powered augmented reality applications in education are anticipated?
2.1. Bibliometric Analysis and Methodology
2.1.1. Bibliometric Analysis
2.1.2. Methodology
| Algorithm 1 Article Selection Criteria |
|
3. Fundamentals of ML and AR
3.1. Overview of ML Techniques
3.2. Types of ML
3.2.1. SL
3.2.2. UL
3.2.3. SSL
3.2.4. RL
4. Introduction to AR
4.1. Definition and Characteristics
4.2. Types of AR Systems
4.2.1. Marker-Based AR
4.2.2. Marker-Less AR
4.2.3. Location-Based AR
4.3. The Intersection of ML and AR in Education
5. ML Techniques for AR in Education
5.1. SVM
5.2. KNN
5.3. ANN
5.3.1. AR for Object Tracking and Visualization
5.4. CNN
5.4.1. SVM and CNN in AR for Education
5.4.2. ML for Motor Skills Assessment
5.4.3. Simulating Circuits with Capsule Networks
5.4.4. AR for Alphabet Handwriting Learning
5.4.5. AR for Image Classification in Education
6. SL and USL Models in AR
6.1. Gesture Recognition in AR for Children
6.2. ARChem for Chemistry Education
6.3. Interactive Multi-Meter Tutorial
7. Open Research Challenges
8. Solutions
- The accuracy and speed of object recognition have improved through the utilization of DL models and AR target databases [82].
- Vuforia software has been instrumental in tracking and aligning AR objects with real-world scenes, enhancing tracking and alignment [85].
- Improving the performance of ML models in AR relies heavily on the quality and quantity of training data.
9. Future Work
10. Conclusion
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Abbreviations
| AI | Artificial intelligence |
| ANN | Artificial neural network |
| AR | Augmented reality |
| CNN | Convolutional neural network |
| DL | Deep learning |
| KNN | K nearest neighbors |
| ML | Machine learning |
| SVM | Support vector machine |
| SL | Supervised Learning |
| UL | Unsupervised Learning |
| RL | Reinforcement Learning |
| SSL | Semi-supervised Learning |
| VR | Virtual Reality |
| DT | Decision Tree |
| LSTM | Long Short-Term Memory |
| SDK | Software Development Kit |
| SMILES | Simplified Molecular Input Line Entry System |
| SOM | Self-organizing maps |
| GAN | Generative Adversarial Networks |
| DBN | Belief Networks |
| EEG | Electroencephalogram |
| DAN | Deep Adversarial Networks |
| TDA | Temporal Difference Algorithms |
| DRL | Deep reinforcement learning |
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