Preprint Article Version 1 Preserved in Portico This version is not peer-reviewed

Tourism Support System to Utilize Virtual Reality Space Reflecting Dynamic Information in Real Time

Version 1 : Received: 23 May 2023 / Approved: 25 May 2023 / Online: 25 May 2023 (07:25:23 CEST)

A peer-reviewed article of this Preprint also exists.

Koga, Y.; Yamamoto, K. Tourism Support System to Utilize Virtual Reality Space Reflecting Dynamic Information in Real Time. ISPRS Int. J. Geo-Inf. 2023, 12, 301. Koga, Y.; Yamamoto, K. Tourism Support System to Utilize Virtual Reality Space Reflecting Dynamic Information in Real Time. ISPRS Int. J. Geo-Inf. 2023, 12, 301.

Abstract

It is important that both static and dynamic information is efficiently used to create a suitable tourism plan. However, collecting, accumulating and managing dynamic information can cost tourists time, money and energy. The present study developed an original tourism support system was designed and developed with the purpose of reducing the burden of tourists who are unfamiliar with the tourist destinations in particular. An original tourism planning support system and web-geographic information systems (Web-GIS) were integrated into a single system, and two original functions were implemented. The system was operated targeting Osaka City, Japan for a period of one month. The information concerning 529 sightseeing spots was collected from tourism-related web media and then saved to the database of the system beforehand. During the operation period, a cumulative total of 160 users accessed the system. Based on the questionnaire survey results, most of the main functions were highly rated regardless of users’ travel experiences to the operation target area. Additionally, based on the access log analysis results, it was clear that the use of the system was in line with the purpose of the present study, as the number of visits to the page for the main functions were high.

Keywords

Tourism Planning, Support System; Web-Geographic Information Systems (Web-GIS), Virtual Reality (VR) Space; Dynamic Information; Social Media

Subject

Computer Science and Mathematics, Computer Networks and Communications

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