REVIEW
|
doi:10.20944/preprints202305.0715.v1
Subject:
Social Sciences,
Education
Keywords:
Video Games; Gamification; Game Based Learning; Sustainable Development; Sustainability; Higher Education; Undergraduate Students; College Students
Online: 10 May 2023 (08:54:10 CEST)
ARTICLE
|
doi:10.20944/preprints202402.0934.v1
Subject:
Social Sciences,
Education
Keywords:
mindfulness; virtual reality; vocational training; sustainability; equal opportunities
Online: 19 February 2024 (10:26:43 CET)