Submitted:
14 October 2026
Posted:
14 October 2026
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Abstract
We formulate a general framework for finite, perfect-information, two-player games whose positions are knot or link diagrams and whose terminal payoffs depend on the represented topological objects. The central question is when a knot or link invariant can determine a game's outcome, bound its strategic value, or distinguish positions that are strategically inequivalent. We separate classical knot-theoretic input from game-theoretic conclusions and prove general sufficient conditions based on terminal payoff factorization, invariant-compatible move relations, reachable invariant sets, and minimax recursion. We also give a finite-state quotient theorem and a counterexample showing why a terminal invariant alone generally cannot determine a nonterminal position's value. The results are abstract framework theorems. The paper does not claim that the framework, or the specific conclusions below, exhausts the existing literature on knot games.
Keywords:
knot invariants
; combinatorial game theory
; knotting--unknotting game
; link diagrams
; minimax
; strategic value
; finite-state quotient
; Alexander polynomial
; Jones polynomial
; linking number
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