Submitted:
02 July 2026
Posted:
02 July 2026
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Abstract
Keywords:
1. Introduction
2. Literature Review
2.1. Current State of 3D Fire Propagation Modeling
2.1.1. Continuum Physics-Based Models
2.1.2. 3D Cellular Automata (CA)-Based Models
2.2. Computational Challenges in 3D Fire Simulation
3. Motivation and Contribution
- Physics-informed 3D voxel fire modeling. We develop a 3D voxel-based fire propagation model that represents fire spread as a thermally driven process governed by discretized heat transfer mechanisms, including conduction, radiation, and wind-driven convection. The framework operates directly on structured volumetric grids, enabling the simulation of volumetric fire dynamics within heterogeneous urban environments containing terrain, buildings, and vegetation.
- Scalable voxel-centric parallel computation. We develop an approach using a scalable voxel-native parallel computing that integrates voxel-centric memory layout and parallel processing techniques. The framework employs a deterministic neighbor indexing scheme and a row-major memory layout to improve memory locality and cache efficiency. GPU-enabled parallel updates then execute voxel-level computations concurrently, enabling efficient updates of voxel states and physical properties across the simulation domain.
- Urban-scale, time-efficient simulation capability. The proposed framework is designed to support urban block-scale simulations comprising approximately 5–10 million voxels, achieving runtimes on the order of minutes. This capability enables practical deployment for time-critical applications, such as emergency response, scenario analysis, and rapid decision support under dynamic environmental conditions.
4. Methodology
4.1. Conceptual Model Framework and Physical Formulation
4.2. Active Burnable Voxel Identification
4.3. Temperature-Driven Heat Transfer Activation
4.4. Voxel Connectivity-Driven Thermal Propagation
4.4.1. Conduction
4.4.2. Radiation
4.4.3. Convection
4.4.4. Thermal & Moisture Update
4.4.5. Combustion State Determination
4.5. Simulation Inputs and Outputs
4.5.1. Voxel Data and Environmental Parameterization
-
Voxel-Level Attributes, State, and Environmental Fields
- -
- : Structured grid identifier computed from spatial coordinates and voxel resolution, used to establish spatial connectivity and enable efficient neighborhood querying within the 3D domain.
- -
- : Categorical fuel or material type identifier, designed to be extensible for additional classes. A value of denotes air voxels, 0 represents non-burnable materials, and other values correspond to distinct combustible fuel types (e.g., vegetation classes, infrastructure elements, or building materials).
- -
- T: Voxel temperature (T_voxel).
- -
- M: Voxel fuel moisture content.
- -
- : Local wind / spread-rate vector field generated using an Oseen–Lamb wind model. The model produces spatially distributed wind vectors defined in two-dimensional (horizontal) or fully 3D form to represent wind direction and magnitude. The framework allows replacement with real-time observational data or CFD-simulated flow fields in future implementations.
- -
- Combustion state (state): Unburned, Heating, Igniting, Burning, Burned.
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- State duration variables (heating/igniting/burning_age).
-
Fuel-Dependent Thermophysical and Combustion Parameters
- -
- : Fuel density (LUT_rho).
- -
- : Specific heat capacity (LUT_c).
- -
- : Effective thermal conductivity (LUT_k_eff or default value).
- -
- : Derived thermal diffusivity.
- -
- : Fuel-type-specific ignition temperature.
- -
- : Fuel-type-specific critical moisture content for ignition.
- -
- Moisture damping factor applied during temperature updates to scale effective heat input, accounting for sensible heating and latent heat of vaporization during pre-ignition fuel drying.
- -
- Fuel-type-specific empirical parameters governing heat absorption and combustion behavior.
-
Ambient Environmental Parameters
- -
- : Ambient temperature (uniform across the domain).
4.6. Outputs, Visualization, and Qualitative Validation
5. Computational Approach
5.1. Voxel-centric GPU Memory Layout
| Algorithm 1 Parallel voxel memory access and update |
|
5.2. Structured Voxel Connectivity and Stencil-Based Computation
| Algorithm 2 Parallel Stencil-Based Voxel Heat Transfer and Moisture Update |
|
6. Simulation Experiments
6.1. Experimental Setup
6.2. Process Propagation Demonstration in 3D Voxel Space
7. Computational Performance Evaluation
7.1. Runtime Performance and Scalability on Commodity Laptop GPUs
7.2. Runtime Performance and Scalability on HPC GPU Systems
7.3. Implications for Voxel-Based Digital Earth Simulation
8. Discussion: Implications, Limitations, and Future Work
8.1. Limitations
- Limited real-time data integration. Although designed to support temporally evolving inputs (e.g., fuel properties and meteorological conditions), the current framework lacks an automated data provisioning pipeline for real-time integration. Preparation of voxel attributes—such as fuel type, moisture, and environmental parameters—remains partially manual, limiting scalability for large geographic domains. Integration of real-time or near-real-time geospatial data streams (e.g., weather observations, remote sensing, environmental monitoring) is not yet implemented.
- Simplified fire behavior representation. The system provides a computational framework for volumetric simulation but currently employs a simplified representation of wildfire dynamics based on fundamental heat transfer processes. Advanced mechanisms—such as detailed combustion chemistry, heterogeneous fuel interactions, and coupled fire–atmosphere processes (e.g., fire-induced winds and plume dynamics)—are not explicitly modeled. In particular, pyroconvection and plume-dominated behavior remain outside the current scope. The implementation should therefore be viewed as a scalable computational foundation rather than a fully calibrated wildfire prediction system.
- Lack of calibration and validation. The wildfire simulation component has not yet been systematically calibrated or validated against benchmark datasets or real-world observations. While the current thermal formulations demonstrate volumetric fire propagation, predictive accuracy has not been established through comparison with empirical data or existing wildfire models.
8.2. Future Work
- Automated and real-time data provisioning. Future research will develop automated pipelines for dynamic voxel attribute generation at scale. These will support the discovery, retrieval, and harmonization of geospatial data, including LiDAR-derived terrain, building information models, land cover, and environmental monitoring data. Integration with real-time streams, such as meteorological observations and remote sensing, will enable continuous updates of fuel conditions, wind fields, and moisture levels, supporting time-evolving simulations.
- Advanced fire dynamics and multi-physics coupling. The framework will be extended with advanced wildfire behavior models and multi-physics coupling, including detailed combustion, fire–atmosphere interactions, and structural fire dynamics in urban environments. Its modular voxel-based design allows new physical formulations to be integrated without modifying the core computational framework.
- AI-assisted simulation and surrogate modeling. The framework enables integration with data-driven approaches. Large volumes of simulation data can support machine learning and generative AI surrogate models, enabling accelerated approximation of complex processes and supporting real-time digital twin applications for hazard assessment and resilience planning.
- Calibration and validation. Systematic calibration and validation will be conducted using benchmark datasets and observational records. Incorporating empirically derived parameters and performing controlled comparisons will improve predictive reliability and support operational applicability.
9. Conclusion
Data Availability Statement
Acknowledgments
References
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| Model | Model Type | Typical Resolution | Spatial Extent | Parallel Computing | Runtime (5M Cells) | References |
|---|---|---|---|---|---|---|
| FDS | CFD, low-Mach Navier–Stokes, LES combustion | 0.1–1 m | 10–100 m | No | Hours-days on clusters | McGrattan et al. (2013b) |
| WFDS | CFD, vegetation porous fuel, WUI fire | 0.25–1 m | 10–200 m | Yes | Days on clusters | Mell et al. (2010) |
| FIRETEC | CFD, compressible flow, fire–atmosphere coupling | 5–50 m | 0.5–5 km | Yes | Many hours on clusters | Linn et al. (2002),Pimont et al. (2014) |
| FIRESTAR3D | CFD, multiphase combustion, porous vegetation | 1–5 m | 100–1000 km | Yes | Hours-days on clusters | Accary et al. (2020),Frangieh et al. (2018) |
| FireFoam | CFD, LES turbulence, reactive flow | 0.01–1 m | 1–100 m | Yes | Hours on clusters | Sedano et al. (2017) |
| Model | Developer | Model Type | Typical Resolution | Typical Spatial Extent | Parallel Computing | References |
|---|---|---|---|---|---|---|
| Karafyllidis CA | Aristotle Univ., Greece | 2D CA, rule-based spread, empirical ignition | 10–100 m | 1–100 km | No | Karafyllidis and Thanailakis (1997) |
| Encinas CA | Univ. of Salamanca, Spain | 3D CA, probabilistic transition rules | 10–50 m | 1–50 km | No | Encinas et al. (2007) |
| Protector CA | Univ. of Córdoba, Spain | 3D CA, LiDAR fuels, rule-based ignition | 1–10 m | 0.1–1 km | No | Byari et al. (2022) |
| Zhengfei Wang–CA | Chinese Academy of Sciences | 2D CA + semi-empirical spread model | 30–100 m | 10–100 km | No | Li et al. (2024b) |
| PyTorchFire | Research prototype | 2D CA + deep learning spread prediction | 10–100 m | 10–100 km | Yes | Xia and Cheng (2025) |
| Total Voxels (M/Million) | Scale | Resolution (m) | Spatial Extent (m) | Runtime on Laptops (s) | Runtime on HPC (s) |
|---|---|---|---|---|---|
| 3.43 | 0.565 | 0.8 × 0.8 × 0.8 | 152 × 166.4 × 68.8 | 87 | 11 |
| 9.54 | 0.795 | 0.8 × 0.8 × 0.8 | 213.6 × 234.4 × 97.6 | 139 | 20 |
| 18.7 | 1.000 | 0.8 × 0.8 × 0.8 | 268.8 × 294.4 × 122.4 | 218 | 32 |
| 55.7 | 1.430 | 0.8 × 0.8 × 0.8 | 384 × 420.8 × 175.2 | N/A | 80 |
| 109.1 | 1.790 | 0.8 × 0.8 × 0.8 | 481.6 × 527.2 × 219.2 | N/A | 145 |
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