Submitted:
11 September 2025
Posted:
12 September 2025
You are already at the latest version
Abstract
Keywords:
1.Introduction
2. Method
3. Findings
3.1. Plague Inc.
3.2. The Populist: Basic Game Concept
4. Discussion and Conclusion
References
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| Measure | Examples |
|---|---|
| Crisis narratives aim to communicate uncertainty and present populists as solution. | Migration, inflation, pandemic |
| Direct communication / media bypassing through social media | Twitter, SocialTruth, Youtube |
| Enmity construction | „Drain the Swamp“ (Trump, USA) [34], „Altparteien“ (AfD) [35] |
| Language of “Popular Sovereignty” | Will of the people |
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