Submitted:
30 November 2024
Posted:
03 December 2024
You are already at the latest version
Abstract
Keywords:
List of Tables
| Table Number | Illustration | Page |
| 3.1 | Four Elements of Experiential Learning Theory | 4 |
| 4.1 | Three Key Considerations | 12 |
| 5.1 | Comparison of Happiness in the Dr. Sun Yat-sen Museum | 17 |
| 5.2 | Comparison of Happiness in the Dr. Sun Yat-sen Museum | 19 |
List of Figures
| Figure Number | Illustration | |
| 5.1 | Accurate Rate of Questions Before Changing in Dr. Sun Yat-sen Museum | 15 |
| 5.2 | Comparison of Accurate Rate of Questions in Dr. Sun Yat-sen Museum | 16 |
| 5.3 | Marine Specimens in the Blue Ecological Exhibition Hall | 18 |
| 5.4 | Comparison of Accurate Rate of Questions in Qingdao Science & Technology Museum | 18 |
1. Introduction
2. Research Questions and Methodologies
2.1. Research Questions
- Evaluate and select the specific theories applicable to three common types of museums.
- Select three examples of museums that are representative of the region, and after fieldwork and evaluating the existing interactive facilities, use corresponding theories to optimize their design of interactive facilities, to enhance the educational functions.
- Analyze and compare the differences in educational effects between the new design guided by the theory and the traditional display methods and then use questionnaires to verify the changes in educational effects in museums after applying the theoretical guidance.
2.2. Research Methodology
- Analysis and Comparison
- Questionnaire and Evaluation
3. Theory Choice
3.1. Experiential Learning Theory and Art Museums
3.2. Storytelling & Narrative Theory and History Museums
3.3. Multiple Intelligence Theory and Science Museums
4. Design of Interactive Facilities in Different Types of Museums
4.1. Hong Kong Museum of Art
4.1.1. Suggestions for the Design of Interactive Facilities
4.1.2. Example and Applications
- Reflection Observation
- Abstract Conceptualization
- ✓
- Artwork Display Area
- ✓
- The transition area between the five exhibition areas
- Active Experimentation
4.2. Sun Yat-Sen Museum, Hong Kong
4.2.1. Suggestions for the Design of Interactive Facilities
4.2.2. Example and Applications
- Choice of perspective of the story
- Ways in which the story is realized
- Storytelling techniques
4.3. Qingdao Science and Technology Museum
4.3.1. Suggestions for the Design of Interactive Facilities
4.3.2. Example and Applications
- Collection Development and Authentic Contexts
- Multiple Intelligence
- Practical Implementation
5. Evaluation of the Case Studies
5.1. Dr. Sun Yat-Sen Museum
5.2. Qingdao Science & Technology Museum
5.3. Hong Kong Museum of Art
6. Conclusion
Acknowledgements
Appendix A
- Questionnaire 1 of Dr. Sun Yat-sen Museum
- Who were the Four Great Invaders?
- In what year and month did Sun Yat-sen find the Chinese League? Where was it founded?
- What occupations did Sun Yat-sen have in Hong Kong?
- Where did Sun Yat-sen live in Hong Kong?
- What revolutionary funds did Dr Sun raise in Hong Kong?
- What important revolutionary activities did Dr. Sun Yat-sen organize in Hong Kong?
- What are the three aspects of "Three Principles of the People" proposed by Dr Sun Yat-sen?
- When did Dr Sun Yat-sen launch his major armed revolutionary movements?
- Where did Sun Yat-sen establish revolutionary bases?
- Which dynasty did Sun Yat-sen overthrow and what regime did he establish?
- What was the system of Hong Kong in the late 19th and early 20th centuries?
- What political system did Hong Kong adopt under British colonial rule?
- What were the economic policies of Hong Kong at that time?
- What were the major economic activities and industries in Hong Kong?
- What were the main reasons for the rapid economic development of Hong Kong?
Appendix B
- Questionnaire 2 of Dr. Sun Yat-sen Museum
- 1.
- What kind of economic policy was adopted in Hong Kong at that time? How did this policy affect Hong Kong?
- 2.
- What was the demographic structure and cultural atmosphere of Hong Kong society at that time? What were the characteristics?
- 3.
- Politically, Hong Kong was under British colonial rule. How did it differ from the system of government in Mainland China at that time?
- 4.
- What influences and inspirations did Dr Sun Yat-sen receive during his stay in Hong Kong?
Appendix C
- Questionnaire of Qingdao Science & Technology Museum
- 1.
- what type of animal is a sea turtle?
- 2.
- Is a shark an oviparous or mammalian animal?
- 3.
- What type of animal do dolphins belong to? Are they fetal or oviparous?
- 4.
- Are octopuses arthropods or mollusks? What are the characteristics of their body structure?
- 5.
- How do seahorses differ from other fish? How do they reproduce?
- 6.
- What is the difference between sea turtles and land turtles? What family do they belong to?
- 7.
- Although whales live in the ocean, what kind of animals do they belong to? What are the characteristics?
- 8.
- Do you know what is the difference between sea snakes and land snakes? Do you know the difference between sea snakes and land snakes?
- 9.
- Are starfish invertebrates? How do they reproduce?
- 10.
- what is the relationship between the sea cucumber and the sea cucumber, and do they belong to the same species?
Appendix D
- Questionnaire of HKMoA
- 1.
- After adding two more sessions, do you feel the art experience is better?
- 2.
- Do you think the virtual painting session in the last stage needs to be added? How would it help your art experience?
- 3.
- Would you get a better art experience by replacing the audio-visual guide in the third session with a high-tech method?
- 4.
- Did you have more fun during the process than the first time you came to the Love Letters exhibition?
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| Elements | Connotation |
| Concrete Experience | Approach learning |
| Reflective Observation | Engage in conscious reflection |
| Abstract Conceptualization | Begin a deeper understanding |
| Active Experimentation | Sublimate form practical activities |
| Considerations | How to implement |
| Collection Development | Establish a context |
| Authentic Contexts | |
| Multiple Intelligences Entry Points | Use multiple intelligences to motivate students to explore |
| Practical Implementation | Conduct practical activities to help comprehend |


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