Version 1
: Received: 29 March 2023 / Approved: 3 April 2023 / Online: 3 April 2023 (13:46:36 CEST)
How to cite:
Ono, Y.; Ogura, M.; Nakamura, K.; Kikuchi, M. A 24h Change and Reactivity in Heart Rate Variability During Games May Predict Excessive Internet Gaming : Weak Top-Down Control Among Young Students. Preprints2023, 2023040028. https://doi.org/10.20944/preprints202304.0028.v1
Ono, Y.; Ogura, M.; Nakamura, K.; Kikuchi, M. A 24h Change and Reactivity in Heart Rate Variability During Games May Predict Excessive Internet Gaming : Weak Top-Down Control Among Young Students. Preprints 2023, 2023040028. https://doi.org/10.20944/preprints202304.0028.v1
Ono, Y.; Ogura, M.; Nakamura, K.; Kikuchi, M. A 24h Change and Reactivity in Heart Rate Variability During Games May Predict Excessive Internet Gaming : Weak Top-Down Control Among Young Students. Preprints2023, 2023040028. https://doi.org/10.20944/preprints202304.0028.v1
APA Style
Ono, Y., Ogura, M., Nakamura, K., & Kikuchi, M. (2023). A 24h Change and Reactivity in Heart Rate Variability During Games May Predict Excessive Internet Gaming : Weak Top-Down Control Among Young Students. Preprints. https://doi.org/10.20944/preprints202304.0028.v1
Chicago/Turabian Style
Ono, Y., Kazuhiko Nakamura and Mitsuru Kikuchi. 2023 "A 24h Change and Reactivity in Heart Rate Variability During Games May Predict Excessive Internet Gaming : Weak Top-Down Control Among Young Students" Preprints. https://doi.org/10.20944/preprints202304.0028.v1
Abstract
Several studies have reported a relationship between autonomic dysfunction during tasks and Internet addiction. Changes within 24 h regarding heart rate variability (HRV) may be a more sensitive indicator than short term observations. We evaluated the influence of excessive Internet usage on HRV using a 24 h electrocardiogram (ECG) and examined acute changes during computer game tasks. A total 13 high school students and 22 young adults were recruited, and divided into excessive Internet user and non- excessive user groups based on Internet addiction test scores. The ECG was recorded continuously for 24 h by a wearable sensor and during two computer games (the Iowa gambling task and each participant’s preferred game) using a standard type ECG system. Multiple psychometric tests were also conducted. The excessive Internet user group exhibited clinically significant depressive symptoms, and higher self-reported scores for anxiety, impulsivity, autistic tendencies, and sleep problems than the non- excessive internet user group. There were weak differences within the 24 h high-frequency (HF) band power between two groups. During the Iowa gambling task, younger participants exhibited a reduced HF response, which may be related to weaker top- down self- regulatory mechanisms.
Keywords
excessive Internet gaming; heart rate variability; high frequency; impulsivity, young male adults
Subject
Medicine and Pharmacology, Cardiac and Cardiovascular Systems
Copyright:
This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.