Submitted:
19 May 2025
Posted:
19 May 2025
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Abstract
Keywords:
1. Introduction
1.1. Theoretical Framework and Systematic Challenges in Life and Death Education
1.1.1. Philosophical Foundations and Pedagogical Gaps
1.1.2. Systemic Challenges in Practice
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Cultural Taboos and Parental AvoidanceDeep-rooted cultural taboos around mortality deter parents from discussing death with children, limiting life education’s integration into into both public education and family contexts (Wu, 2010). Although intended as protection, such avoidance leaves children vulnerable to trauma when confronting mortality unprepared (Longbottom & Slaughter, 2018). Some adults grapple with existential anxieties about death themselves, further impeding their ability to articulate its meaning appropriately and guide children through these discussions.
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Overreliance on Didactic ResourcesCurrent school-based curricula mainly rely on theoretical lectures and educational resources such as novels, picture books, films, and other audiovisual materials to introduce mortality, but often treat life-and-death topics as abstract concepts rather than creative experiences. The focus on didactic, two-dimensional materials fails to leverage more immersive, multimodal methods such as sculpture, installation, or interactive games.
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Institutional MarginalizationWithin formal education systems—particularly in parts of China—life-and-death education is often marginalized, lacking pedagogical resources and curricular design (Feng, 2020). Emphasis is frequently placed on suicide prevention and resilience training (Feng, 2020) rather than broader existential inquiry or hands-on, art-based approaches. Most scholarly research remains tilted to theoretical explorations, with limited integration of art-based practices into formal curricula.
1.1.3. Toward an Integrated Framework
1.2. Significance of Death-Themed Artistic Expression
1.2.1. Challenging Taboos and Fostering Emotional Resilience
1.2.2. Enriching Learning Through Multimodal Engagement
1.2.3. Cultivating Lifelong Curiosity and Philosophical Insight
2. Illustration-Based Strategies for Life and Death Education
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Translating death-related concepts and emotions into tactile formsIntegrating illustration with tactile sculpture, using both abstract and representational imagery to materialize bereavement experiences and ontological reflections on spiritual essence.
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Mapping cultural metaphors of death in spaceEmploying installation art with thanatological and funerary metaphors to articulate socio-historical interpretations of death, and juxtaposing ancient cosmologies with contemporary discourses to facilitate cross-cultural transmission.
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Enabling interactive exploration of death scenariosDesigning interactive, illustration-embedded game narratives that invite audiences to assume roles, make choices in fictional death scenarios, and process negative emotions through active participation.
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Constructing immersive curatorial frameworksSynthesizing sculpture, installation, illustration, and derivative products into a cohesive exhibition setting that sustains emotional resonance, intellectual inquiry, and ongoing audience participation.
2.1. Translating Death-Related Concepts and Emotions into Tactile Forms
2.2. Mapping Cultural Metaphors of Death in Space
2.3. Enabling Interactive Exploration of Death Scenarios
2.4. Constructing Immersive Curatorial Frameworks
3. Results and Practices
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Memento and Soul—Sculptures Incorporating Figurative and Abstract Visual SymbolsWe designed sculptural works using both figurative and abstract imagery to materialize personal commemorative activities and questions about the soul’s ephemerality and its relationship to the physical body.
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Ritual and Metaphor—A Three-Dimensional IllustrationAn illustrated paper-theater that reimagine funerary customs and expresses the cultural metaphor of “life is a play” through visual narratives.
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Ancient Cosmologies about Life and Death—An Illustrated InstallationAn installation piece that reinterpret ancient cosmological motifs and bridge historical beliefs of the afterlife with contemporary theories of human consciousness.
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Experiencing Death—An Interactive Card Gamecard game that invites participants to assume roles, confront fictional death scenarios, and make choices—encouraging them to address negative emotions through self-reflection and interaction with other participants.
3.1. Memento and Soul—Sculptures Incorporating Figurative and Abstract Visual Symbols
3.2. Ritual and Metaphor—A Three-Dimensional Illustration
3.3. Ancient Cosmologies About Life and Death—An Illustrated Installation
3.4. Experiencing Death—An Interactive Card Game
3.5. Transcendence: An Immersive Life-and-Death Exhibition
3.6. Promotional Materials


4. Conclusions and Future Directions
Author Contributions
Funding
Conflicts of Interest
References
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