ARTICLE
|
doi:10.20944/preprints202401.0046.v1
Subject:
Computer Science And Mathematics,
Computer Science
Keywords:
gamification technologies; gamification in corporate training; gamified learning
Online: 2 January 2024 (07:24:13 CET)
ARTICLE
|
doi:10.20944/preprints202403.1711.v1
Online: 28 March 2024 (08:40:06 CET)
ARTICLE
|
doi:10.20944/preprints202404.0683.v1
Subject:
Computer Science And Mathematics,
Other
Keywords:
Digital Heritage; Gamification; User Experience
Online: 10 April 2024 (09:40:10 CEST)
CONCEPT PAPER
|
doi:10.20944/preprints202401.1343.v1
Subject:
Computer Science And Mathematics,
Computer Science
Keywords:
gamification; motivational theories; engineering education
Online: 17 January 2024 (16:19:36 CET)
REVIEW
|
doi:10.20944/preprints202401.1692.v1
Subject:
Biology And Life Sciences,
Life Sciences
Keywords:
Education, Nursing; Educational Technology; Gamification; Systematic Review
Online: 23 January 2024 (12:13:39 CET)
ARTICLE
|
doi:10.20944/preprints202309.0516.v1
Subject:
Social Sciences,
Education
Keywords:
gamification; university students; higher education; gamer profile
Online: 7 September 2023 (08:19:50 CEST)
ARTICLE
|
doi:10.20944/preprints202301.0360.v1
Subject:
Social Sciences,
Education
Keywords:
GBL; Games; Education; Learning; Motivation; Mathematics; Gamification
Online: 19 January 2023 (12:17:57 CET)
ARTICLE
|
doi:10.20944/preprints202004.0051.v2
Subject:
Business, Economics And Management,
Marketing
Keywords:
problematic smartphone use; adolescence; marketing; unhook; gamification
Online: 27 May 2020 (04:59:36 CEST)
REVIEW
|
doi:10.20944/preprints202003.0139.v1
Subject:
Computer Science And Mathematics,
Software
Keywords:
education; cyber threats; gamification; phishing; survey; taxonomies
Online: 8 March 2020 (16:14:56 CET)
ARTICLE
|
doi:10.20944/preprints202308.1857.v1
Subject:
Arts And Humanities,
Humanities
Keywords:
collaboration; gamification; game-based; massification; student engagement; talent
Online: 29 August 2023 (02:31:28 CEST)
ARTICLE
|
doi:10.20944/preprints202205.0196.v1
Subject:
Social Sciences,
Education
Keywords:
gamification methodology; teaching strategies; online teaching; chemical engineering
Online: 16 May 2022 (04:08:16 CEST)
ARTICLE
|
doi:10.20944/preprints202106.0292.v1
Subject:
Social Sciences,
Psychology
Keywords:
sonification; gamification; auditory display; smartphone apps; video games
Online: 10 June 2021 (13:21:22 CEST)
ARTICLE
|
doi:10.20944/preprints202005.0129.v1
Subject:
Engineering,
Mechanical Engineering
Keywords:
Gamification education; manufacturing shopfloor; virtual reality; student engagement
Online: 7 May 2020 (15:01:29 CEST)
REVIEW
|
doi:10.20944/preprints201807.0504.v1
Subject:
Medicine And Pharmacology,
Pediatrics, Perinatology And Child Health
Keywords:
app; somatotropin; serious games; gamification; digital; mobile health
Online: 26 July 2018 (04:41:50 CEST)
ARTICLE
|
doi:10.20944/preprints202406.1693.v1
Subject:
Arts And Humanities,
Other
Keywords:
Heritage education; Gamification; Spanish Civil War Air-raid Shelters
Online: 25 June 2024 (00:26:22 CEST)
ARTICLE
|
doi:10.20944/preprints202312.0198.v1
Subject:
Computer Science And Mathematics,
Computer Science
Keywords:
gamification; motivational theories; engineering education; micro-credentials & engineering
Online: 4 December 2023 (11:29:39 CET)
ARTICLE
|
doi:10.20944/preprints202306.1513.v1
Subject:
Social Sciences,
Education
Keywords:
Adaptive Gamification; Science Education; Adapted game Elements; Students' Motivation
Online: 21 June 2023 (09:33:46 CEST)
ARTICLE
|
doi:10.20944/preprints202405.0428.v1
Subject:
Social Sciences,
Education
Keywords:
Innovative Gamification; motivational development; online learning; psychological outcomes; user engagements
Online: 8 May 2024 (09:28:41 CEST)
ARTICLE
|
doi:10.20944/preprints201910.0363.v1
Subject:
Social Sciences,
Education
Keywords:
gamification; science education; flipped classroom; active learning methods; higher education
Online: 31 October 2019 (07:56:59 CET)
ARTICLE
|
doi:10.20944/preprints201810.0677.v1
Subject:
Computer Science And Mathematics,
Software
Keywords:
low back pain; virtual reality; virtual rehabilitation; serious game; gamification
Online: 29 October 2018 (11:38:57 CET)
ARTICLE
|
doi:10.20944/preprints202302.0151.v1
Subject:
Business, Economics And Management,
Economics
Keywords:
Circular Economy; Traceability; Sustainability; BPMN; Eco-Gamification; Textiles and Clothing Value Chain
Online: 9 February 2023 (01:24:56 CET)
REVIEW
|
doi:10.20944/preprints202305.0715.v1
Subject:
Social Sciences,
Education
Keywords:
Video Games; Gamification; Game Based Learning; Sustainable Development; Sustainability; Higher Education; Undergraduate Students; College Students
Online: 10 May 2023 (08:54:10 CEST)
REVIEW
|
doi:10.20944/preprints202408.2039.v1
Subject:
Computer Science And Mathematics,
Information Systems
Keywords:
Industry 4.0; Education 4.0; Artificial Intelligence; Robotics; Virtual Reality; Block chain technology; gamification; IoT; Digital Laboratories
Online: 28 August 2024 (10:07:34 CEST)
ARTICLE
|
doi:10.20944/preprints202202.0228.v1
Subject:
Social Sciences,
Psychology
Keywords:
Early-Intervention; High-risk for Eating Disorders; Acceptance and Commitment Therapy; Gamification; Digital Intervention; Vicarious learning
Online: 18 February 2022 (09:12:15 CET)
ARTICLE
|
doi:10.20944/preprints202310.1938.v1
Subject:
Business, Economics And Management,
Other
Keywords:
online streaming contents; eWOM; online streaming contents service; online streaming contents service performance; publication period; gamification likelihood
Online: 30 October 2023 (12:49:29 CET)
REVIEW
|
doi:10.20944/preprints202205.0413.v1
Subject:
Medicine And Pharmacology,
Psychiatry And Mental Health
Keywords:
financial capacity instruments; Semi-Structured Clinical Interview for Financial Capacity; deci-sional capacity; mild cognitive impairment; gamification
Online: 31 May 2022 (07:37:21 CEST)
ARTICLE
|
doi:10.20944/preprints202401.0709.v1
Subject:
Computer Science And Mathematics,
Artificial Intelligence And Machine Learning
Keywords:
secondary school education; educational app; learning approaches; gamification; artificial intelligence; user experience design; user interface design; state graduation exams
Online: 9 January 2024 (09:20:10 CET)
ARTICLE
|
doi:10.20944/preprints201804.0065.v1
Subject:
Computer Science And Mathematics,
Computer Networks And Communications
Keywords:
virtual reality; immersive learning; haptics; chemistry education; organic chemistry; hydrocarbons; middle school science; introductory chemistry; hands-on learning; gamification
Online: 5 April 2018 (05:59:19 CEST)