Submitted:
02 June 2026
Posted:
03 June 2026
You are already at the latest version
Abstract
Keywords:
1. Introduction
1.1. ASD and Portable Devices
2. Methodology
2.1. Search Process
2.2. Inclusion and Exclusion Criteria
2.3. Data Extraction and Coding Measures
3. Results
3.1. Participant’s Characteristics
3.2. Duration of the Intervention
3.3. Research Design
3.4. Quality Appraisal
3.5. Effects of the Intervention
3.5.1. Portable Devices and Social Stories
3.5.2. Portable Devices and Alternative and Augmentative Communication
3.5.3. Portable Devices and Augmented Reality
3.5.4. Portable Devices and Serious Games
3.5.5. Portable Devices and Additional Intervention Models
4. Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Appendix A
| Effectiveness of Using Mobile Technology to Improve Cognitive and Social Skills Among Individuals With Autism Spectrum Disorder: Systematic Literature Review | No |
| Using educational robotics to support motor, cognitive, and social skills in a child with spinal muscular atrophy. A single-case study | No |
| Online social interaction skill group for adolescents on the autism spectrum: Preliminary outcomes of the START Connections program | No |
| MiEmo: A multi-modal platform on emotion recognition for children with autism spectrum condition | No |
| Bifidobacterium animalis subsp. lactis Probio-M8 alleviates abnormal behavior and regulates gut microbiota in a mouse model suffering from autism | No |
| Determinants of physical activity of transitioning adult children with Autism Spectrum Disorder | No |
| Can Social Communication Skills for Children Diagnosed With Autism Spectrum Disorder Rehearsed Inside the Video Game Environment of Minecraft Generalize to the Real World? | Νο |
| The Development of an Escape Room–Based Serious Game to Trigger Social Interaction and Communication Between High-Functioning Children With Autism and Their Peers: Iterative Design Approach | No |
| ChatGPT-Delivered Physical Activity Intervention for Children With Autism Spectrum Disorder: Pre-Post Feasibility Study | No |
| Improved socio-emotional skills in students with autism spectrum disorder (ASD) following an intervention supported by an augmented gamified environment | No |
| Gamification in Mobile Apps for Children With Disabilities: Scoping Review | No |
| Unlocking inclusive education: A quality assessment of software design in applications for children with autism | No |
| Effectiveness of Artificial Intelligence–Based Platform in Administering Therapies for Children With Autism Spectrum Disorder: 12-Month Observational Study | No |
| Research on the Effect of Dance Therapy on Improving Social Communication Ability of Children with Autism | No |
| Digital Health Interventions Targeting Psychological Health in Parents of Children With Autism Spectrum Disorder: Protocol for a Scoping Review | No |
| ICT training for educators of Granada for working with people with autism | No |
| Leveraging deep learning for enhanced diagnosis of autism spectrum disorder using resting-state functional magnetic resonance imaging and clinical data | No |
| Portrayal of Autism Spectrum disorder and its treatments in Qatar’s leading newspapers: A content analysis study | No |
| A Multi-Classifier-Based Recommender System for Early Autism Spectrum Disorder Detection using Machine Learning | No |
| A Smart System Facilitating Emotional Regulation in Neurodivergent Children | No |
| ASD2-TL∗ GTO: Autism spectrum disorders detection via transfer learning with gorilla troops optimizer framework | No |
| Developing Culturally Appropriate Content for a Child-Rearing App to Support Young Children’s Socioemotional and Cognitive Development in Afghanistan: Co-Design Study | No |
| The Performance of Emotion Classifiers for Children With Parent-Reported Autism: Quantitative Feasibility Study | No |
| Altered engagement of the speech motor network is associated with reduced phonological working memory in autism | No |
| Identifying children at risk: Empowering teachers using the RedFlag app | No |
| Direct Support Professionals’ Perspectives on Using Technology to Help Support Adults With Autism Spectrum Disorder: Mixed Methods Study | No |
| Educational Software as Assistive Technologies for Children with Autism Spectrum Disorder | No |
| Heart Rate Variability Biofeedback to Treat Anxiety in Young People With Autism Spectrum Disorder: Findings From a Home-Based Pilot Study | No |
| Virtual reality and naturalistic developmental behavioral interventions for children with autism spectrum disorder | No |
| Smartphone App to Address Loneliness Among College Students: Pilot Randomized Controlled Trial | No |
| In support of neurodiverse participatory sensemaking | No |
| Development of an online skills training platform for autistic adults: A participatory approach | No |
| Development and Evaluation of Intelligent Serious Games for Children With Learning Difficulties: Observational Study | No |
| Patterns and impact of technology use in autistic children | No |
| Empowering Autistic Creativity Through Art and Technology | No |
| Training and Profiling a Pediatric Facial Expression Classifier for Children on Mobile Devices: Machine Learning Study | No |
| An acceptability and feasibility investigation of a community-based motor program for autistic children with moderate and high support needs | No |
| The impact of face masks on autistic and non-autistic adults’ face processing abilities | No |
| A systematic review for artificial intelligence-driven assistive technologies to support children with neurodevelopmental disorders | No |
| No evidence that autistic traits predict programming learning outcomes | No |
| Building the design ICT inventory (DICTI): A Delphi study | No |
| Virtual self care: Using virtual reality to support adolescent mental health and wellbeing | No |
| Impact of screen and social media use on mental health | No |
| A Narrative Review to Identify Promising Approaches for Digital Health Interventions to Support Emotion Regulation for Adolescents With Attention-Deficit/Hyperactivity Disorder | No |
| Can robots do therapy?: Examining the efficacy of a CBT bot in comparison with other behavioral intervention technologies in alleviating mental health symptoms | No |
| The Impact of Mobile Technology-Delivered Interventions on Youth Well-being: Systematic Review and 3-Level Meta-analysis | No |
| Deep phenotyping in 3q29 deletion syndrome: recommendations for clinical care | No |
| Examining clinicians’ concerns delivering telemental health interventions directly to autistic individuals during COVID-19 | No |
| Gaze behavior in face-to-face interaction: A cross-cultural investigation between Japan and The Netherlands | No |
| Two ways to measure interpersonal synchrony in dance/movement therapy: Comparing accelerometer data with observational data | No |
| Face recognition’s practical relevance: Social bonds, not social butterflies | No |
| Gaze analysis: A survey on its applications | No |
| Barriers and facilitators to social-emotional health screening in pediatrics: Results from a qualitative study of practitioner perspectives | No |
| Barriers and facilitators: The contrasting roles of media and technology in social–emotional learning | No |
| User-Friendly Chatbot to Mitigate the Psychological Stress of Older Adults During the COVID-19 Pandemic: Development and Usability Study | No |
| Loneliness: Adolescents’ perspectives on what causes it, and ways youth services can prevent it | No |
| A Digital Cognitive-Physical Intervention for Attention-Deficit/Hyperactivity Disorder: Randomized Controlled Trial | No |
| Professional competencies for sexuality and relationships education in child and youth social care: A scoping review | No |
| The connecting brain in context: How adolescent plasticity supports learning and development | No |
| Biallelic loss-of-function variants in CACHD1 cause a novel neurodevelopmental syndrome with facial dysmorphism and multisystem congenital abnormalities | No |
| A Multiagent Platform for promoting physical activity and learning through interactive educational games using the depth camera recognition system | No |
| Digital methodology for parental self-assessment of child development | No |
| Assessing the Usability and Feasibility of Digital Assistant Tools for Direct Support Professionals: Participatory Design and Pilot-Testing | No |
| Immersive Virtual Reality eHealth Intervention to Reduce Anxiety and Depression in Pregnant Women: Randomized Controlled Trial | No |
| Serious games to support emotional regulation strategies in educational intervention programs with children and adolescents. Systematic review and meta-analysis | No |
| Is learning analytics applicable and applied to education of students with intellectual/developmental disabilities? A systematic literature review | No |
| Alternative and Augmentative Communication Technologies for Supporting Adults With Mild Intellectual Disabilities During Clinical Consultations: Scoping Review | No |
| Do we really need this robot? Technology requirements for vestibular rehabilitation: Input from patients and clinicians | No |
| Indigenous Parents’ Perspectives of Factors That Facilitate or Impede Engagement in Internet-Based Parenting Support Programs: Interpretive Description Study | No |
| University Students’ Opinions on Using Intelligent Agents to Cope with Stress and Anxiety in Social Situations | No |
| On the potential of supporting autonomy in online video interview training platforms | No |
| Virtual reality and mental health in older adults: a systematic review | No |
| Prevention and Treatment of Social Anxiety Disorder in Adolescents: Protocol for a Randomized Controlled Trial of the Online Guided Self-Help Intervention SOPHIE | No |
| Awareness, Prevention, Detection, and Therapy Applications for Depression and Anxiety in Serious Games for Children and Adolescents: Systematic Review | No |
| A social robot to deliver a psychotherapeutic treatment: Qualitative responses by participants in a randomized controlled trial and future design recommendations | No |
| Body, emotions, and sexuality in the metaverse: A randomized control trial exploring the use of second life for an avatar-based intervention to support women with female orgasmic disorder | No |
| Concordance between subjective and objective measures of infant sleep varies by age and maternal mood: Implications for studies of sleep and cognitive development | No |
| A scoping review of the program components, practice components, and outcomes of behaviour support programs delivered to children and young people in out-of-home care | No |
| Functional patterns of neural activation during vocal emotion recognition in youth with and without refractory epilepsy | No |
| Associations between touchscreen exposure and hot and cool inhibitory control in 10-month-old infants | No |
| Taking a stand or standing aside? How to conceptualize the emerging phenomenon of university activism | No |
| Integrating People, Context, and Technology in the Implementation of a Web-Based Intervention in Forensic Mental Health Care: Mixed-Methods Study | No |
| Social gaming: A systematic review | No |
| Criminal insanity in Bulgaria and Norway: Analysing the prospect of a common approach | No |
| Using Video Games to Improve Capabilities in Decision Making and Cognitive Skill: A Literature Review | No |
| Social companionship with artificial intelligence: Recent trends and future avenues | No |
| A literature survey of the robotic technologies during the COVID-19 pandemic | No |
| Metaverse-based social skills training programme for children with autism spectrum disorder to improve social interaction ability: an open-label, single-centre, randomised controlled pilot trial | Yes |
| Healthcare Interventions for Children Using Nonimmersive Virtual Reality: A Mixed Methods Systematic Review | No |
| Visual attention patterns during a gaze following task in neurogenetic syndromes associated with unique profiles of autistic traits: Fragile X and Cornelia de Lange syndromes | No |
| Evaluating the Feasibility of Emotion Expressions in Avatars Created From Real Person Photos: Pilot Web-Based Survey of Virtual Reality Software | No |
| Facial Image-Based Autism Detection: A Comparative Study of Deep Neural Network Classifiers | No |
| Developmental Dopaminergic Signaling Modulates Neural Circuit Formation and Contributes to Autism Spectrum Disorder–Related Phenotypes | No |
| Feasibility and Acceptability of Delivering Pivotal Response Treatment for Autism Spectrum Disorder via Telehealth: Pilot Pre-Post Study | No |
| Q-CHAT-NAO: A robotic approach to autism screening in toddlers | No |
| Helping Optimize Language Acquisition (HOLA) Online Parent Training Modules for Latinx Parents of Toddlers at Risk for ASD: Protocol for a Pilot Funded by the Organization for Autism Research | No |
| Participatory design of augmented reality games for word learning in autistic children: the parental perspective | No |
| Receptive and expressive language ability differentially support symbolic understanding over time: Picture comprehension in late talking and typically developing children | No |
| A mediation analysis of Autistic-like traits and gaming motivations on problem gaming symptoms: Are the effects of social and escape motives the same? | No |
| Digitally Diagnosing Multiple Developmental Delays Using Crowdsourcing Fused With Machine Learning: Protocol for a Human-in-the-Loop Machine Learning Study | Νο |
| Evaluation of the effectiveness of a serious game titled “Kookism” on the receptive lexicon in 4-9-year-old autistic children | Yes |
| Effects of fecal microbiota transplantation on behavioral abnormality in attention deficit hyperactivity disorder-like model rats | No |
| ICT, Manufacturing and Industrial Automation of Biological Processes | No |
| Olly: A tangible for togetherness | No |
| Use of digital platforms by autistic children and young people for creative dress-up play (cosplay) to facilitate and support social interaction | No |
| Rule-based expert system supporting Individual Education-and-Therapeutic Program composition in SYSABA | No |
| Unpacking the relationship between screen use and educational outcomes in childhood: A systematic literature review | No |
| Use of Educational Technology in Inclusive Primary Education: Protocol for a Systematic Review | No |
| Loneliness in emerging adulthood: A qualitative study using cultural probes and in-depth interviews | No |
| Bullying of female students with intellectual disability in mainstream schools: Personal experiences from Saudi Arabia | No |
| Effectiveness of a Web-Based Virtual Simulation to Train Nursing Students in Suicide Risk Assessment: Randomized Controlled Investigation | No |
| The Social and Cognitive Online Training (SCOT) project: A digital randomized controlled trial to promote socio-cognitive well-being in older adults | No |
| Game-Based Social-Emotional Learning for Youth: School-Based Qualitative Analysis of Brain Agents | No |
| Jordanian parental perception of screen time and its association with psychological distress: A cross-sectional design | No |
| Is the screen time duration affecting children’s language development? - A scoping review | No |
| Navigating Social Cognitive Impairments in Schizophrenia Spectrum Disorders: Protocol for a Pilot Pre-Post Quasi-Experimental Study for Remote Avatar-Assisted Cognitive Remediation Therapy | No |
| Lending a helping hand to preterm infants: Randomized controlled trial of the impact of ‘sticky mittens’ on exploratory behavior and later development | No |
| Addiction Symptom Network of Young Internet Users: Network Analysis | No |
| Effectiveness of Conversational Agents (Virtual Assistants) in Health Care: Protocol for a Systematic Review | No |
| Virtual reality based multiple life skill training for intellectual disability: A multicenter randomized controlled trial | No |
| Measuring and interpreting individual differences in fetal, infant, and toddler neurodevelopment | No |
| Youth with disabilities in residential care in the community: Perceptions and experiences in the transition period | No |
| Comparing gross motor performance, physical fitness between young children with and without sensory integration dysfunction | No |
| Boundary Objects as Dialogical Learning Accelerators for Social Change in Design for Health: Systematic Review | No |
| The strategic impacts of Intelligent Automation for knowledge and service work: An interdisciplinary review | No |
| Natural Language Processing for Covid-19 Consulting System | No |
| Adaptive virtual agent: Design and evaluation for real-time human-agent interaction | No |
| Gut Feelings: Vagal Stimulation Reduces Emotional Biases | No |
| Engaging Parents and Health Care Stakeholders to Inform Development of a Behavioral Intervention Technology to Promote Pediatric Behavioral Health: Mixed Methods Study | No |
| Added value of a virtual approach to simulation-based learning in a manufacturing learning factory | No |
| VEGO: A novel design towards customizable and adjustable head-mounted display for VR | No |
| Survey of Robotics in Education, Taxonomy, Applications, and Platforms during COVID-19 | No |
| Gratitude versus children’s rights: An exploration mothers’ attitudes towards disability and inclusive education in Palestine | No |
| The relation between oxytocin receptor gene polymorphisms, adult attachment and Instagram sociability: An exploratory analysis | No |
| Microbial metabolites regulate social novelty via CaMKII neurons in the BNST | No |
| Jellyfish Search Optimization with Deep Learning Driven Autism Spectrum Disorder Classification | No |
| The Impact of Mobile Technology-Delivered Interventions on Youth Well-being: Systematic Review and 3-Level Meta-analysis | No |
| The effects of an educational program based on modeling and social stories on improvements in the social skills of students with autism | No |
| Effectiveness of Using Mobile Technology to Improve Cognitive and Social Skills Among Individuals With Autism Spectrum Disorder: Systematic Literature Review | No |
| Speech and Language Therapists’ Perspectives of Virtual Reality as a Clinical Tool for Autism: Cross-Sectional Survey | No |
| Determinants of physical activity of transitioning adult children with Autism Spectrum Disorder | No |
| Unlocking inclusive education: A quality assessment of software design in applications for children with autism | No |
| A pilot randomised controlled trial of a telehealth-delivered brief ‘Sleeping Sound Autism’ intervention for autistic children | No |
| Educational Software as Assistive Technologies for Children with Autism Spectrum Disorder | No |
| Get SET Early to Identify and Treatment Refer Autism Spectrum Disorder at 1 Year and Discover Factors That Influence Early Diagnosis | No |
| Direct Support Professionals’ Perspectives on Using Technology to Help Support Adults With Autism Spectrum Disorder: Mixed Methods Study | No |
| Long-term Memory Testing in Children With Typical Development and Neurodevelopmental Disorders: Remote Web-based Image Task Feasibility Study | No |
| Empowering Autistic Creativity Through Art and Technology | No |
| Gamification in Mobile Apps for Children With Disabilities: Scoping Review | No |
| “It’s about sharing a moment”: Parents’ views and experiences of home reading with their autistic children with moderate-to-severe intellectual disabilities | No |
| Seeing it my way: A perspective taking intervention alleviates psychological distress in caregivers of autistic children | No |
| A Digital Cognitive-Physical Intervention for Attention-Deficit/Hyperactivity Disorder: Randomized Controlled Trial | No |
| Dimensional associations between executive function processes and symptoms of ADHD, ASD, oppositional defiance and anxiety in young school-referred children | No |
| Evaluating the Effects of Adverse Childhood Experiences (ACEs) on the Socio-emotional, Behavioral, and Adaptive Functioning in Diverse and Marginalized Pediatric Patients Experiencing Chronic Pain | No |
| Using virtual reality to enhance attention for autistic spectrum disorder with eye tracking | No |
| Unpacking the relationship between screen use and educational outcomes in childhood: A systematic literature review | No |
| Reporting guidelines for music-based interventions checklist: Explanation and elaboration guide | No |
| Building the design ICT inventory (DICTI): A Delphi study | No |
| Neuroadaptive Bayesian optimisation to study individual differences in infants’ engagement with social cues | No |
| Effectiveness of mental-health interventions for children and adolescents placed in residential care by the welfare services: A systematic review | No |
| The Impact of Mobile Technology-Delivered Interventions on Youth Well-being: Systematic Review and 3-Level Meta-analysis | No |
| Associations between touchscreen exposure and hot and cool inhibitory control in 10-month-old infants | No |
| The bullies are the leaders of the next generation: Inherited aminergic neurotransmitter system changes in socially dominant zebrafish, Danio rerio | No |
| Get SET Early to Identify and Treatment Refer Autism Spectrum Disorder at 1 Year and Discover Factors That Influence Early Diagnosis | No |
| The Performance of Emotion Classifiers for Children With Parent-Reported Autism: Quantitative Feasibility Study | No |
| Effectiveness of Using Mobile Technology to Improve Cognitive and Social Skills Among Individuals With Autism Spectrum Disorder: Systematic Literature Review | No |
| Metaverse-based social skills training programme for children with autism spectrum disorder to improve social interaction ability: an open-label, single-centre, randomised controlled pilot trial | No |
| Training and Profiling a Pediatric Facial Expression Classifier for Children on Mobile Devices: Machine Learning Study | No |
| XR technologies to enhance the emotional skills of people with autism spectrum disorder: A systematic review | No |
| Feasibility and Acceptability of Delivering Pivotal Response Treatment for Autism Spectrum Disorder via Telehealth: Pilot Pre-Post Study | No |
| Direct Support Professionals’ Perspectives on Using Technology to Help Support Adults With Autism Spectrum Disorder: Mixed Methods Study | No |
| Participatory design of augmented reality games for word learning in autistic children: the parental perspective | No |
| Gamification in Mobile Apps for Children With Disabilities: Scoping Review | No |
| Assessing the Usability and Feasibility of Digital Assistant Tools for Direct Support Professionals: Participatory Design and Pilot-Testing | No |
| Serious games to support emotional regulation strategies in educational intervention programs with children and adolescents. Systematic review and meta-analysis | No |
| Game-Based Social-Emotional Learning for Youth: School-Based Qualitative Analysis of Brain Agents | No |
| Building the design ICT inventory (DICTI): A Delphi study | No |
| The Social and Cognitive Online Training (SCOT) project: A digital randomized controlled trial to promote socio-cognitive well-being in older adults | No |
| Jordanian parental perception of screen time and its association with psychological distress: A cross-sectional design | No |
| Gaze analysis: A survey on its applications | No |
| Virtual reality based multiple life skill training for intellectual disability: A multicenter randomized controlled trial | No |
| The Impact of Mobile Technology-Delivered Interventions on Youth Well-being: Systematic Review and 3-Level Meta-analysis | No |
| Comparing gross motor performance, physical fitness between young children with and without sensory integration dysfunction | No |
| Gut Feelings: Vagal Stimulation Reduces Emotional Biases | No |
| Adaptive virtual agent: Design and evaluation for real-time human-agent interaction | No |
| Added value of a virtual approach to simulation-based learning in a manufacturing learning factory | No |
| Associations between touchscreen exposure and hot and cool inhibitory control in 10-month-old infants | No |
| Social gaming: A systematic review | No |
| Evaluating user interface of a mobile augmented reality coloring application for children with autism An eye-tracking investigation | No |
| MOLHEM An innovative android application with an interactive avatar-based chatbot for Arab children with ASD | No |
| A Multimodal Messaging App (MAAN) for Adults With Autism Spectrum Disorder: Mixed Methods Evaluation Study | No |
| FRIDA, a Framework for Software Design, Applied in the Treatment of Children with Autistic Disorder | No |
| A Preliminary Curriculum to Promote Social Skills via Social Narratives and App Development in Youth With Autism | No |
| Use of Mobile Social Story Maps in the Development of Cognitive and Social Skills of Children With Autism Spectrum Disorder | No |
| Early diagnosis of autism using Indian autism grading tool | No |
| Network analysis of autism traits and problematic mobile phone use and their associations with depression among Chinese college students | No |
| Evaluating user interface of a mobile augmented reality coloring application for children with autism: An eye-tracking investigation | No |
| Effectiveness of a mobile application game (NDTx-01) in enhancing social communication skills in adolescents with autism spectrum disorder or social communication disorder: A randomized controlled pilot trial | No |
| Effectiveness of IMPUTE ADT-1 mobile application in children with autism spectrum disorder: An interim analysis of an ongoing randomized controlled trial | No |
| Insights from user experience and evaluation of a mobile health nutrition intervention for children with autism: A qualitative study | No |
| The Digital Divide in Technologies for Autism: Feasibility Considerations for Low- and Middle-Income Countries | No |
| Digitally mediated social stories perform on par with traditional means of delivery in teaching social norms to adolescents with ASD | Yes |
| A Multimodal Messaging App (MAAN) for Adults With Autism Spectrum Disorder: Mixed Methods Evaluation Study | No |
| Evaluation of a spherical video-based virtual reality intervention designed to teach adaptive skills for adults with autism: a preliminary report | No |
| RETRACTED: An AI-Enabled Internet of Things Based Autism Care System for Improving Cognitive Ability of Children with Autism Spectrum Disorders (Retracted Article) | No |
| Design and Evaluation of a Mobile Robotic Assistant for Emotional Learning in Individuals with ASD: Expert Evaluation Stage | No |
| ProVIA-Kids - outcomes of an uncontrolled study on smartphone-based behaviour analysis for challenging behaviour in children with intellectual and developmental disabilities or autism spectrum disorder | No |
| Video-Based Interventions for Teaching Individuals With Disabilities Employment Skills: A Systematic Review | No |
| Quantifying preference for social stimuli in young children using two tasks on a mobile platform | No |
| An mCARE study on patterns of risk and resilience for children with ASD in Bangladesh | No |
| Video-Based Virtual Reality Technology for Autistic Users: An Emerging Technology Report | No |
| A systematic review of the utility of assistive technologies for SEND students in schools | No |
| Social attention in the wild - fixations to the eyes and autistic traits during a naturalistic interaction in a healthy sample | No |
| Training work-related social skills in adults with Autism Spectrum Disorder using a tablet-based intervention | No |
| Assessing Video Enhanced Activity Schedules to Teach Social Skills to Children with Autism Spectrum Disorder | Yes |
| Using digital social stories to improve social skills in children with autism: a pilot experimental single-subject study | No |
| Meta-Analysis of Tablet-Mediated Interventions to Teach Mathematics for Individuals With Autism Spectrum Disorder and/or Intellectual Disability | No |
| Information and communication technologies-based interventions for children with autism spectrum conditions: a systematic review of randomized control trials from a positive technology perspective | No |
| The Use of Digital Interventions for Children and Adolescents with Autism Spectrum Disorder-A Meta-Analysis | No |
| A systematic review of the utility of assistive technologies for SEND students in schools | No |
| Using digital social stories to improve social skills in children with autism: a pilot experimental single-subject study | No |
| Use of Mobile Social Story Maps in the Development of Cognitive and Social Skills of Children With Autism Spectrum Disorder | No |
| Meta-Analysis of Tablet-Mediated Interventions to Teach Mathematics for Individuals With Autism Spectrum Disorder and/or Intellectual Disability | No |
| Using Apps to Develop Social Skills in Children With Autism Spectrum Disorder | No |
| Feasibility study of emotion mimicry analysis in human–machine interaction | No |
| Enhancing Learning and Social Skills in Children with ASD-MLN: An Exploratory Study with Augmented Reality Intervention | Yes |
| AR as an Educational Technology for the Development of Reading Skills in Children With ASD in Korean Language Education | No |
| Effectiveness of a mobile application game (NDTx-01) in enhancing social communication skills in adolescents with autism spectrum disorder or social communication disorder: A randomized controlled pilot trial | No |
| A New AI Framework to Support Social-Emotional Skills and Emotion Awareness in Children with Autism Spectrum Disorder | No |
| Mechanical Design and Motion Analysis of a Hybrid Robot for Equine Rehabilitation | 乘马康复混联机器人机构设计与运动分析 | No |
| Digitally mediated social stories perform on par with traditional means of delivery in teaching social norms to adolescents with ASD | No |
| Autism Digital Phenotyping in Preschool- and School-Age Children | No |
| Digital communication and social cognition in adults with frontal lobe epilepsy: A scoping review | No |
| The potential of evaluating shape drawing using machine learning for predicting high autistic traits | No |
| Motor Control Adherence to the Two-thirds Power Law Differs in Autistic Development | No |
| Evaluating Free Serious Game-Based Apps for Teaching Socio-Emotional Skills to Individuals on the Autism Spectrum: A Systematic Review of the Smartphone Markets | No |
| Enhancing Communication Skills in Students with Autism: A UAE Case Study on iPad-Based Interventions | Yes |
| Using EEG and Eye Tracking to Evaluate an Emotion Recognition iPad App for Autistic Children | No |
| Developing self-engagement skills on a tablet in children with autism spectrum disorder using activity schedules | No |
| Robotics as a tool for STEM inclusion: Implementation of an after-school robotics program for students with Autism spectrum Disorder | No |
| Zirkus Empathico 2.0: a multiplayer serious mobile game for children with autism spectrum disorder (ASD), with a focus on enhancing social and emotional development | Yes |
| Digital Horizons: Enhancing Autism Support with Augmented Reality | No |
| Insights from user experience and evaluation of a mobile health nutrition intervention for children with autism: A qualitative study | No |
| Social attention in the wild - fixations to the eyes and autistic traits during a naturalistic interaction in a healthy sample | No |
| EMooly: Supporting Autistic Children in Collaborative Social-Emotional Learning with Caregiver Participation through Interactive AI-infused and AR Activities | Yes |
| Innovative Approach to Detecting Autism Spectrum Disorder Using Explainable Features and Smart Web Application | No |
| Using music to assist language learning in autistic children with minimal verbal language: The MAP feasibility RCT | No |
| MOLHEM: An innovative android application with an interactive avatar-based chatbot for Arab children with ASD | No |
| Design and Evaluation of a Mobile Robotic Assistant for Emotional Learning in Individuals with ASD: Expert Evaluation Stage | No |
| The impact of coping behaviors on perceived competence and social anxiety in the everyday social engagement of autistic adolescents | No |
| Development of oral health resources and a mobile app for caregivers and autistic children through consensus building | No |
| Effectiveness of IMPUTE ADT-1 mobile application in children with autism spectrum disorder: An interim analysis of an ongoing randomized controlled trial | No |
| Enhancing emotion recognition in young autistic children with or without attention-deficit/hyperactivity disorder in Hong Kong using a Chinese App version of The Transporters | No |
| The emotional support plan: Feasibility trials of a brief, telehealth-based mobile intervention to support coping for autistic adults | No |
| Co-Design of Collaboration Monitoring Apps for Teachers to support Children with Autism in Religious Education | No |
| Using mobile health technology to assess childhood autism in low-resource community settings in India: An innovation to address the detection gap | No |
| Mobile Application for Children with Asperger’s Syndrome that Improves Social Interaction with Augmented Reality | No |
| State of the art of intervention techniques for the social skills training of workers with neurodevelopmental disorders | État des lieux des techniques d’intervention pour l’entraînement des habiletés sociales de travailleurs présentant un trouble neurodéveloppemental | No |
| Experimental analysis of voice volume for children with autism spectrum disorder | Yes |
| Training work-related social skills in adults with Autism Spectrum Disorder using a tablet-based intervention | No |
| An online survey of educators’ views regarding iPad practices for enhancing the social communication and emotional regulation of pupils with autism in special and mainstream schools | No |
| A Preliminary Curriculum to Promote Social Skills via Social Narratives and App Development in Youth With Autism | No |
| Augmentative and alternative communication in autism spectrum disorder: transitioning from letter board to iPad – a case study | No |
| Enhancing Communication for People with Autism Through the Design of a Context-aware Mobile Application for PECS | No |
| Network analysis of autism traits and problematic mobile phone use and their associations with depression among Chinese college students | No |
| Case report: Receptive labeling training in autism: conventional vs. technology-based approaches? a single case study | No |
| Development of personalized profiles of students with autism spectrum disorder for interactive interventions with robots to enhance language and social skills | No |
| The Use of Digital Interventions for Children and Adolescents with Autism Spectrum Disorder—A Meta-Analysis | No |
| Characterizing Autism Spectrum Disorder Through Fusion of Local Cortical Activation and Global Functional Connectivity Using Game-Based Stimuli and a Mobile EEG System | No |
| Validation of PleaseApp: a digital tool for the assessment of receptive pragmatic abilities in children with neurodevelopmental disorders | No |
| Artificial Intelligence for Enhancing Special Education for K-12: A Decade of Trends, Themes, and Global Insights (2013–2023) | No |
| Exploring the design space of virtual tutors for children with autism spectrum disorder | No |
| Patterns and impact of technology use in autistic children | No |
| Preliminary study on the application of mobile terminal in the early screening for autism spectrum disorder in children at home | 移动终端在家庭儿童自闭症谱系障碍早期筛查中的应用初步研究 | No |
| Teaching Children with Autism Spectrum Disorder to Answer Questions Using an iPad-Based Speech-Generating Device | Yes |
| Teaching Two Autistic Children to Request Continuation of Social Routines with Their Parents Using an iPad®-Based Speech-Generating Device | Yes |
| Aawn: An Interactive Mobile Application for Improving the Communication Skills of Arab Children with Autism | No |
| The Assistive Technology for Teaching and Learning of Social Skills for Autism Spectrum Disorder Children: Multimedia Interactive Social Skills Module Application | No |
| Relationship between quantitative digital behavioral features and clinical profiles in young autistic children | No |
| Mobile and online consumer tools to screen for autism do not promote equity | No |
| Randomized controlled pilot study of an app-based intervention for improving social skills, face perception, and eye gaze among youth with autism spectrum disorder | No |
| Early diagnosis of autism using indian autism grading tool | No |
| The Use of a PECS-based Electronic Communication Application in Working with Children with Developmental Disabilities. Case Study | Испoльзoвание электрoннoгo кoммуникативнoгo прилoжения на oснoве PECS в рабoте с детьми с нарушениями развития. Кейс-исследoвание | No |
| A Protocol for the Development and Assessment of a Non-Pharmacological Intervention Designed to Improve Cognitive Skills of Adults with Intellectual Disabilities: A Mixed Method Design | No |
| Apps to Teach Social Skills to Individuals with Autism Spectrum Disorder: A Review of the Embedded Behaviour Change Procedures | No |
| “Going Mobile”-increasing the reach of parent-mediated intervention for toddlers with ASD via group-based and virtual delivery | No |
| ILAT (Software as a Service): Interactive Learning Application Tool for Autism Screening and Assessment in children with Autism Spectrum Disorder | No |
| FRIDA, a Framework for Software Design, Applied in the Treatment of Children with Autistic Disorder | No |
| Does playing on a digital tablet impact the social interactions of children with autism spectrum disorder? | Jouer sur une tablette numérique a-t-il un impact sur les interactions sociales des enfants avec un trouble du spectre de l’autisme ? | No |
| Using digital social stories to improve social skills in children with autism: a pilot experimental single-subject study | No |
| Blocking of Stimulus Control in Children with Autism | No |
| PlanTEA: Supporting Planning and Anticipation for Children with ASD Attending Medical Appointments | No |
| Portable Joint Attention Skill Training Platform for Children With Autism | No |
| Self-Directed Video Prompting with and without Voice-Over Narration in Teaching Daily Living Skills to Students with Autism Spectrum Disorder | No |
| Teaching on-Topic Conversational Responses to Students with Autism Spectrum Disorders Using an iPad App | Yes |
| Evaluating the effectiveness of an autism-specific public transport app for individuals on the autism spectrum: a pilot study | No |
| The effects of AAC video visual scene display technology on the communicative turns of preschoolers with autism spectrum disorder | Yes |
| A Guideline for Designing Mobile Applications for Children with Autism within Religious Boundaries | No |
| Autistic Innovative Assistant (AIA): an Android application for Arabic autism children | No |
| Developmental Assessment of American Jewish Belonging Behaviour with Special Reference to Autism Spectrum Disorder - A Case Study | No |
| An AI-Enabled Internet of Things Based Autism Care System for Improving Cognitive Ability of Children with Autism Spectrum Disorders | No |
| The need for and barriers to using assistive technologies among individuals with Autism Spectrum Disorders in China | No |
| Behavioral assessment and faded bedtime intervention for delayed sleep-onset in an adult with autism spectrum disorder | No |
| A Multimodal Messaging App (MAAN) for Adults with Autism Spectrum Disorder: Mixed Methods Evaluation Study | No |
| An mCARE study on patterns of risk and resilience for children with ASD in Bangladesh | No |
| A randomised controlled feasibility trial of music-assisted language telehealth intervention for minimally verbal autistic children—the MAP study protocol | No |
| Autism spectrum disorders: Analysis of mobile elements at 7q11.23 williams–beuren region by comparative genomics | No |
| Digital Interventions for Autism Spectrum Disorder: A Meta-analysis | No |
| Assessing Video Enhanced Activity Schedules to Teach Social Skills to Children with Autism Spectrum Disorder | No |
| Technology-Aided Instruction and Intervention in Teaching Students With Autism to Make Inferences | No |
| Aberrant behavior prediction and severity analysis for autistic child through deep transfer learning to avoid adverse drug effect | No |
| Development of a Mobile App to Improve Numeracy Skills of Children with Autism Spectrum Disorder: Participatory Design and Usability Study | No |
| Research on contactless bio-signal measurement technology for improving social awareness of individuals with communication challenges | No |
| Examining the Effectiveness of WhatsApp-Based Spiritual Posts on Mitigating Stress and Building Resilience, Maternal Confidence and Self-efficacy Among Mothers of Children with ASD | No |
| The efficacy of wechat-based parenting training on the psychological well-being of mothers with children with autism during the COVID-19 pandemic: Quasi-experimental study | No |
| What do digital tools add to classical tools for sociocommunicative and adaptive skills in children with Autism Spectrum Disorder? | No |
| Use of Mobile Social Story Maps in the Development of Cognitive and Social Skills of Children With Autism Spectrum Disorder | Yes |
| ASD Children’s APP Emotional Interaction Design Based on Smart Toys of Internet of Things | No |
| Brief Report: Collateral Joint Engagement During a Playdate Intervention for Children with and at Risk for Autism | No |
| Perceptions of friendship among girls with Autism Spectrum Disorders | No |
| The development of an escape room–based serious game to trigger social interaction and communication between high-functioning children with autism and their peers: Iterative design approach | No |
| An Immersive Computer-Mediated Caregiver-Child Interaction System for Young Children with Autism Spectrum Disorder | No |
| Improving screening systems of autism using data sampling | No |
| Autonomy-supportive treatment for acquired apraxia of speech: feasibility and therapeutic effect | No |
| Feasibility of an app-based parent-mediated speech production intervention for minimally verbal autistic children: development and pilot testing of a new intervention | No |
| POMA: A tangible user interface to improve social and cognitive skills of Sri Lankan children with ASD | No |
| The effects of augmented reality on social skills in children with autism spectrum disorder | Yes |
| The effects of social robots on the social skills of children with autism spectrum disorder: A Meta-analysis | No |
| The use of mobile applications to improve social communication in children with autism spectrum disorder | No |
| A systematic review of mobile health apps for autism spectrum disorder | Νο |
| The role of parent-mediated interventions using mobile technology in the early intervention for autism spectrum disorder | No |
| A review of the use of augmentative and alternative communication (AAC) devices in children with autism spectrum disorder. | No |
| Coping, Daily Hassles and Behavior and Emotional Problem in Adolescents with High-Functioning Autism/Asperger’s Disorder | No |
| Randomized controlled pilot study of an app-based intervention for improving social skills, face perception, and eye gaze among youth with autism spectrum disorder | No |
| A priliminary curriculum to promote social skills via social narratives and app development in youth with autism | No |
Appendix B
| Section and Topic | Item # | Checklist Item | Location Where Item Is Reported |
| TITLE | |||
| Title | 1 | Identify the report as a systematic review. | 1 |
| ABSTRACT | |||
| Abstract | 2 | See the PRISMA 2020 for Abstracts checklist. | 1 |
| INTRODUCTION | |||
| Rationale | 3 | Describe the rationale for the review in the context of existing knowledge. | 1 |
| Objectives | 4 | Provide an explicit statement of the objective(s) or question(s) the review addresses. | 1 |
| METHODS | |||
| Eligibility criteria | 5 | Specify the inclusion and exclusion criteria for the review and how studies were grouped for the syntheses. | 4-6 |
| Information sources | 6 | Specify all databases, registers, websites, organisations, reference lists and other sources searched or consulted to identify studies. Specify the date when each source was last searched or consulted. | 4 |
| Search strategy | 7 | Present the full search strategies for all databases, registers and websites, including any filters and limits used. | 4 |
| Selection process | 8 | Specify the methods used to decide whether a study met the inclusion criteria of the review, including how many reviewers screened each record and each report retrieved, whether they worked independently, and if applicable, details of automation tools used in the process. | 5 |
| Data collection process | 9 | Specify the methods used to collect data from reports, including how many reviewers collected data from each report, whether they worked independently, any processes for obtaining or confirming data from study investigators, and if applicable, details of automation tools used in the process. | 5 |
| Data items | 10a | List and define all outcomes for which data were sought. Specify whether all results that were compatible with each outcome domain in each study were sought (e.g., for all measures, time points, analyses), and if not, the methods used to decide which results to collect. | 4 |
| 10b | List and define all other variables for which data were sought (e.g., participant and intervention characteristics, funding sources). Describe any assumptions made about any missing or unclear information. | 4 | |
| Study risk of bias assessment | 11 | Specify the methods used to assess risk of bias in the included studies, including details of the tool(s) used, how many reviewers assessed each study and whether they worked independently, and if applicable, details of automation tools used in the process. | 4 |
| Effect measures | 12 | Specify for each outcome the effect measure(s) (e.g., risk ratio, mean difference) used in the synthesis or presentation of results. | |
| Synthesis methods | 13a | Describe the processes used to decide which studies were eligible for each synthesis (e.g., tabulating the study intervention characteristics and comparing against the planned groups for each synthesis (item #5)). | 4 |
| 13b | Describe any methods required to prepare the data for presentation or synthesis, such as handling of missing summary statistics, or data conversions. | ||
| 13c | Describe any methods used to tabulate or visually display results of individual studies and syntheses. | 5, 7-11 | |
| 13d | Describe any methods used to synthesize results and provide a rationale for the choice(s). If meta-analysis was performed, describe the model(s), method(s) to identify the presence and extent of statistical heterogeneity, and software package(s) used. | 6 | |
| 13e | Describe any methods used to explore possible causes of heterogeneity among study results (e.g., subgroup analysis, meta-regression). | 12-13 | |
| 13f | Describe any sensitivity analyses conducted to assess robustness of the synthesized results. | 12-13 | |
| Reporting bias assessment | 14 | Describe any methods used to assess risk of bias due to missing results in a synthesis (arising from reporting biases). | 5 |
| Certainty assessment | 15 | Describe any methods used to assess certainty (or confidence) in the body of evidence for an outcome. | 5 |
| RESULTS | |||
| Study selection | 16a | Describe the results of the search and selection process, from the number of records identified in the search to the number of studies included in the review, ideally using a flow diagram. | 5 |
| 16b | Cite studies that might appear to meet the inclusion criteria, but which were excluded, and explain why they were excluded. | 4 | |
| Study characteristics | 17 | Cite each included study and present its characteristics. | 4 |
| Risk of bias in studies | 18 | Present assessments of risk of bias for each included study. | 12-13 |
| Results of individual studies | 19 | For all outcomes, present, for each study: (a) summary statistics for each group (where appropriate) and (b) an effect estimate and its precision (e.g., confidence/credible interval), ideally using structured tables or plots. | 7-11 |
| Results of syntheses | 20a | For each synthesis, briefly summarise the characteristics and risk of bias among contributing studies. | 12-13 |
| 20b | Present results of all statistical syntheses conducted. If meta-analysis was done, present for each the summary estimate and its precision (e.g., confidence/credible interval) and measures of statistical heterogeneity. If comparing groups, describe the direction of the effect. | ||
| 20c | Present results of all investigations of possible causes of heterogeneity among study results. | 12-13 | |
| 20d | Present results of all sensitivity analyses conducted to assess the robustness of the synthesized results. | ||
| Reporting biases | 21 | Present assessments of risk of bias due to missing results (arising from reporting biases) for each synthesis assessed. | |
| Certainty of evidence | 22 | Present assessments of certainty (or confidence) in the body of evidence for each outcome assessed. | Appendix a |
| DISCUSSION | |||
| Discussion | 23a | Provide a general interpretation of the results in the context of other evidence. | 16-17 |
| 23b | Discuss any limitations of the evidence included in the review. | 16-17 | |
| 23c | Discuss any limitations of the review processes used. | 16-17 | |
| 23d | Discuss implications of the results for practice, policy, and future research. | 16-17 | |
| OTHER INFORMATION | |||
| Registration and protocol | 24a | Provide registration information for the review, including register name and registration number, or state that the review was not registered. | |
| 24b | Indicate where the review protocol can be accessed, or state that a protocol was not prepared. | ||
| 24c | Describe and explain any amendments to information provided at registration or in the protocol. | ||
| Support | 25 | Describe sources of financial or non-financial support for the review, and the role of the funders or sponsors in the review. | 16-17 |
| Competing interests | 26 | Declare any competing interests of review authors. | 16-17 |
| Availability of data, code and other materials | 27 | Report which of the following are publicly available and where they can be found: template data collection forms; data extracted from included studies; data used for all analyses; analytic code; any other materials used in the review. | |
References
- S. Monarez et al., “Prevalence and Early Identification of Autism Spectrum Disorder Among Children Aged 4 and 8 Years-Autism and Developmental Disabilities Monitoring Network, 16 Sites, United States, 2022,” Apr. 2022.
- I. N. Abdul Hakim, U. H. Mohamad, and A. Ahmad, “A framework for designing an augmented reality application focusing on object function for children with autism,” Journal of Information System and Technology Management, vol. 6, no. 22, pp. 158–170, Sep. 2021. [CrossRef]
- T. Miningrum, H. Tolle, and F. A. Bachtiar, “Augmented reality adapted book (AREmotion) design as emotional expression recognition media for children with Autistic Spectrum Disorders (ASD),” International Journal of Advanced Computer Science and Applications, vol. 12, no. 6, pp. 632–638, 2021, [Online]. Available: www.ijacsa.thesai.org.
- C. Berenguer, I. Baixauli, S. Gómez, M. de E. P. Andrés, and S. De Stasio, “Exploring the impact of augmented reality in children and adolescents with Autism Spectrum Disorder: A systematic review,” Sep. 01, 2020, MDPI AG. [CrossRef]
- American Psychiatric Association, “Diagnostic and statistical manual of mental disorders: DSM-5TM,” 2013. [CrossRef]
- M. Moosapoor, “The effectiveness of puppet play therapy on increasing communication skills through social stories for children with autism in Rasht,” International Journal of Innovation in Management, Economics and Social Sciences, vol. 3, no. 1, pp. 30–39, Feb. 2023. [CrossRef]
- E.-S. Pavlou and A. Garmpis, “Enhancing social skills in children with autism spectrum disorder through natural musical instruments and innovative digital musical instruments: A Literature Review,” Societies, vol. 15, no. 3, Mar. 2025. [CrossRef]
- C. Kasari and S. Patterson, “Interventions addressing social impairment in autism,” Curr. Psychiatry Rep., vol. 14, no. 6, pp. 713–725, Dec. 2012. [CrossRef]
- L. R. Qualls and B. A. Corbett, “Examining the relationship between social communication on the ADOS and real-world reciprocal social communication in children with ASD,” Res. Autism Spectr. Disord., vol. 33, pp. 1–9, Jan. 2017. [CrossRef]
- Rogers Sally and Dawson Geraldine, Early start Denver model for young children with autism: Promoting language, learning, and engagement. Guildford Press, 2010.
- K. Ramseur, P. J. de Vries, J. Guler, N. Shabalala, N. Seris, and L. Franz, “Caregiver descriptions of joint activity routines with young children with autism spectrum disorder in South Africa,” Pediatric Medicine, vol. 2, Mar. 2019. [CrossRef]
- C. A. Costescu, A. Rosan, S. Thill, and G. Herrera, “Digitally mediated social stories perform on par with traditional means of delivery in teaching social norms to adolescents with ASD,” Advances in Autism, vol. 11, no. 3, pp. 189–207, Jun. 2025. [CrossRef]
- A. F. Yafai, D. Verrier, and L. Reidy, “Social conformity and autism spectrum disorder: A child-friendly take on a classic study,” Autism, vol. 18, no. 8, pp. 1007–1013, Nov. 2014. [CrossRef]
- Agnes S. Chan, Jasmine Cheung, Winnie W. M. Leung, Rebecca Cheung, and Mei-chun Cheung, “Verbal expression and comprehension deficits in young children with autism,” Focus Autism Other Dev. Disabl., vol. Volume 20, pp. 117–124, 2005.
- E. Hesami, N. M. Bakhshani, M. A. Dahouie, and Y. Zaheri, “Evaluation of the effectiveness of a serious game titled ‘Kookism’ on the receptive lexicon in 4-9-year-old autistic children,” Heliyon, vol. 11, no. 1, Jan. 2025. [CrossRef]
- J. B. Ganz et al., “High-technology augmentative and alternative communication for individuals with intellectual and developmental disabilities and complex communication needs: a meta-analysis,” AAC: Augmentative and Alternative Communication, vol. 33, no. 4, pp. 224–238, Oct. 2017. [CrossRef]
- A. Pickles, D. K. Anderson, and C. Lord, “Heterogeneity and plasticity in the development of language: A 17-year follow-up of children referred early for possible autism,” J. Child Psychol. Psychiatry, vol. 55, no. 12, pp. 1354–1362, Dec. 2014. [CrossRef]
- I. El Shemy, L. Jaccheri, M. Giannakos, and M. Vulchanova, “Participatory design of augmented reality games for word learning in autistic children: the parental perspective,” Entertain. Comput., vol. 52, Jan. 2025. [CrossRef]
- V. Rose, D. Trembath, D. Keen, and J. Paynter, “The proportion of minimally verbal children with autism spectrum disorder in a community-based early intervention programme,” Journal of Intellectual Disability Research, vol. 60, no. 5, pp. 464–477, May 2016. [CrossRef]
- J. Light, D. McNaughton, and J. Caron, “New and emerging AAC technology supports for children with complex communication needs and their communication partners: State of the science and future research directions,” AAC: Augmentative and Alternative Communication, vol. 35, no. 1, pp. 26–41, Jan. 2019. [CrossRef]
- H. J. Nuske et al., “Systematic review: emotion dysregulation and challenging behavior interventions for children and adolescents on the autism spectrum with graded key evidence-based strategy recommendations,” Eur. Child Adolesc. Psychiatry, vol. 33, no. 6, pp. 1963–1976, Jun. 2024. [CrossRef]
- Y. Lyu et al., “EMooly: Supporting autistic children in collaborative social-emotional learning with caregiver participation through Interactive AI-infused and AR activities,” Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., vol. 8, no. 4, Nov. 2024. [CrossRef]
- T. Papazoglou, C. Karagiannidis, and S. Mavropoulou, “Educational robotics can foster social inclusion and social status of children with autism,” in Proceedings - IEEE 21st International Conference on Advanced Learning Technologies, ICALT 2021, Institute of Electrical and Electronics Engineers Inc., Jul. 2021, pp. 317–319. [CrossRef]
- G. Terlouw, J. T. B. van’t Veer, D. A. Kuipers, and J. Metselaar, “Context analysis, needs assessment and persona development: towards a digital game-like intervention for high functioning children with ASD to train social skills,” Early Child Dev. Care, vol. 190, no. 13, pp. 2050–2065, 2020. [CrossRef]
- M. Alzyoudi and F. Alghazali, “Enhancing communication skills in students with autism: A UAE case study on iPad-based interventions,” Educational Process: International Journal, vol. 15, 2025. [CrossRef]
- S. Ramdoss, W. MacHalicek, M. Rispoli, A. Mulloy, R. Lang, and M. O’Reilly, “Computer-based interventions to improve social and emotional skills in individuals with autism spectrum disorders: A systematic review,” Dev. Neurorehabil., vol. 15, no. 2, pp. 119–135, Apr. 2012. [CrossRef]
- S. Jain, Tamersoy B, Zhang Y, Aggarwal K, and Orvalho V, “An interactive game for teaching facial expressions to children with Autism Spectrum Disorders,” in Proceedings of the 5th International Symposium on Communications, Control and Signal Processing, IEEE, May 2012.
- J. M. Garcia-Garcia, V. M. R. Penichet, M. D. Lozano, and A. Fernando, “Using emotion recognition technologies to teach children with autism spectrum disorder how to identify and express emotions,” Univers. Access Inf. Soc., vol. 21, no. 4, pp. 809–825, Nov. 2022. [CrossRef]
- L. E. Boyd, K. E. Ringland, O. L. Haimson, H. Fernandez, M. Bistarkey, and G. R. Hayes, “Evaluating a collaborative iPad game’s impact on social relationships for children with autism spectrum disorder,” ACM Trans. Access. Comput., vol. 7, no. 1, pp. 1–18, Jun. 2015. [CrossRef]
- J. A. Vlachou and A. S. Drigas, “Mobile technology for students & adults with Autistic Spectrum Disorders (ASD),” International Journal of Interactive Mobile Technologies, vol. 11, no. 1, pp. 4–17, 2017. [CrossRef]
- O. Aydin and I. H. Diken, “Studies comparing Augmentative and Alternative Communication Systems (AAC) applications for individuals with Autism Spectrum Disorder: A systematic review and meta-Analysis,” Education of training in autism and developmental disabilities, vol. 55, no. 2, pp. 119–141, 2020. [CrossRef]
- J. C. Travers and S. A. Fefer, “Effects of shared active surface technology on the communication and speech of two preschool children with disabilities,” Focus Autism Other Dev. Disabl., vol. 32, no. 1, pp. 44–54, Mar. 2017. [CrossRef]
- M. Dundon, T. F. Mclaughlin, J. Neyman, and A. Clark, “The effects of a model, lead, and test procedure to teach correct requesting using two apps on an iPad with a 5year old student with Autism Spectrum Disorder,” Educational research international, vol. 1, no. 3, Jun. 2013, [Online]. Available: www.savap.org.pkwww.erint.savap.org.pk.
- J. F. Xin and D. A. Leonard, “Using iPads to teach communication skills of students with autism,” J. Autism Dev. Disord., vol. 45, no. 12, pp. 4154–4164, Dec. 2015. [CrossRef]
- A. Achtypi and D. Papoudi, “An online survey of educators’ views regarding iPad practices for enhancing the social communication and emotional regulation of pupils with autism in special and mainstream schools,” Int. J. Dev. Disabil., 2024. [CrossRef]
- M. F. Safi, M. Alnuaimi, and A. Sartawi, “Using digital social stories to improve social skills in children with autism: a pilot experimental single-subject study,” Advances in Autism, vol. 8, no. 3, pp. 243–251, Jun. 2022. [CrossRef]
- J. Hyun Lee et al., “Metaverse-based social skills training programme for children with autism spectrum disorder to improve social interaction ability: an open-label, single-centre, randomised controlled pilot trial,” EClinicalMedicine, Jul. 2023. [CrossRef]
- J. Herrero-Martín, D. Fonseca, S. Caro-Via, and X. Canaleta, “Development of personalized profiles of students with autism spectrum disorder for interactive interventions with robots to enhance language and social skills,” Front. Psychiatry, vol. 15, 2024. [CrossRef]
- I. Alkinj, A. Pereira, and P. Santos, “The effects of an educational program based on modeling and social stories on improvements in the social skills of students with autism,” Heliyon, vol. 8, no. 5, May 2022. [CrossRef]
- J. K. Y. Chan et al., “Enhancing emotion recognition in young autistic children with or without attention-deficit/hyperactivity disorder in Hong Kong using a Chinese App version of The Transporters,” Autism, vol. 28, no. 4, pp. 945–958, Apr. 2024. [CrossRef]
- A. Tuba Ceyhun and H. Kara Savaş, “Developing self-engagement skills on a tablet in children with autism spectrum disorder using activity schedules,” Int. J. Dev. Disabil., vol. 71, no. 8, pp. 1255–1267, 2025. [CrossRef]
- R. Anam, C. K. Ho, and A. Ahmed, “Enhancing Learning and Social Skills in Children with ASD-MLN: An Exploratory Study with Augmented Reality Intervention,” SN Comput. Sci., vol. 6, no. 6, Aug. 2025. [CrossRef]
- A. N. Khoirunnisa, Munir, F. Shahbodin, L. Dewi, Y. B. Santoso, and L. Susanti, “The effect of augmented reality in enhancing basic communication skills in children with Autism Spectrum Disorder,” European Journal of Educational Research, vol. 14, no. 2, pp. 613–623, Apr. 2025. [CrossRef]
- A. Hassan, N. Pinkwart, and M. Shafi, “Zirkus Empathico 2.0: a multiplayer serious mobile game for children with autism spectrum disorder (ASD), with a focus on enhancing social and emotional development,” Multimed. Tools Appl., 2025. [CrossRef]
- A. Garcia, K. L. Wunderlich, C. Pelfrey, and C. M. Sheppard, “Experimental analysis of voice volume for children with autism spectrum disorder,” Behavioral Interventions, vol. 39, no. 1, Feb. 2024. [CrossRef]
- T. D. Güler and M. Erdem, “Use of mobile social story maps in the development of cognitive and social skills of children with Autism Spectrum Disorder,” Journal of Special Education Technology, 2021. [CrossRef]
- D. Genc-Tosun, O. Kurt, Z. Cevher, and E. V. Gregori, “Teaching children with autism spectrum disorder to answer questions using an iPad-based speech-generating device,” J. Autism Dev. Disord., vol. 53, no. 9, pp. 3724–3739, Sep. 2023. [CrossRef]
- H. Waddington, A. Carnett, L. van der Meer, and J. Sigafoos, “Teaching two autistic children to request continuation of social routines with their parents using an iPad®-based speech-generating device,” Adv. Neurodev. Disord., vol. 7, no. 3, pp. 353–363, Sep. 2023. [CrossRef]
- C. Y. Sng, M. Carter, and J. Stephenson, “Teaching on-topic conversational responses to students with Autism Spectrum Disorders using an iPad app,” Intl. J. Disabil. Dev. Educ., vol. 69, no. 2, pp. 415–434, 2022. [CrossRef]
- S. E. Chapin, D. McNaughton, J. Light, A. McCoy, J. Caron, and D. L. Lee, “The effects of AAC video visual scene display technology on the communicative turns of preschoolers with autism spectrum disorder,” Assistive Technology, vol. 34, no. 5, pp. 577–587, 2022. [CrossRef]
- J. A. Osos, J. B. Plavnick, and S. M. Avendaño, “Assessing video enhanced activity schedules to teach social skills to children with autism spectrum disorder,” J. Autism Dev. Disord., vol. 51, no. 9, pp. 3235–3244, Sep. 2021. [CrossRef]
- V. Ioannidi, A. Riga, and N. Papayiannis, “Social stories and digital literacy practices for inclusive education,” European journal of special education research, Jan. 2022, [Online]. Available: https://www.researchgate.net/publication/358078076.
- E. R. Lorah, A. Parnell, P. S. Whitby, and D. Hantula, “A Systematic Review of Tablet Computers and Portable Media Players as Speech Generating Devices for Individuals with Autism Spectrum Disorder,” J. Autism Dev. Disord., vol. 45, no. 12, pp. 3792–3804, Dec. 2015. [CrossRef]
- N. M. Alzrayer and D. R. Banda, “Implementing tablet-based devices to improve communication skills of students with autism,” Interv. Sch. Clin., vol. 53, no. 1, pp. 50–57, Sep. 2017. [CrossRef]
- K. Still, R. A. Rehfeldt, R. Whelan, R. May, and S. Dymond, “Facilitating requesting skills using high-tech augmentative and alternative communication devices with individuals with autism spectrum disorders: A systematic review,” 2014, Elsevier Ltd. [CrossRef]
- R. W. Schlosser and R. K. Koul, “Speech output technologies in interventions for individuals with Autism Spectrum Disorder: A scoping review,” Augmentative and Alternative Communication, pp. 1–25, Jul. 2015.
- I. El Shemy, L. Jaccheri, M. Giannakos, and M. Vulchanova, “Augmented reality-enhanced language learning for children with autism spectrum disorder: a systematic literature review,” Behaviour and Information Technology, vol. 43, no. 16, pp. 4097–4124, 2024. [CrossRef]
- A. B. M. S. U. Doulah et al., “Application of augmented reality interventions for children with Autism Spectrum Disorder (ASD): A systematic review,” Oct. 01, 2023, Multidisciplinary Digital Publishing Institute (MDPI). [CrossRef]
- Marto Anabela, Almeida Henrique, and Gonçalves Alexandrino, “Using augmented reality in patients with autism: A systematic review,” in Proceedings of the VII ECCOMAS Thematic Conference on Computational Vision and Medical Image Processing, J. M. R. S. Tavares and R. M. Natal Jorge, Eds., in Lecture Notes in Computational Vision and Biomechanics, vol. 34. Cham: Springer International Publishing, Oct. 2019, pp. 454–463. [CrossRef]
- A. M. King, M. Thomeczek, G. Voreis, and V. Scott, “IPad® use in children and young adults with Autism Spectrum Disorder: An observational study,” Child Lang. Teach. Ther., vol. 30, no. 2, pp. 159–173, 2014. [CrossRef]
- T. Carneiro, A. Carvalho, S. Frota, and M. G. Filipe, “Serious games for developing social skills in children and adolescents with Autism Spectrum Disorder: A systematic review,” Mar. 01, 2024, Multidisciplinary Digital Publishing Institute (MDPI). [CrossRef]
- M. Simões, M. Bernardes, F. Barros, and M. Castelo-Branco, “Virtual travel training for autism spectrum disorder: Proof-of-concept interventional study,” JMIR Serious Games, vol. 20, no. 3, Mar. 2018. [CrossRef]
- M. J. Page et al., “The PRISMA 2020 statement: An updated guideline for reporting systematic reviews,” The BMJ, vol. 372, 2021. [CrossRef]

| Article | Year | Age | Sample | Duration | Methodology | Measurement System | Application | Outcomes | Limitations |
| Osos, J. A. et al. | 2021 | 3-5 | 4 (3 boys-1 girl) | 5 to 8 minutes every day until they reach the goal. | Multiple probe design across participants |
Interobserver Agreement | Video-Enhanced activity schedules using Apple keynote iPad application | Video-enhanced activity schedules can be an effective way to teach preschoolers with autism to independently start social interactions with their peers | Variability in participant performance, limited assessment of social competence and small sample size |
| Garcia, A. et al. | 2023 | 7-8 | 2 (boys) | 3 to 5 sessions were conducted daily, 1 to 5 days per week. Each session lasted 5 minutes | Functional analysis | Interobserver agreement and caregivers interview |
“Voice meter pro” app through iPhone | For the first child, the intervention was effective, but for the second child, the results were inconclusive and variable, initial step toward measuring and quantifying prosody (e.g., tone, volume) behaviorally | Inability to isolate the boys’ voices from ambient sounds, reduced generalization to other environments, possible punishment effects may have decreased the behavior rather than reinforcing it, the intervention included multiple components making it unclear which element was responsible for the behavior change, limited sample |
| Costescu, C. A. et al. | 2025 | 10-12 | 3 (1 boy-3 girls) | Twice per week. Each session lasted 20 minutes until data stability. | Single-case experimental design using an alternating treatment design | Interobserver agreement and fidelity checklist using a three-point rubric | Social story delivered via digital device through an image display mobile phone application | All participants improved in understanding social norms for friendship, but no significant differences were found between Social Stories delivered traditionally and via mobile devices | Use of identical stories across participants, lack of practical or observational assessment of targeted skills and use of Kohs block design test as the sole measure of cognitive ability |
| Alzyoudi, M. et al. | 2025 | 7-8 | 2 (boys) | Twice per week, 15-20 minutes each for 7 weeks | Multiple baseline design | Systematic observation and researcher-designed checklist | iPad speech-generating device application | Enhanced functional communication abilities, specifically improving participants’ capacity to initiate requests and express gratitude | Small sample size, conducted exclusively in a school environment and did not provide specific details on how the iPad’s application was used |
| Anam, R. et al. | 2025 | 4-7 | 12 (does not include the gender) | Guided sessions (first 2 days): 3-4 times at least 20 minutes, independent use (remaining 25 days): not specified times and minutes |
Quasi-experimental design | 10 close-ended statements rated on a 5-point Likert scale and 9 open-ended questions administered to children’s parents and teachers pre-and post-intervention | “FatimAR” smartphone application | Improvement in letter recognition and recall, social engagement and communication were enhanced | Control group did not include most of the intervention took place at home limiting control over usage conditions and consistency, all data collected through children’s parents and teachers |
| Hesami, E. et al. | 2025 | 4-9 | 30 (23 boys-7girls) | 20-minute sessions, every other day for two months | Experimental (Applied Behavior Analysis+kookism) and control group (Applied Behavior Analysis) with pretest, posttest and follow up test | MacArthur Bates Communicative Development Inventories | Serious Game “Kookism” through mobile phone | The ‘Kookism’ serious game produced a statistically significant enhancement in receptive lexicon | Variation in autism severity may limit generalization, measurement bias because of parent-reported data, presence of echolalia in some participants and short follow-up duration |
| Genc-Tosun, D. et al. | 2022 | 5 | 2 (boys) | 3 times per week maximum 10 minutes each until mastery | Multiple baseline across participants design | Interobserver agreement using point by point agreement through video recording | “Dokun Konus” iPad-based speech-generating device | Improvements in question-answering skills | Small sample size, discrete trial teaching in home settings, clinical settings only for one participant, limited research on SGDs for complex communication skills |
| Waddington, H. et al. | 2021 | 5-9 | 2(1 boy and 1 girl | Once per week 4 to 20 trials per session until mastery | Multiple baseline across participants design | Interobserver agreement | “Proloquo2Go” app through iPad | Children showed improvement in requesting continuation of actions during a variety of social routines with their parents | Small sample size, weak casual inference, no follow-up tests, fidelity and consistency may vary due to parent-implemented sessions. |
| Chapin, S. E. et al. | 2021 | 3-5 | 3 (2 boys and 1 girl) | 2-3 times per week for 5 to 10 intervention sessions | Multiple-probe design across participants | Interobserver agreement through independent video-based observational coding of communicative turns, using point-by-point agreement | Visualization of video content through “EasyVSD” app via a Samsung Pro tablet, Model SM-T900 | All participants demonstrated an increase in the number of communicative turns | Small sample size, limited number of intervention sessions, no follow up tests, gaps in data collection and program scheduling |
| Khoirunnisa, A. N. et al. | 2025 | 7-12 | 4 (does not include the gender) | Six sessions within 1 week 20 to 30 minutes each | Multiple baseline designs | Behavioral observation (frequency and accuracy), video-based event recording, inter-observer agreement, teacher interviews | AR-based PECS mobile application | Improvement in communicational skills by enhancing students’ answering and commenting skills | Small sample size, short duration, no control group, potential observer bias, limited outcome scope |
| Hassan, A. et al. | 2025 | 5-11 | 107 children, 60 diagnosed with ASD and 47 typical (does not include the gender) | 8 weeks, consisting of structured weekly training (120 minutes per week) combined with daily practice sessions (at least 15 minutes per day) | Randomized Controlled Trial (RCT) | Griffith Empathy Measure (GEM) and multiplayer module evaluations | “Zirkus Empathico 2.0” serious multiplayer game mobile game for android | Improvements in enhancing empathy, collaboration emotional understanding and social engagement | Reliance on parent and teacher reports, lack of blinded observer during the assessment, simultaneous therapies in a few persons may have influenced results |
| Lyu, Y. et al. | 2024 | 6 years old mean age (Does not include details for every participant) |
24 (21 boys and 3 girls) | 1 session approximately 40 minutes for each child | Between-subject controlled experimental design comparing the “EMooly” intervention with a traditional baseline condition with pre- and post-test | Pre and post emotion-recognition quizzes, caregiver questionnaires (Likert scale), and semi-structured interviews. | “EMooly” tablet-based game | Improvements in social-emotional recognition | Small sample size, limited realism due to use of cartoon characters, limited duration, risks of bias or misunderstanding in AI-generated content. |
| Güler, T. D. et al. | 2021 | 6-7 | 3 (1 boy and 2 girls) | 20 minutes each session until mastery | single-subject alternating treatments design comparing animated and non-animated mobile social story maps | Interobserver agreement | “Mobile social story Map” application through Tablet | Improvements in social communication and listening comprehension skills |
Small sample size, narrow age range, no cognitive or developmental assessments for participants, non-optimal intervention settings, unequal session time, single observation opportunity time |
| Sng, C. Y. et al. | 2022 | 8-10 | 3 (boys) | 20 minutes each session daily (number of sessions is not included) | Multiple probe across participants design | Interobserver agreement from audio recordings | “Conversation coach” app by Silver Lining Multimedia through iPad | Different results for every participant, only two of them were improved with additional teaching, the iPad alone was insufficient for teaching on-topic response discrimination, requiring more explicit strategies | Small sample size, baseline may be inaccurate for the first participant, no blind partners |
Disclaimer/Publisher’s Note: The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of MDPI and/or the editor(s). MDPI and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content. |
© 2026 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).