Review
Version 1
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Application of Virtual Reality in Human-Swarm Interaction
Version 1
: Received: 10 June 2023 / Approved: 29 June 2023 / Online: 29 June 2023 (11:22:41 CEST)
How to cite: Ghofrani, J.; Schiller, V. Application of Virtual Reality in Human-Swarm Interaction. Preprints 2023, 2023062110. https://doi.org/10.20944/preprints202306.2110.v1 Ghofrani, J.; Schiller, V. Application of Virtual Reality in Human-Swarm Interaction. Preprints 2023, 2023062110. https://doi.org/10.20944/preprints202306.2110.v1
Abstract
With the emergence of new VR/AR technologies, the question arises of how they can be used in human-swarm interaction. Where are the limitations and boundaries of conventional interfaces, and how can VR/AR overcome them? To find out, a user study was conducted. The subjects were able to interact with an autonomously acting swarm of drones using both a conventional desktop interface (Desktop-HSI) and a newly developed VR interface (VR-HSI).The resulting assessments are used as a basis for determining the extent to which this new technology can be applied in human-swarm interaction. The technical basis was an already tested simulation software that was expanded with a network interface to allow interacting with a drone swarm using connected HSIs (Human-Swarm Interfaces). Standardized communication was emphasized to enable the development of HSIs with different requirements. Specifically for this work, a VR-HSI was developed with Unity and a desktop-HSI with Java and their performance regarding human-swarm interaction was evaluated.
Keywords
human-swarm interface; virtual reality
Subject
Computer Science and Mathematics, Robotics
Copyright: This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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